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检索条件"机构=Interactive Media and Game Development"
26 条 记 录,以下是1-10 订阅
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StudyVR: A Framework for Streamlining VR User Study Design
StudyVR: A Framework for Streamlining VR User Study Design
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IEEE games media Entertainment (GEM)
作者: Yaojie Li Andrew Hogue Game Development & Interactive Media Ontario Tech University
While Virtual Reality (VR) technology has rapidly matured into the consumer space, there exists a noticeable lag in user perceptual studies to empirically validate whether these new technologies genuinely enhance user... 详细信息
来源: 评论
WheelUp! Developing an interactive Electric-power Wheelchair Virtual Training Environment  5
WheelUp! Developing an Interactive Electric-power Wheelchair...
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5th Annual IEEE Conference on games, CoG 2023
作者: Chen, Max Xu, Yihong Sirois, Alexander Li, Yichen Dempski, Robert Smith, Gillian Oda, Yuko Telliel, Yunus Lewis, Erika S. Wolkowicz, Kelilah L. Worcester Polytechnic Institute Interactive Media and Game Development WorcesterMA United States University of Massachusetts Lowell LowellMA United States
Standard power wheelchair training is considered inadequate by clinicians and users due to insufficient means to evaluate user performance in varying environments. Virtual environment training offers a promising alter... 详细信息
来源: 评论
Structural and Functional Fidelity of Virtual Humans in Immersive Virtual Learning Environments
Structural and Functional Fidelity of Virtual Humans in Imme...
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IEEE games media Entertainment (GEM)
作者: Thomas Gaudi Bill Kapralos Alvaro Quevedo Game Development and Interactive Media Program Ontario Tech University Oshawa Ontario Canada
Central to many immersive virtual learning environments (iVLEs) are virtual humans, or characters that are digital representations, which can serve as virtual instructors to facilitate learning. Current technology is ... 详细信息
来源: 评论
Exploring the Purpose and development of Academic games: An Analysis of games Reported at the Foundations of Digital games Conference (2007-2024)  25
Exploring the Purpose and Development of Academic Games: An ...
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20th International Conference on the Foundations of Digital games, FDG 2025
作者: Chen, Max Morrell, Edward Interactive Media and Game Development Worcester Polytechnic Institute Worcester MA United States Department of Art and Media Aalto University Espoo Finland
One of the more exploratory and experimental forms of output in the games research community involves authors utilising games they have developed in the academic context. Whether fully embodying the role of a designer... 详细信息
来源: 评论
An Interdisciplinary Approach to Developing the Foodbot Factory Serious game for Nutrition Education: Some Recommendations  14
An Interdisciplinary Approach to Developing the Foodbot Fact...
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14th International Conference on Information, Intelligence, Systems and Applications, IISA 2023
作者: Savaglio, R. Brown, J. Kapralos, B. Franco-Arellano, B. Lesage, A. Arcand, J. Ontario Tech University Game Development and Interactive Media Program MaxSIMhealth Group Oshawa Canada Ontario Tech University Faculty of Health Sciences Oshawa Canada Ontario Tech University Faculty of Education Oshawa Canada
Foodbot Factory is a serious game for nutrition education geared to children in grades 4-6. Foodbot Factory was developed by an interdisciplinary team of university researchers and students spanning various expertise ... 详细信息
来源: 评论
Volumetric Kombat: a Case Study on Developing a VR game with Volumetric Video
Volumetric Kombat: a Case Study on Developing a VR Game with...
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IEEE games media Entertainment (GEM)
作者: Andrew Hogue Andrei Boiko Game Development & Interactive Media Ontario Tech University School of Design and Informatics Abertay University
This paper presents a case study on the development of a Virtual Reality (VR) game using Volumetric Video (VV) for character animation. We delve into the potential of VV, a technology that fuses video and depth sensor...
来源: 评论
"Get Real" Defining, Designing and Executing Virtual Production Curriculum at SCAD  22
"Get Real" Defining, Designing and Executing Virtual Product...
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Special Interest Group on Computer Graphics and interactive Techniques Conference - Educator's Forum, SIGGRAPH 2022
作者: Bartlett, Danyl Fu, SuAnne School of Digital Media Savannah College of Art and Design SavannahGA United States Department of Interactive Design and Game Development Savannah College of Art and Design SavannahGA United States
Higher educational programs in Savannah College of Art and Design's (SCAD) School of Digital media and Entertainment Arts have taken the leap to create a curriculum around virtual production including its adoption... 详细信息
来源: 评论
WheelUp! Developing an interactive Electric-power Wheelchair Virtual Training Environment
WheelUp! Developing an Interactive Electric-power Wheelchair...
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IEEE Symposium on Computational Intelligence and games, CIG
作者: Max Chen Yihong Xu Alexander Sirois Yichen Li Robert Dempski Gillian Smith Yuko Oda Yunus Telliel Erika S. Lewis Kelilah L. Wolkowicz Interactive Media and Game Development Worcester Polytechnic Institute Worcester MA USA University of Massachusetts Lowell Lowell MA USA
Standard power wheelchair training is considered inadequate by clinicians and users due to insufficient means to evaluate user performance in varying environments. Virtual environment training offers a promising alter...
来源: 评论
The Collaborative Sensemaking Play of Jubensha games: A Deconstruction, Taxonomy, and Analysis
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games: Research and Practice 2025年 第1期3卷 1-34页
作者: Shano Liang Max Chen Phoebe O. Toups Dugas Gillian Smith Rose Bohrer Interactive Media and Game Development Worcester Polytechnic Institute Worcester United States Human-Centred Computing / Faculty of Information Technology / Exertion Games Lab Monash University Melbourne Australia Computer Science Worcester Polytechnic Institute Worcester United States
Jubensha games, popular in China, combine storytelling, social deduction, and script-centered group play, sparking widespread interest among gamers and researchers worldwide. However, enthusiasts and researchers have ... 详细信息
来源: 评论
Executive Conference Chair Welcome
2023 IEEE Gaming, Entertainment, and Media Conference, GEM 2...
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2023 IEEE Gaming, Entertainment, and media Conference, GEM 2023 2023年
作者: Hogue, Andrew Cannavo, Alberto Game Development & Interactive Media Ontario Tech University Oshawa Canada Dept. of Control and Computer Engineering Politecnico di Torino Torino Italy
来源: 评论