咨询与建议

限定检索结果

文献类型

  • 404 篇 会议
  • 344 篇 期刊文献

馆藏范围

  • 748 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 518 篇 工学
    • 347 篇 计算机科学与技术...
    • 302 篇 软件工程
    • 92 篇 信息与通信工程
    • 85 篇 机械工程
    • 80 篇 生物工程
    • 74 篇 光学工程
    • 56 篇 生物医学工程(可授...
    • 39 篇 电气工程
    • 37 篇 控制科学与工程
    • 31 篇 电子科学与技术(可...
    • 30 篇 化学工程与技术
    • 22 篇 仪器科学与技术
    • 22 篇 建筑学
    • 17 篇 土木工程
    • 11 篇 材料科学与工程(可...
    • 9 篇 测绘科学与技术
    • 9 篇 交通运输工程
    • 8 篇 航空宇航科学与技...
  • 218 篇 理学
    • 96 篇 数学
    • 81 篇 生物学
    • 58 篇 物理学
    • 30 篇 化学
    • 26 篇 统计学(可授理学、...
  • 112 篇 管理学
    • 70 篇 管理科学与工程(可...
    • 48 篇 图书情报与档案管...
    • 22 篇 工商管理
  • 52 篇 医学
    • 46 篇 临床医学
    • 36 篇 基础医学(可授医学...
    • 32 篇 药学(可授医学、理...
  • 9 篇 经济学
    • 9 篇 应用经济学
  • 9 篇 教育学
  • 6 篇 法学
  • 4 篇 农学
  • 4 篇 艺术学

主题

  • 33 篇 virtual reality
  • 30 篇 training
  • 23 篇 semantics
  • 22 篇 visualization
  • 22 篇 feature extracti...
  • 21 篇 solid modeling
  • 19 篇 three-dimensiona...
  • 18 篇 computational mo...
  • 16 篇 object detection
  • 16 篇 deep learning
  • 15 篇 image segmentati...
  • 11 篇 deep neural netw...
  • 11 篇 image color anal...
  • 10 篇 machine learning
  • 10 篇 computer vision
  • 10 篇 image reconstruc...
  • 10 篇 geometry
  • 9 篇 convolution
  • 8 篇 image enhancemen...
  • 8 篇 cameras

机构

  • 192 篇 state key labora...
  • 188 篇 state key labora...
  • 50 篇 zhongguancun lab...
  • 45 篇 school of comput...
  • 40 篇 guangdong provin...
  • 38 篇 peng cheng labor...
  • 24 篇 beijing key labo...
  • 23 篇 the state key la...
  • 22 篇 university of ch...
  • 22 篇 department of co...
  • 18 篇 state key labora...
  • 17 篇 zhengzhou univer...
  • 16 篇 shenzhen key lab...
  • 15 篇 state key labora...
  • 13 篇 department of co...
  • 13 篇 department of co...
  • 12 篇 pengcheng labora...
  • 12 篇 beihang universi...
  • 12 篇 state key labora...
  • 12 篇 school of comput...

作者

  • 46 篇 heng pheng-ann
  • 41 篇 li jia
  • 38 篇 jianwei niu
  • 28 篇 niu jianwei
  • 23 篇 chen xiaowu
  • 22 篇 aimin hao
  • 22 篇 hao aimin
  • 21 篇 hong qin
  • 21 篇 shuai li
  • 18 篇 qin hong
  • 18 篇 wang yunhong
  • 17 篇 tian yonghong
  • 17 篇 xiaowu chen
  • 16 篇 li shuai
  • 15 篇 xuefeng liu
  • 15 篇 zhao yifan
  • 15 篇 lu feng
  • 15 篇 liu xuefeng
  • 15 篇 wang qiong
  • 15 篇 fu chi-wing

