Micro-pin-fin cooler mounted on the power chip enables the heat removal to meet modern microsystem requirement. Carbon nanotubes (CNTs) have been proven as a potential material for micro-coolers due to the superior ...
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Micro-pin-fin cooler mounted on the power chip enables the heat removal to meet modern microsystem requirement. Carbon nanotubes (CNTs) have been proven as a potential material for micro-coolers due to the superior thermal conductivity, good mechanical property and so forth, and there appear various applications of CNTs in the micro-cooler technology. In the present paper, an analysis of the thermal and hydraulic characteristics of the micro-pin-fin heat sink was conducted, where air was used as the cooling medium and an impinging jet was introduced to enhance the heat transfer. Three-dimension computational fluid dynamics (CFD) simulations were carried out for micro-pin-fin coolers with various parameters, including the pin-fin size and pattern as well as the jet velocity and nozzle diameter. The flow field and thermal properties of the. micro-pin-fin heat sink were obtained, and the heat removal efficiency was evaluated.
Interactive object segmentation is widely used for extracting any user-interested objects from natural images. A common problem with many interactive segmentation approaches is that the object segmentation quality is ...
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On the basis of the analysis to the framework of AM-OLED display controllers, a key module — synchronous module is studied. In this paper, a FIFO circuit(first in first out) is designed using Gray convert technolog...
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On the basis of the analysis to the framework of AM-OLED display controllers, a key module — synchronous module is studied. In this paper, a FIFO circuit(first in first out) is designed using Gray convert technology and dual-port ram, which realizing scatheless transmit between different clock domain. The working principle of FIFO is analyzed, and the optimized FIFO circuit structure was put forward to improve the working stability of the FIFO. The synchronous module circuit was implemented by Verilog HDL language simulated through VCS(Verilog compiled simulator). The design had been applied successfully to a type of full colour TFTLED panel driver controller with gray levels 256, frame scanning frequency 60 Hz ~ 100 Hz. The testing results showed that this controller worked well with a stable and vivid display.
Seam carving is a new image retargeting method, which can alleviate the distortion on the main content of the image compared to the traditional scaling method. However, the original seam carving method uses the gradie...
ISBN:
(纸本)9781618399571
Seam carving is a new image retargeting method, which can alleviate the distortion on the main content of the image compared to the traditional scaling method. However, the original seam carving method uses the gradient amplitudes of pixels to construct the energy map, but neglects the gradient directions of pixels. Actually, the gradient direction refers to the direction where the pixel has the maximum rate of change. We can use the gradient direction of pixels to construct the direction map, and then naturally generate multiple seams from top to bottom based on the direction map. In addition, we use the priority windows to avoid intersecting seams. Experimental results show that our method can accelerate the speed of seam carving about 98 times while maintaining the quality of the image retargeting result.
Depth estimation is an active research area with the developing of stereo vision in recent years. It is one of the key technologies to resolve the large data of stereo vision communication. Now depth estimation still ...
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Depth estimation is an active research area with the developing of stereo vision in recent years. It is one of the key technologies to resolve the large data of stereo vision communication. Now depth estimation still has some problems, such as occlusion, fuzzy edge, real-time processing, etc. Many algorithms have been proposed base on software, however the performance of the computer configurations limits the software processing speed. The other resolution is hardware design and the great developments of the digital signal processor (DSP), and application specific integrated circuit (ASIC) and field programmable gate array (FPGA) provide the opportunity of flexible applications. In this work, by analyzing the procedures of depth estimation, the proper algorithms which can be used in hardware design to execute real-time depth estimation are proposed. The different methods of calibration, matching and post-processing are analyzed based on the hardware design requirements. At last some tests for the algorithm have been analyzed. The results show that the algorithms proposed for hardware design can provide credited depth map for further view synthesis and are suitable for hardware design.
The quality of virtual view based on multi-view video (MVD) plus depth format is often evaluated by PSNR or subjectively judged. However, due to synthesizing arbitrary view images, the virtual view images mostly hav...
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The quality of virtual view based on multi-view video (MVD) plus depth format is often evaluated by PSNR or subjectively judged. However, due to synthesizing arbitrary view images, the virtual view images mostly have no reference images and are only assessed using non-reference. Virtual view images synthesized by depth estimation reference software (DERS) and view synthesis reference software (VSRS) often accompanied with blockiness and other distortions on the edge. In addition, matching level for the depth map and the corresponding texture maps of left and right views also affects the quality of the virtual view. This paper compares the edge similarity of the depth and the corresponding texture maps which generate the intermediate virtual view and combined with the virtual view's blockiness which causing blur to evaluate the quality of the virtual view. Experiment results show that the proposed method can reflect the quality of the virtual view better.
Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts ...
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Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts in the synthesized views. To solve this problem, a 3D video quality model base depth maps (D-3DV) for virtual view synthesis and depth map coding in the FTV applications is proposed. First, the relationships between distortions in coded depth map and rendered view are derived. Then, a precisely 3DV quality model based depth characteristics is develop for the synthesized virtual views. Finally, based on D-3DV model, a multilateral filtering is applied as a pre-processed filter to reduce rendering artifacts. The experimental results evaluated by objective and subjective methods indicate that the proposed D-3DV model can reduce bit-rate of depth coding and achieve better rendering quality.
This paper presents the design and logic implementation of the fractal scan algorithm based on the mathematical model of the optimal scan architecture. Through the exploration of the sub-space code sequences and bit c...
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