We study the duplication with transposition distance between strings of length n over a q-ary alphabet and their roots. In other words, we investigate the number of duplication operations of the form x = (abcd) → y =...
详细信息
Stochastic gradient descent (SGD) is one of the most widely used optimization methods for solving various machine learning problems. SGD solves an optimization problem by iteratively sampling a few data points from th...
详细信息
The diversification is a classic approach to reduce investor risks. Blockchain and smart contracts allow tokenizing heterogeneous assets into a commodity and open a new tool for it. The authors describe how to apply t...
详细信息
ISBN:
(数字)9781728170916
ISBN:
(纸本)9781728170923
The diversification is a classic approach to reduce investor risks. Blockchain and smart contracts allow tokenizing heterogeneous assets into a commodity and open a new tool for it. The authors describe how to apply the approach to the various finance cases from peer-to-peer lending to real estate and leases, and theoretically estimate minimum token package size to ensure the given reliability parameter.
In this paper, we consider the tensor completion problem representing the solution in the tensor train (TT) format. It is assumed that tensor is high-dimensional, and tensor values are generated by an unknown smooth f...
详细信息
We study conformations of the Gaussian polymer chains in d-dimensional space in the presence of an external field with the harmonic potential. We apply a path integral approach to derive an explicit expression for the...
详细信息
In this paper a new lower bound on the rate of IPP set systems with traceability property is proved. The new bound outperforms the previously known bounds.
ISBN:
(数字)9781728119441
ISBN:
(纸本)9781728119458
In this paper a new lower bound on the rate of IPP set systems with traceability property is proved. The new bound outperforms the previously known bounds.
eSports is a developing multidisciplinary research area. At present, there is a lack of relevant data collected from real eSports athletes and lack of platforms which could be used for the data collection and further ...
详细信息
ISBN:
(数字)9781728140346
ISBN:
(纸本)9781728140353
eSports is a developing multidisciplinary research area. At present, there is a lack of relevant data collected from real eSports athletes and lack of platforms which could be used for the data collection and further analysis. In this paper, we present a sensing system for enabling the data collection from professional athletes. Also, we report on the case study about collecting and analyzing the gaze data from Monolith professional eSports team specializing in Counter-Strike: Global Offensive (CS:GO) discipline. We perform a comparative study on assessing the gaze of amateur players and professional athletes. The results of our work are vital for ensuring eSports data collection and the following analysis in the scope of scouting or assessing the eSports players and athletes.
Guo, Kopparty, and Sudan introduced the notion of lifted Reed-Solomon codes in the context of locally correctable codes. We continue the study of lifted codes with the application for so-called t-disjoint-repair-group...
详细信息
ISBN:
(数字)9781728119441
ISBN:
(纸本)9781728119458
Guo, Kopparty, and Sudan introduced the notion of lifted Reed-Solomon codes in the context of locally correctable codes. We continue the study of lifted codes with the application for so-called t-disjoint-repair-group property (t-DRGP) codes. A code is said to have the t-DRGP if every symbol in a codeword from the code has t mutually disjoint recovering sets of coordinates in the codeword. In some parameter regimes, our proposed t-DRGP codes based on lifted codes have lower redundancy than previously known t-DRGP codes.
eSports industry has greatly progressed within the last decade in terms of audience and fund rising, broadcasting, networking and hardware. Since the number and quality of professional team has evolved too, there is a...
eSports industry has greatly progressed within the last decade in terms of audience and fund rising, broadcasting, networking and hardware. Since the number and quality of professional team has evolved too, there is a reasonable need in improving skills and training process of professional eSports athletes. In this work, we demonstrate a system able to collect heterogeneous data (physiological, environmental, video, telemetry) and guarantying synchronization with 10 ms accuracy. In particular, we demonstrate how to synchronize various sensors and ensure post synchronization, i.e. logged video, a so-called demo file, with the sensors data. Our experimental results achieved on the CS:GO game discipline show up to 3 ms accuracy of the time synchronization of the gaming computer.
In this article, we introduce a matrix product operator, also called tensor train matrix, representation of discrete-time multilinear state space models and develop a corresponding system identification method. Using ...
详细信息
暂无评论