Abrupt learning is commonly observed in neural networks, where long plateaus in network performance are followed by rapid convergence to a desirable solution. Yet, despite its common occurrence, the complex interplay ...
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We study the problem whether regular polygons and cycle graphs can be identified by the magnitude or the discrete Riesz energy. We give an affirmative answer for a finite number of cases when the number of vertices is...
Immersive learning has gained significant attention with the rising trend of spatial computing, particularly in the after-pandemic era. Numerous research has explored the potential of immersive learning in higher educ...
Immersive learning has gained significant attention with the rising trend of spatial computing, particularly in the after-pandemic era. Numerous research has explored the potential of immersive learning in higher education, primarily on the educational sector. However, prior research has frequently focused too narrowly on the effects of technology and neglected to address the crucial element influencing successful immersive learning in higher education. This study seeks to pinpoint the crucial element contributing to the development of immersive learning experiences. The methodology uses a systematic literature review (SLR) from 2018 up to 2023 to investigate the critical factors of immersive Learning in Higher Education. From the 728 papers initially retrieved, 274 were considered potential candidates, and ultimately, 86 articles were selected based on their relevance to the research question. The results reveal that the critical factors include learning design, technology, immersion, engagement, interactivity, and usability. Academic interests will benefit from this SLR's consequences as institutions create models for designing suitable immersive learning, especially within the context of higher education.
作者:
Perez, YuriPereira, Fabio Henrique
Informatics and Knowledge Management Graduate Program PPGI-UNINOVE Rua Vergueiro 235/249 - Liberdade SP São Paulo01525-000 Brazil Universidade Nove de Julho
Industrial Engineering Graduate Program PPGI-UNINOVE Rua Vergueiro 235/249 - Liberdade SP São Paulo01525-000 Brazil
Urban mass transportation systems are critical elements of modern society, exerting influence in the shape, economical development and sustainability of a city. Covid-19 forced population to avoid social contact and t...
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Artificial Intelligence (AI) seems to be a disruptive technology that defines and reshapes the economy, more efficient industrial processes, new business models, and the service sector, becoming the development of dif...
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ISBN:
(纸本)9798350399080
Artificial Intelligence (AI) seems to be a disruptive technology that defines and reshapes the economy, more efficient industrial processes, new business models, and the service sector, becoming the development of different practices than before. The literature shows that it will be included in all fields and people's lives, as is the case in the digital economy. Artificial Intelligence for Digital Economy has not been studied significantly. This study uses bibliometric analysis to graphically map scientific publications and research trends in the Artificial Intelligence for Digital Economy sector around the world in the last ten years. The Scopus database was used to collect metadata information for this study, and VOSViewer was used to demonstrate bibliometric network mapping. We use an article selection procedure starting with the searched keywords and year constraints and then exporting the database to a RIS file format. Over the last ten years, we retrieved 540 scientific publications published between 2012 and 2021 from the Scopus database. From the data obtained, researchers at the Russian Federation have the most published papers indexed by Scopus among the most productive countries (N=131), the most productive authors are Petrenko, S.A. (N=4), and the most subject area is Computer Science (N=246). We also use VOSViewer to map the Network Theme. This study recommends incorporating research subjects Artificial Intelligence for Digital Economy: Thing, Education, Platform, Global Economy, abbreviated as TEPGE research theme.
The development of the smartphones that rapidly increasing, and high smartphone Users as a tool to make a lot of information, make emergence of instant messaging applications with a variety of options for use. Telegra...
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Recent advances in the areas of microelectronics, information technology, and communication protocols have made possible the development of smaller devices, with increasing processing capacity and low energy consumpti...
Recent advances in the areas of microelectronics, information technology, and communication protocols have made possible the development of smaller devices, with increasing processing capacity and low energy consumption. This context contributed to the growth of applications based on the use of one or multiple Unmanned Aerial Vehicles (UAVs). Networks composed of multiple UAVs are being used as a matter of improving the effectiveness, accuracy, and minoring the time of missions. However, these applications demand a high rate of data exchange, such as the localization information of each UAV, which can be a challenge, due to the limited transmission power of certain drone platforms. This article proposes a communication service for multi-UAV systems based on dividing the UAV-fleet into groups using the communication protocol IEEE 802.11 ac. Each group has its local network, whose participants can be chosen based on the UAV’s localization or task assignment. UAVs/Drones within the same group constantly communicate, exchanging pose information and specific mission-related data. On the other hand, communication between different groups is only established by messenger drones in pre-set times. The communication service from its detailed implementation to its simulated and field validation experiments is presented in this paper. The results of three different network topologies provide evidence that the proposed communication service for multi-UAV is efficient and can be used for drone cooperative missions.
The development of critical thinking, creativity, and communication abilities is facilitated by the acquisition of writing skills, which are significant for students. Nevertheless, a considerable number of students pr...
The development of critical thinking, creativity, and communication abilities is facilitated by the acquisition of writing skills, which are significant for students. Nevertheless, a considerable number of students presently encounter difficulties in locating the impetus and enthusiasm required for engagement in writing endeavors. The focus of the present paper is application design. The VBee application is a web-based application that facilitates the expression of user creativity and fosters a deeper appreciation for the art of writing. The application boasts a highly intuitive interface that effortlessly enables users to document their thoughts and experiences. It offers a plethora of features that not only facilitate writing but also foster self-expression, including customizable emoticons and the option to provide feedback. By designing the application, it could help support vocational school students in improving the quality of skill-focused education, particularly their English creative writing skill in enjoyment. Besides, the teachers are assisted to guide their students with technologically advanced and entertaining learning tools.
Along with technological improvements, online shopping is currently developing quickly. Online shops started by selling electronics, clothing, food, and home appliances and continue to evolve, selling various things. ...
Along with technological improvements, online shopping is currently developing quickly. Online shops started by selling electronics, clothing, food, and home appliances and continue to evolve, selling various things. Currently, digital marketing has a novel technique, namely live shopping, where sellers can present, promote and offer their products directly through live streaming on social media and e-commerce platforms. This research will focus on gaining insight into the factors influencing customers to watch and purchase through live streaming. This research is an early-stage study of exploring and searching for research models. The study used a literature review approach by reviewing similar previous research articles. Several variable components were used in this study. The findings of the factors include visibility capacity, meta-vocation capacity, purchase orientation capacity, social presence, price, perceived product quality, perceived enjoyment, purchase orientation, perceived usefulness, and intention to buy. These factors were tested and proved to be valid with Cronbach's Alpha value being more than 0.5 and reliable with the value of the loading factor a greater than 0.6. Criteria The factors of the findings for further analysis of the relationship between factors and other variables.
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