语言

  • 650 篇 英文
  • 84 篇 其他
  • 14 篇 中文
检索条件"机构=Key Laboratory of Computer Vision and Virtual Reality Technology"
748 条 记 录,以下是671-680 订阅
排序:
A Visualization of Large-scale Terrain Algorithm Based on LOD
A Visualization of Large-scale Terrain Algorithm Based on LO...
收藏 引用
2011 4th IEEE International Conference on computer Science and Information technology(ICCSIT 2011)
作者: Yu Ping Chen Guojun Department of Information Science and Technology Zibo Normal College College of Computer and Communication Engineering China University of Petroleum State Key Laboratory of Virtual Reality Technology and Systems Beihang University
Terrain visualization plays important role in the area of computer graphics. To meet the special requirements in visualization of large-scale terrain, an algorithm based on Level of Detail (LOD) is proposed for larg... 详细信息
来源: 评论
iHandRehab: An interactive hand exoskeleton for active and passive rehabilitation
iHandRehab: An interactive hand exoskeleton for active and p...
收藏 引用
IEEE International Conference on Rehabilitation Robotics (ICORR)
作者: Jiting Li Ruoyin Zheng Yuru Zhang Jianchu Yao State Key Laboratory of Virtual Reality Technology and Systems Beihang University Beijing China Department of Engineering College of Technology and Computer Science East Carolina University Greenville NC USA
This paper presents an interactive exoskeleton device for hand rehabilitation, iHandRehab, which aims to satisfy the essential requirements for both active and passive rehabilitation motions. iHandRehab is comprised o... 详细信息
来源: 评论
Analysis on increasing transparency for penalty-based six degree-of-freedom haptic rendering
Analysis on increasing transparency for penalty-based six de...
收藏 引用
World Haptics Conference
作者: Zhixiang Wang Dangxiao Wang Yuru Zhang Ming C. Lin State Key Laboratory of Virtual Reality Technology and Systems Beihang University Beijing China Department of Computer Science North Carolina State University Chapel Hill USA
virtual coupling is commonly used to maintain stability of penalty-based haptic rendering. However, due to dozens of design parameters involved in the dynamics and force model, to increase transparency while maintaini... 详细信息
来源: 评论
一种基于弱标签的三维模型语义自动标注方法
一种基于弱标签的三维模型语义自动标注方法
收藏 引用
第十二届中国虚拟现实大会
作者: TIAN Feng 田枫 SHENXu-kun 沈旭昆 LIU Xian-mei 刘贤梅 ZHOU Kai 周凯 DU Rui-shan 杜睿山 The State Key Laboratory of Virtual Reality Technology and Systems Beihang University Beijing 1001 北京航空航天大学虚拟现实技术与系统国家重点实验室 北京 100191 东北石油大学计算机与信息技术学院 大庆 163318 The State Key Laboratory of Virtual Reality Technology and Systems Beihang University Beijing 1001 北京航空航天大学虚拟现实技术与系统国家重点实验室 北京 100191 School of Computer and Information Technology Northeast Petroleum University Daqing 163318 China 东北石油大学计算机与信息技术学院 大庆 163318
随着三维应用的普及,三维模型大量产生并广泛传播。由于三维模型广泛应用于计算机辅助设计、三维游戏、电影特效制作等诸多领域,已经形成了大量的三维模型数据库。三维模型语义标注的目的是给出描述其语义的标注词,是三维模型管理和基... 详细信息
来源: 评论
Interval-valued matrix factorization with applications
Interval-valued matrix factorization with applications
收藏 引用
10th IEEE International Conference on Data Mining, ICDM 2010
作者: Shen, Zhiyong Du, Liang Shen, Xukun Shen, Yidong Hewlett Packard Labs China State Key Laboratory of Computer Science China State Key Laboratory of Virtual Reality Technology and system China
In this paper, we propose the Interval-valued Matrix Factorization (IMF) framework. Matrix Factorization (MF) is a fundamental building block of data mining. MF techniques, such as Nonnegative Matrix Factorization (NM... 详细信息
来源: 评论
Using GPU to accelerate a pin-based multi-level cache simulator  10
Using GPU to accelerate a pin-based multi-level cache simula...
收藏 引用
Proceedings of the 2010 Spring Simulation Multiconference
作者: Han, Wan Gao, Xiaopeng Long, Xiang Chen, Xianqin State Key Laboratory of Virtual Reality Technology and System School of Computer Science and Engineering Beihang University Beijing China
Trace-driven simulation methodology is the most widely used method to evaluate the design of future computer memory architecture. Since this methodology demands large amounts of storage and computer time, there is a g... 详细信息
来源: 评论
Accelerate Smoothed Particle Hydrodynamics using GPU
Accelerate Smoothed Particle Hydrodynamics using GPU
收藏 引用
2010 IEEE Youth Conference on Information, Computing and Telecommunications, YC-ICT 2010
作者: Gao, Xiaopeng Wang, Zhiqiang Wan, Han Long, Xiang State Key Laboratory of Virtual Reality Technology and System School of Computer Science and Engineering Beihang University 100191 Beijing China
Physic-based fluid simulation is used extensively nowadays;however the traditional serial algorithm can't satisfy the realtime requirement due to its complexity and compute-intensive. The development of modern GPU... 详细信息
来源: 评论
Constructing digital museum grid for science popularization exhibition
Constructing digital museum grid for science popularization ...
收藏 引用
International Conference on Audio, Language and Image Processing
作者: Liu, Yi-Li Chen, Xiao-Wu Zhou, Bin Luo, Xi-Xi State Key Laboratory of Virtual Reality Technology and Systems School of Computer Science and Engineering Beihang University Beijing 100191 China
The exhibition of China Science and technology Museum needs to exhibit the specimens of the digital museums and demonstrate the grid technology in a vivid way which meets the requirements from visualization, interacti... 详细信息
来源: 评论
Integration of 3D registration methods based on multiple natural features
Integration of 3D registration methods based on multiple nat...
收藏 引用
International Conference on Audio, Language and Image Processing
作者: Chen, Meng-Meng Chen, Xiao-Wu Liu, Yi-Li State Key Laboratory of Virtual Reality Technology and Systems School of Computer Science and Engineering Beihang University Beijing 100191 China
Current markerless 3D registration methods usually utilize a single specified category of natural features. However, the richness of various natural features is ignored. They cannot meet users' diversified registr... 详细信息
来源: 评论
Simplification for texture mapping models with mesh segmentation
Simplification for texture mapping models with mesh segmenta...
收藏 引用
2010 16th International Conference on virtual Systems and Multimedia, VSMM 2010
作者: Wang, Lili Ma, Zhiqiang Xue, Bing Shen, Zhe State Key Laboratory of Virtual Reality Technology and System School of Computer Science and Engineering Beihang University Beijing 100191 China
To reduce the loss of visual details in simplification for textured meshes, this paper presents a simplification method based on mesh segmentation. Firstly, the model is partitioned into some sub-meshes according to t... 详细信息
来源: 评论