The regularization parameter and kernel parameter play important roles in the performance of the least squares support vector machine (LS-SVM). Aimed at optimizing the LS-SVM's parameters, a fast method based on d...
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It is meaningful to study high performance image classification algorithms for massive image management and effective organization. Image feature representations directly affect the performance of classification algor...
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The phenomenon of person name ambiguity is widespread on web pages in that one name may be used by different people. It is important to uniquely identify the given person on the web. In this paper, the method Baidu-PN...
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The NN algorithm is a simple and well-known supervised learning scheme which classifies an unseen instance by finding its closest neighbor in training set. The main drawback of NN is that the whole training set must b...
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A mass of high-quality information included in Deep Web can be accessed, which is still growing rapidly with the rapid development of the World Wide Web. Therefore it becomes more and more important to find the Web da...
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When the training dataset is very large, the learning process of potential support vector machine takes up so large memory that the training speed is very slow. To accelerate the training speed of the potential suppor...
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The fuzzy k-nearest neighbor (F-KNN) algorithm was originally developed by Keller in 1985, which generalized the k-nearest neighbor (KNN) algorithm and could overcome the drawback of KNN in which all of instances were...
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In this paper, an improved cluster oriented decision trees algorithm shortly named ICFDT is presented. In this algorithm, fuzzy C-means clustering algorithm (FCM) without instance lab.ls is used to split the nodes and...
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Active learning is a hot topic in machinelearning field. The main task of active learning is to automatically select the representative instances for efficiently reducing the sample complexity. This paper presents a ...
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In computer games, high-quality pathfinding algorithms are important to bring satisfactory experiences to the players, which may improve the playability of computer game. The method of KM-A belongs to hierarchical pat...
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