We consider the fractional prize-collecting Steiner tree problem on trees. This problem asks for a subtree T containing the root of a given tree G = (V,E) maximizing the ratio of the vertex profits (Formula Presented)...
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Data cubes as employed by On-Line Analytical Processing (OLAP) play a key role in many application domains. The analysis typically involves to compare categories of different hierarchy levels with respect to size and ...
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Building facade classification by architectural styles allows categorization of large databases of building images into semantic categories belonging to certain historic periods, regions and cultural influences. Image...
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Architectural elements are the components and details of buildings. Their unique set, combination, design, construction technique form the architectural style of buildings. Building facade classification by architectu...
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This work introduces a volume rendering technique that is conceptually based on the shear-warp factorization. We propose to perform the shear transformation in the frequency domain. Unlike the standard shear-warp algo...
The objective of semantic segmentation in microscopic images is to extract the cellular, nuclear or tissue components. This problem is challenging due to the large variations of these components features (size, shape,...
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This course provides an overview of efficient, real-time shadow algorithms. It presents the theoretical background but also discusses implementation details for facilitating efficient realizations (hard and soft shado...
ISBN:
(纸本)9781450323390
This course provides an overview of efficient, real-time shadow algorithms. It presents the theoretical background but also discusses implementation details for facilitating efficient realizations (hard and soft shadows, volumetric shadows, reconstruction techniques). These elements are of relevance to both experts and practitioners. The course also reviews budget considerations and analyzes performance trade-offs, using examples from various AAA game titles and film previsualization tools. While physical accuracy can sometimes be replaced by plausible shadows, especially for games, film production requires more pecision, such as scalable solutions that can deal with highly detailed *** course builds upon earlier SIGGRAPH courses as well as the recent book Real-Time Shadows (A K Peters, 2011) by four of the instructors (due to its success, a second edition is planned for 2014). And with two instructors who have worked on AAA game and movie titles, the course presents interesting behindthe-scenes information that illuminates key topics.
We address the Multi Layer Hierarchical Ring Network Design Problem. This problem arises in the design of large telecommunication backbones, when high reliability is emphasized. The aim is to connect nodes that are as...
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We present a Variable Neighborhood Search approach for a network design problem occurring in real world when the bandwidth of an existing network shall be enhanced. Using two different neighborhood structures we show ...
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The crossing number of a graph is the minimum number of edge crossings in any drawing of the graph into the plane. This very basic property has been studied extensively in the literature from a theoretic point of view...
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