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检索条件"机构=Institute of Computer Science II Computer Graphics"
2462 条 记 录,以下是2201-2210 订阅
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Computational optimization of the run-up performance of a HDD spindle motor
Computational optimization of the run-up performance of a HD...
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2005 IEEE International Conference on Electric Machines and Drives
作者: Phyu, Hla Nu Jabbar, M.A. Liu, Z.J. Inst. of High Performance Computing Science Park II 1 Sci. Pk. Rd. #01-01 The Capricorn Singapore 117528 Singapore Dept. Electrical and Computer Engineering National University of Singapore 10 Kent Ridge Crescent Singapore 119260 Singapore Data Storage Institute DSI Building NUS 5 Eng. Dr. 1 Kent Ridge Crescent Singapore 117608 Singapore
A numerical model has been developed to analyze and optimize the run-time performance of a disk drive spindle motor. A field-circuit coupled time-stepping finite element method is used for the analysis of the motor op... 详细信息
来源: 评论
Image-Based Registration of 3D-Range Data Using Feature Surface Elements
Image-Based Registration of 3D-Range Data Using Feature Surf...
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5th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, VAST 2004
作者: Bendels, Gerhard Heinrich Degener, Patrick Wahl, Roland Körtgen, Marcel Klein, Reinhard Institute for Computer Science II Computer Graphics University of Bonn Germany
Digitizing real-life objects via range scanners, stereo vision or tactile sensors usually requires the composition of multiple range images. In this paper we exploit intensity images often recorded with the range data... 详细信息
来源: 评论
Real-time appearance preserving out-of-core rendering with shadows
Real-time appearance preserving out-of-core rendering with s...
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15th Eurographics Workshop on Rendering Techniques, EGSR 2004
作者: Guthe, Michael Borodin, Pavel Balázs, Ákos Klein, Reinhard Institute of Computer Science II Computer Graphics Group University of Bonn Germany
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging task, especially under real-time constraint... 详细信息
来源: 评论
Interactive High Quality Trimmed NURBS Visualization Using Appearance Preserving Tessellation
Interactive High Quality Trimmed NURBS Visualization Using A...
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6th Joint Eurographics - IEEE TCVG Symposium on Visualization, VisSym 2004
作者: Guthe, M. Balázs, Á. Klein, R. Institute of Computer Science II Computer Graphics Bonn University Bonn Germany
Trimmed NURBS models are the standard representation used in CAD/CAM systems and accurate visualization of large trimmed NURBS models at interactive frame rates is of great interest for industry. To visualize the qual... 详细信息
来源: 评论
Towards the next generation of 3D content creation  04
Towards the next generation of 3D content creation
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Working Conference on Advanced Visual Interfaces, AVI 2004
作者: Bendels, Gerhard H. Kahlesz, Ferenc Klein, Reinhard Inst. of Computer Science II Computer Graphics University of Bonn Germany
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Human computer Interaction, force feedbac... 详细信息
来源: 评论
Memory efficient billboard clouds for BTF textured objects
Memory efficient billboard clouds for BTF textured objects
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Vision, Modeling and Visualization 2004, VMV 2004
作者: Meseth, Jan Klein, Reinhard Institute for Computer Science II Computer Graphics Group University of Bonn Römerstr. 164 Bonn53117 Germany
Efficiently rendering highly structured models distant from the viewer constitutes a difficult task since the geometric complexity has to be reduced extremely while simultaneously preserving the overall visual quality... 详细信息
来源: 评论
Proximity Graphs for Defining Surfaces over Point Clouds  1
Proximity Graphs for Defining Surfaces over Point Clouds
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1st Symposium on Point Based graphics, PBG 2004
作者: Klein, Jan Zachmann, Gabriel Heinz Nixdorf Institute Institute of Computer Science University of Paderborn Germany Department of Computer Science II University of Bonn Germany
We present a new definition of an implicit surface over a noisy point cloud. It can be evaluated very fast, but, unlike other definitions based on the moving least squares approach, it does not suffer from artifacts. ... 详细信息
来源: 评论
Hardware-accelerated ambient occlusion computation
Hardware-accelerated ambient occlusion computation
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Vision, Modeling and Visualization 2004, VMV 2004
作者: Sattler, Mirko Sarlette, Ralf Zachmann, Gabriel Klein, Reinhard University of Bonn Institute for Computer Science II Bonn Germany
In this paper, we present a novel, hardwareaccelerated approach to compute the visibility between surface points and directional light sources. Thus, our method provides a first-order approximation of the rendering eq... 详细信息
来源: 评论
Image-based registration of 3D-range data using feature surface elements  04
Image-based registration of 3D-range data using feature surf...
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Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
作者: Gerhard Heinrich Bendels Patrick Degener Roland Wahl Marcel Körtgen Reinhard Klein Institute for Computer Science II - Computer Graphics University of Bonn Germany
Digitizing real-life objects via range scanners, stereo vision or tactile sensors usually requires the composition of multiple range images. In this paper we exploit intensity images often recorded with the range data...
来源: 评论
Probabilistic motion sequence generation
Probabilistic motion sequence generation
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computer graphics International
作者: M. Sattler R. Sarlette R. Klein Institute of Computer Science II Computer Graphics University of Bonn Bonn Germany
Creating long animation sequences with nontrivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based upon the idea of video textures we prop... 详细信息
来源: 评论