Multilingual neural machine translation has shown the capability of directly translating between language pairs unseen in training, i.e. zero-shot translation. Despite being conceptually attractive, it often suffers f...
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With the rapid increase in the amount of website data, it has been a more difficult task for users to get the infor-mation they are interested in. Personalized recommendation is an important bridge to find the informa...
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ISBN:
(纸本)9781665438599
With the rapid increase in the amount of website data, it has been a more difficult task for users to get the infor-mation they are interested in. Personalized recommendation is an important bridge to find the information which users really need on the website. Many recent studies have introduced additional attribute information about users and/or items to the rating matrix for alleviating the problem of data sparsity. In order to make full use of the attribute information and scoring matrix, deep learning based recommendation methods are proposed, especially the autoencoder model has attracted much attention because of its strong ability to learn hidden features. However, most of the existing autoencoder- based models require that the dimension of the input layer is equal to the dimension of the output layer, which may increase model complexity and certain information loss when using attribute information. In addition, as users' awareness of privacy protection increases, user attribute information is difficult to obtain. To address the above problems, in this paper, we propose a hybrid personalized recommendation model, which uses a semi-autoencoder to jointly embed the item's score vector and internal graph features (short for Co-Agpre). Specifically, we regard the user-item historical interaction matrix as a bipartite graph, and the Laplacian of the user-item co-occurrence graph is utilized to obtain the graph features of the item for solving the problem of sparse attributes. Then a semi-autoencoder is introduced to learn the hidden features of the item and perform rating prediction. The proposed model can flexibly use information from different sources to reduce the complexity of the model. Experiments on two real-world datasets demonstrate the effectiveness of the proposed Co-Agpre compared with state-of-the-art methods.
To obtain lower inference latency and less memory footprint of deep neural networks, model quantization has been widely employed in deep model deployment, by converting the floating points to low-precision integers. H...
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To obtain lower inference latency and less memory footprint of deep neural networks, model quantization has been widely employed in deep model deployment, by converting the floating points to low-precision integers. However, previous methods (such as quantization aware training and post training quantization) require original data for the fine-tuning or calibration of quantized model, which makes them inapplicable to the cases that original data are not accessed due to privacy or security. This gives birth to the data-free quantization method with synthetic data generation. While current data-free quantization methods still suffer from severe performance degradation when quantizing a model into lower bit, caused by the low inter-class separability of semantic features. To this end, we propose a new and effective data-free quantization method termed ClusterQ, which utilizes the feature distribution alignment for synthetic data generation. To obtain high inter-class separability of semantic features, we cluster and align the feature distribution statistics to imitate the distribution of real data, so that the performance degradation is alleviated. Moreover, we incorporate the diversity enhancement to solve class-wise mode collapse. We also employ the exponential moving average to update the centroid of each cluster for further feature distribution improvement. Extensive experiments based on different deep models (e.g., ResNet-18 and MobileNet-V2) over the ImageNet dataset demonstrate that our proposed ClusterQ model obtains state-of-the-art performance.
With the vast development and employment of artificial intelligence applications, research into the fairness of these algorithms has been increased. Specifically, in the natural language processing domain, it has been...
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Domains such as logo synthesis, in which the data has a high degree of multi-modality, still pose a challenge for generative adversarial networks (GANs). Recent research shows that progressive training (ProGAN) and ma...
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Expert Iteration (ExIt) is an effective framework for learning game-playing policies from self-play. ExIt involves training a policy to mimic the search behaviour of a tree search algorithm -- such as Monte-Carlo tree...
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ISBN:
(数字)9781728145334
ISBN:
(纸本)9781728145341
Expert Iteration (ExIt) is an effective framework for learning game-playing policies from self-play. ExIt involves training a policy to mimic the search behaviour of a tree search algorithm -- such as Monte-Carlo tree search -- and using the trained policy to guide it. The policy and the tree search can then iteratively improve each other, through experience gathered in self-play between instances of the guided tree search algorithm. This paper outlines three different approaches for manipulating the distribution of data collected from self-play, and the procedure that samples batches for learning updates from the collected data. Firstly, samples in batches are weighted based on the durations of the episodes in which they were originally experienced. Secondly, Prioritized Experience Replay is applied within the ExIt framework, to prioritise sampling experience from which we expect to obtain valuable training signals. Thirdly, a trained exploratory policy is used to diversify the trajectories experienced in self-play. This paper summarises the effects of these manipulations on training performance evaluated in fourteen different board games. We find major improvements in early training performance in some games, and minor improvements averaged over fourteen games.
Urbanism is no longer planned on paper thanks to powerful models and 3D simulation platforms. However, current work is not open to the public and lacks an optimisation agent that could help in decision making. This pa...
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In this work, we study computational approaches to detect online dialogic instructions, which are widely used to help students understand learning materials, and build effective study habits. This task is rather chall...
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