The authors outline their approach for automatic translation of geometric entities produced by a CAD system into a relational graph structure. They have developed a system which uses 3-D object descriptions created on...
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The authors outline their approach for automatic translation of geometric entities produced by a CAD system into a relational graph structure. They have developed a system which uses 3-D object descriptions created on a commercial CAD system and expressed in the industry-standard IGES form, and performs geometric inferencing to object a relational graph representation of the object which can be stored in a database of models of object recognition. Details of the IGES standard, the geometric inference engine, and some formal properties of 3-D models are discussed. In addition to the process of translation from one data format to another, the interference engine extracts higher-level information from the CAD model and stores it explicitly in the new data structure. The higher-level features will allow the search space explored during the object recognition stage to be pruned early.< >
This paper presents the research on stability for biped Walking-Chair robot with human-in-the-loop. The inherent properties of the biped system which is developed for the disable people to replace traditional wheelcha...
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We propose a new texture-based page segmentation algorithm which automatically extracts the text, halftone, and line-drawing regions from input greyscale document images. This approach utilizes a neural network to tra...
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We propose a new texture-based page segmentation algorithm which automatically extracts the text, halftone, and line-drawing regions from input greyscale document images. This approach utilizes a neural network to train a set of masks which is optimal for discriminating the three main texture classes in the page segmentation problem: halftone, background, and text and line-drawing regions. The test and line-drawing regions are further discriminated based on connectivity analysis. We have applied the algorithm to successfully segment English and Chinese document images. We also demonstrate that the masks can perform language separation (English/Chinese) when appropriately trained.
We describe the design and implementation of an online fingerprint verification system which operates in two stages: (i) minutia extraction and (ii) minutia matching. An improved minutia extraction algorithm that is m...
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We describe the design and implementation of an online fingerprint verification system which operates in two stages: (i) minutia extraction and (ii) minutia matching. An improved minutia extraction algorithm that is much faster and more accurate than our earlier algorithm has been implemented. For minutia matching, an alignment-based elastic matching algorithm has been developed. This algorithm is capable of finding the correspondences between input minutiae and the stored template without resorting to exhaustive search and has the ability to adaptively compensate for the nonlinear deformations and inexact pose transformations between finger prints. The system has been tested on two sets of finger print images captured with inkless scanners. The verification accuracy is found to be over 99% with a 15% reject rate. Typically, a complete fingerprint verification procedure takes, on an average, about 8 seconds on a SPARC 20 workstation. It meets the response time requirements of on-line verification with high accuracy.
In this paper, we proposed a robot self position identification method by active sound localization. This method can be used for autonomous security robots working in room environments. A system using a AIBO robot equ...
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In this paper, we proposed a robot self position identification method by active sound localization. This method can be used for autonomous security robots working in room environments. A system using a AIBO robot equipped with two microphones and wireless network is constructed and is used for position identification experiments. Arrival time differences to the microphones of robot are used as localization cues. To overcome the ambiguity of front-back confusion, a three-head position measurement method was proposed. The robot position can be identified by the intersection of circles restricted by the azimuth differences to different speaker pairs. By localizing three or four speakers as sound beacons positioned on known locations, the robot can identify its self position with an average error of about 7 cm in a 2.5times3.0 m 2 working space. A robot navigation experiment was conducted to demonstrate the effectiveness of the position identification system.
We investigate the performance of selected texture models for the purpose of land use classification. The texture models are evaluated based on the resulting classification error rates. Three classes of texture models...
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This paper introduces a new class of switching vector median filter. The proposed algorithm first uses four directional masks to analyze the color difference between the central pixel and its neighborhood pixels in th...
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ISBN:
(纸本)9780819469502
This paper introduces a new class of switching vector median filter. The proposed algorithm first uses four directional masks to analyze the color difference between the central pixel and its neighborhood pixels in the RGB color space and classify each color pixel into noisy pixel or noise-free one, and then employs the standard vector median filtering operations in the detected noisy locations to restore the corrupted pixels and leave the noise-free ones unchanged. The simulation results show that the proposed method excellently suppresses impulsive noise as well as preserving the image details well, and significantly outperforms the existing vector filtering solutions in terms of both the objective measures and the perceptual visual quality.
While the view of constructive and hierarchical vision prevails, the issues of cooperation and competition among individual modules become crucial. These issues are directly related to one of the most important aspect...
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ISBN:
(纸本)078031865X
While the view of constructive and hierarchical vision prevails, the issues of cooperation and competition among individual modules become crucial. These issues are directly related to one of the most important aspects in computer vision research: integration. A major source of difficulty in developing a consistent and systematic integration formalism is the heterogeneity existing in modules, in information, and in knowledge. The author exploits, using the central theme of grouping, the homogeneous characteristics in vision problem solving and proposes a general framework, called hierarchical token grouping, that facilitates vision problem solving by providing a consistent and systematic environment for integrating modules, cues, and knowledge, all in a globally coherent mechanism.< >
A quick 3D needle segmentation algorithm for 3D US data is described in this paper. The algorithm includes the 3D Quick Randomized Hough Transform (3DGHT), which is based on the 3D Randomized Hough Transform and coars...
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This paper presents a novel color texture-based method for object detection in images. To demonstrate our technique, a vehicle license plate (LP) localization system is developed. A support vector machine (SVM) is use...
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