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检索条件"机构=Interaction Design Lab Computing and Information Systems"
52 条 记 录,以下是1-10 订阅
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"i can run at night!": Using Augmented Reality to Support Nighttime Guided Running for Low-vision Runners  25
"i can run at night!": Using Augmented Reality to Support Ni...
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2025 CHI Conference on Human Factors in computing systems, CHI 2025
作者: Abe, Yuki Matsushima, Keisuke Hara, Kotaro Sakamoto, Daisuke Ono, Tetsuo Human-Computer Interaction Lab Hokkaido University Hokkaido Sapporo Japan School of Computing and Information Systems Singapore Management University Singapore Singapore Kyoto Tachibana University Hokkaido Kyoto Japan
Dark environment challenges low-vision (LV) individuals to engage in running by following sighted guide - a Caller-style guided running - due to insufficient illumination, because it prevents them from using their res... 详细信息
来源: 评论
Affective interactions in Therapeutic Virtual Reality: A Critical Perspective  25
Affective Interactions in Therapeutic Virtual Reality: A Cri...
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2025 CHI Conference on Human Factors in computing systems, CHI 2025
作者: Ahmadpour, Naseem Waycott, Jenny Affective Interactions Lab School of Architecture Design and Planning The University of Sydney SydneyNSW Australia School of Computing and Information Systems The University of Melbourne Melbourne Australia
Therapeutic virtual reality (VR) can be a tool, platform or experience imaginary in the healthcare setting. Emotions and affective interaction are integral to the care needs and experiences in digital healthcare, yet ... 详细信息
来源: 评论
Exploring Auditory Hand Guidance for Eyes-free 3D Path Tracing
Exploring Auditory Hand Guidance for Eyes-free 3D Path Traci...
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2025 CHI Conference on Human Factors in computing systems, CHI EA 2025
作者: Abe, Yuki Hara, Kotaro Sakamoto, Daisuke Ono, Tetsuo Human-Computer Interaction Lab. Hokkaido University Hokkaido Sapporo Japan School of Computing and Information Systems Singapore Management University Singapore Singapore Division of Computer Science and Information Technology Hokkaido University Hokkaido Sapporo Japan Faculty of Engineering Kyoto Tachibana University Kyoto Japan
Guiding a user’s hand along a 3D path can help individuals avoid obstacles and manipulate everyday items with eyes-free. While prior work focused on haptic approaches using robots, auditory approaches for 3D path gui... 详细信息
来源: 评论
Older adults and their acquisition of digital skills: A review of current research evidence  32
Older adults and their acquisition of digital skills: A revi...
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32nd Australian Computer-Human interaction Conference, OzCHI 2020
作者: Bhattacharjee, Priyankar Baker, Steven Waycott, Jenny Interaction Design Lab School of Computing and Information Systems The University of Melbourne Australia
Modern society is characterized by the use of information and communication technologies. Older adults are believed to face challenges while learning to use new technologies but there is very limited understanding of ... 详细信息
来源: 评论
Swipe a Screen or Say the Word: Older Adults’ Preferences for information-seeking with Touchscreen and Voice-User Interfaces  21
Swipe a Screen or Say the Word: Older Adults’ Preferences f...
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Proceedings of the 33rd Australian Conference on Human-Computer interaction
作者: Simon Coghlan Jenny Waycott Lei Nui Kelly Caine Brodrick Stigall Computing and Information Systems The University of Melbourne Australia School of Computing and Information Systems The University of Melbourne Australia Interaction Design Lab School of Computing and Information Systems The University of Melbourne Australia School of Computing Clemson University United States Human Centered Computing/School of Computing Clemson University United States
Over a decade ago, the introduction of touchscreens greatly enhanced older adults’ access to information online. Today, voice-user interfaces (VUIs) promise a similar revolution. However, relatively little is known a... 详细信息
来源: 评论
Challenges of Deploying VR in Aged Care: A Two-Phase Exploration Study  32
Challenges of Deploying VR in Aged Care: A Two-Phase Explora...
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32nd Australian Computer-Human interaction Conference, OzCHI 2020
作者: Zhao, Wei Baker, Steven Waycott, Jenny School of Computing and Information Systems The University of Melbourne Australia Interaction Design Lab School of Computing and Information Systems The University of Melbourne Australia
While VR has shown benefits such as improving alertness, recalling memories and cognitive training for older adults, it is challenging to deploy it in aged care settings due to the complexity of social care, physical ... 详细信息
来源: 评论
Older adults and their acquisition of digital skills: A review of current research evidence  20
Older adults and their acquisition of digital skills: A revi...
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Proceedings of the 32nd Australian Conference on Human-Computer interaction
作者: Priyankar Bhattacharjee Steven Baker Jenny Waycott Interaction Design Lab School of Computing and Information Systems The University of Melbourne Australia
Modern society is characterized by the use of information and communication technologies. Older adults are believed to face challenges while learning to use new technologies but there is very limited understanding of ... 详细信息
来源: 评论
Challenges of Deploying VR in Aged Care: A Two-Phase Exploration Study  20
Challenges of Deploying VR in Aged Care: A Two-Phase Explora...
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Proceedings of the 32nd Australian Conference on Human-Computer interaction
作者: Wei Zhao Steven Baker Jenny Waycott School of Computing and Information Systems The University of Melbourne Australia Interaction Design Lab School of Computing and Information Systems The University of Melbourne Australia
While VR has shown benefits such as improving alertness, recalling memories and cognitive training for older adults, it is challenging to deploy it in aged care settings due to the complexity of social care, physical ... 详细信息
来源: 评论
Impact of Task on Attentional Tunneling in Handheld Augmented Reality  21
Impact of Task on Attentional Tunneling in Handheld Augmente...
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Proceedings of the 2021 CHI Conference on Human Factors in computing systems
作者: Brandon Victor Syiem Ryan M. Kelly Jorge Goncalves Eduardo Velloso Tilman Dingler Interaction Design Lab School of Computing and Information Systems The University of Melbourne Australia School of Computing and Information Systems University of Melbourne Australia School of Computing and Information Systems The University of Melbourne Australia
Attentional tunneling describes a phenomenon in Augmented Reality (AR) where users excessively focus on virtual content while neglecting their physical surroundings. This leads to the concern that users could neglect ... 详细信息
来源: 评论
Exploring the Effects of User Control on Social Engagement in Virtual Reality  32
Exploring the Effects of User Control on Social Engagement i...
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32nd Australian Computer-Human interaction Conference, OzCHI 2020
作者: Wang, Weijia Baker, Steven Irlitti, Andrew The University of Melbourne Melbourne School of Engineering Australia Interaction Design Lab School of Computing and Information Systems The University of Melbourne Australia
A key aspect of user experience in virtual reality (VR) is navigational control. However, when multiple users interact in a social VR environment, it is important that navigational control is designed to support socia... 详细信息
来源: 评论