Medical image representations can be learned through medical vision-language contrastive learning (mVLCL) where medical imaging reports are used as weak supervision through image-text alignment. These learned image re...
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We present a strategy for analyzing large, social small-world graphs, such as those formed by human networks. Our approach brings together ideas from a number of different research areas, including graph layout, graph...
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ISBN:
(纸本)9781581139648
We present a strategy for analyzing large, social small-world graphs, such as those formed by human networks. Our approach brings together ideas from a number of different research areas, including graph layout, graph clustering and partitioning, machine learning, and user interface design. It helps users explore the networks and develop insights concerning their members and structure that may be difficult or impossible to discover via traditional means, including existing graph visualization and/or statistical methods. Copyright 2005 ACM.
Today’s scientific and engineering problems require a different approach to address the massive data problems in organization, storage, transmission, visualization, exploration, and analysis. Visual techniques for da...
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Good importance sampling is crucial for real-time path tracing where only low sample budgets are possible. We present two efficient sampling techniques tailored for massively-parallel GPU path tracing which improve ne...
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We present a higher-order approach to the extraction of isosurfaces from unstructured meshes. Existing methods use linear interpolation along each mesh edge to find isosurface intersections. In contrast, our method de...
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We present a simple and output optimal algorithm for accelerated isosurface extraction from volumetric data sets. Output optimal extraction algorithms perform an amount of work dominated by the size of the (output) is...
We introduce a method for creating very dense reconstructions of datasets, particularly turn-table varieties. The method takes in initial reconstructions (of any origin) and makes them denser by interpolating depth va...
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We introduce a system that adds a foveal inset to large-scale projection displays. The effective resolution of the foveal inset projection is higher than the original display resolution, allowing the user to see more ...
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In this paper we present a novel approach to generate proxy geometry for slice based volume rendering. The basic idea is derived from the behavior of a ray-caster and is a simple extension of the well known 2D object-...
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