The all-nearest-neighbours (ANN) problem is a fundamental problem in computational geometry. In the letter a new two-dimensional triangular systolic array with mesh-connected cells is proposed for the ANN problem. Thi...
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The all-nearest-neighbours (ANN) problem is a fundamental problem in computational geometry. In the letter a new two-dimensional triangular systolic array with mesh-connected cells is proposed for the ANN problem. This array can process a queue of ANN problems at a throughput of one ANN problem per time period, with an efficiency of 100%.
Spring and summer acquired Thematic Mapper data of a spruce forest growing in southeastern Austria show the normalised differences ND1 and ND3, ratio R41, band differences BD1 and BD3, and the greenness index TMG empl...
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作者:
Kainz, WolfgangResearch Cent Joanneum
Inst for Image Processing & Computer Graphics Graz Austria Research Cent Joanneum Inst for Image Processing & Computer Graphics Graz Austria
This paper presents data structures and procedures for attribute assignment in geographical information system. Despite suggestions to apply conventional data base management systems for the manipulation of both spati...
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This paper presents data structures and procedures for attribute assignment in geographical information system. Despite suggestions to apply conventional data base management systems for the manipulation of both spatial and attribute data we take a different approach. Spatial data is stored in a way which takes into account the special nature of spatial information. Thematic information is represented hierarchically. For each subject a global theme file describes the hierarchy, data fields and types of each attribute item for each level. A copy of this structure gives the local theme file. Attributes may be assigned to spatial items, and vice versa, by an interactive process during or after digitization. Relations between corresponding items are established via a link file with pointers in either direction thus providing even multiple assignments.
The analysis of images can take advantage of existing knowledge;this may be denoted as data-driven or knowledge-based image analysis. One example is the use of topographic maps in the study of aerial imagery. We repor...
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We describe an algorithm for three-dimensional display of discrete objects in a discrete space. There are no restrictions on the objects: they may be concave or convex, have holes (including interior holes) and can co...
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We are delighted to welcome you to the proceedings of the 1st International Conference on Semantic and Digital Media Technologies held in Athens. SAMT 2006 aims to narrowthe large disparity between the low-level descr...
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ISBN:
(数字)9783540493372
ISBN:
(纸本)9783540493358
We are delighted to welcome you to the proceedings of the 1st International Conference on Semantic and Digital Media Technologies held in Athens. SAMT 2006 aims to narrowthe large disparity between the low-level descr- tors that can be computed automatically from multimedia content and the ri- ness and subjectivity of semantics in user queries and human interpretations of audiovisual media — The Semantic Gap. SAMT started out as two workshops, EWIMT 2004 and EWIMT 2005, that quickly achieved success in attracting high-quality papers from across Europe and beyond. This year EWIMT turned into the full-?edged conference SAMT, bringing together forums, projects, - stitutions and individuals investigating the integration of knowledge, semantics and low-level multimedia processing, and linking them with industrial engineers who exploit the underlying emerging technology. In total, 68 papers were submitted to the SAMT 2006 conference and each was reviewed by at least two independent reviewers. We are grateful to the membersoftheTechnicalProgramCommitteewhocompletedthesereviewsand allowed us to put together a very strong technical program of 17 papers. The selection process was very competitive with only 25% of papers being selected for oral presentation. The program also included two invited keynote talks from Alan Smeaton and Guus Schreiber, and we are very grateful to them for their insightful presentations.
It is with great pleasure that we welcome you all to the proceedings of the 2nd InternationalSymposiumonVisualComputing(ISVC2006)heldinLakeTahoe. Followinga successfulmeeting lastyear,wewitnesseda muchstrongerandmore ...
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ISBN:
(数字)9783540486275
ISBN:
(纸本)9783540486268
It is with great pleasure that we welcome you all to the proceedings of the 2nd InternationalSymposiumonVisualComputing(ISVC2006)heldinLakeTahoe. Followinga successfulmeeting lastyear,wewitnesseda muchstrongerandmore productive event this year. ISVC o?ers a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. Its goal is to provide a forum for researchers, scientists, engineers and practitionersthroughouttheworldtopresenttheirlatestresearch?ndings,ideas, developments and applications in the broader area of visual computing. This year, the program consisted of 13 oral sessions, one poster session, ten special tracks, and six keynote presentations. The response to the call for - pers was very strong. We received more than twice the papers received last year. Speci?cally, we received over 280 submissions for the main symposium from which we accepted 65 papers for oral presentation (23% acceptance) and 56 papers for poster presentation (20% acceptance). Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 57 papers were accepted for presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection criteria included accuracy and originality of ideas, clarity and signi?cance of results, and presentation quality. The review process was quite rigorous, involving two to three independent blind reviews followed by several days of discussion. During the discussion period we tried to correct anomalies and errors that might have existed in the initial reviews.
It is with great pleasure that we welcome you all to the proceedings of the 2nd InternationalSymposiumonVisualComputing(ISVC2006)heldinLakeTahoe. Followinga successfulmeeting lastyear,wewitnesseda muchstrongerandmore ...
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ISBN:
(数字)9783540486312
ISBN:
(纸本)9783540486282
It is with great pleasure that we welcome you all to the proceedings of the 2nd InternationalSymposiumonVisualComputing(ISVC2006)heldinLakeTahoe. Followinga successfulmeeting lastyear,wewitnesseda muchstrongerandmore productive event this year. ISVC o?ers a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. Its goal is to provide a forum for researchers, scientists, engineers and practitionersthroughouttheworldtopresenttheirlatestresearch?ndings,ideas, developments and applications in the broader area of visual computing. This year, the program consisted of 13 oral sessions, one poster session, ten special tracks, and six keynote presentations. The response to the call for - pers was very strong. We received more than twice the papers received last year. Speci?cally, we received over 280 submissions for the main symposium from which we accepted 65 papers for oral presentation (23% acceptance) and 56 papers for poster presentation (20% acceptance). Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 57 papers were accepted for presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection criteria included accuracy and originality of ideas, clarity and signi?cance of results, and presentation quality. The review process was quite rigorous, involving two to three independent blind reviews followed by several days of discussion. During the discussion period we tried to correct anomalies and errors that might have existed in the initial reviews.
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