Modeling energy-minimizing curves have many applications and are a basic problem of Geometric *** this paper,we propose the method for geometric design of energy-minimizing B′ezier ***,the necessary and sufficient co...
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Modeling energy-minimizing curves have many applications and are a basic problem of Geometric *** this paper,we propose the method for geometric design of energy-minimizing B′ezier ***,the necessary and sufficient condition on the control points for B′ezier curves to have minimal internal energy is *** on this condition,we propose the geometric constructions of three kinds of B′ezier curves with minimal internal energy including stretch energy,strain energy and jerk *** some control points,the other control points can be determined as the linear combination of the given control *** compare the three kinds of energy-minimizing B′ezier curves via curvature combs and curvature plots,and present the collinear properties of quartic energy-minimizing B′ezier *** also compare the proposed method with previous methods on efficiency and ***,several applications of the curve generation technique,such as curve interpolation with geometric constraints and modeling of circle-like curves are discussed.
We decompose the problem of the optimal multi-degree reduction of Bézier curves with corners constraint into two simpler subproblems, namely making high order interpolations at the two endpoints without degree re...
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We decompose the problem of the optimal multi-degree reduction of Bézier curves with corners constraint into two simpler subproblems, namely making high order interpolations at the two endpoints without degree reduction, and doing optimal degree reduction without making high order interpolations at the two endpoints. Further, we convert the second subproblem into multi-degree reduction of Jacobi polynomials. Then, we can easily derive the optimal solution using orthonormality of Jacobi polynomials and the least square method of unequally accurate measurement. This method of 'divide and conquer' has several advantages including maintaining high continuity at the two endpoints of the curve, doing multi-degree reduction only once, using explicit approximation expressions, estimating error in advance, low time cost, and high precision. More importantly, it is not only deduced simply and directly, but also can be easily extended to the degree reduction of surfaces. Finally, we present two examples to demonstrate the effectiveness of our algorithm.
We constructed a single C-Bezier curve with a shape parameter for G^2 joining two circular arcs. It was shown that an S-shaped transition curve, which is able to manage a broader scope about two circle radii than the ...
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We constructed a single C-Bezier curve with a shape parameter for G^2 joining two circular arcs. It was shown that an S-shaped transition curve, which is able to manage a broader scope about two circle radii than the Bezier curves, has no curvature extrema, while a C-shaped transition curve has a single curvature extremum. Regarding the two kinds of curves, specific algorithms were presented in detail, strict mathematical proofs were given, and the effectiveness of the method was shown by examples This method has the following three advantages: (1) the pattern is unified; (2) the parameter able to adjust the shape of the transition curve is available; (3) the transition curve is only a single segment, and the algorithm can be formulated as a low order equation to be solved for its positive root. These advantages make the method simple and easy to implement.
We present a novel approach for dealing with optimal approximate merging of two adjacent Bezier eurves with G^2-continuity. Instead of moving the control points, we minimize the distance between the original curves an...
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We present a novel approach for dealing with optimal approximate merging of two adjacent Bezier eurves with G^2-continuity. Instead of moving the control points, we minimize the distance between the original curves and the merged curve by taking advantage of matrix representation of Bezier curve's discrete structure, where the approximation error is measured by L2-norm. We use geometric information about the curves to generate the merged curve, and the approximation error is smaller. We can obtain control points of the merged curve regardless of the degrees of the two original curves. We also discuss the merged curve with point constraints. Numerical examples are provided to demonstrate the effectiveness of our algorithms.
We constructed a single C-B zier curve with a shape parameter for G2 joining two circular arcs. It was shown that an S-shaped transition curve, which is able to manage a broader scope about two circle radii than the B...
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We constructed a single C-B zier curve with a shape parameter for G2 joining two circular arcs. It was shown that an S-shaped transition curve, which is able to manage a broader scope about two circle radii than the B zier curves, has no curvature extrema, while a C-shaped transition curve has a single curvature extremum. Regarding the two kinds of curves, specific algo- rithms were presented in detail, strict mathematical proofs were given, and the effectiveness of the method was shown by examples. This method has the following three advantages: (1) the pattern is unified; (2) the parameter able to adjust the shape of the tran- sition curve is available; (3) the transition curve is only a single segment, and the algorithm can be formulated as a low order equation to be solved for its positive root. These advantages make the method simple and easy to implement.
This paper presents a novel object-space line drawing algorithm that can depict shape with view dependent feature lines in real-time. Strongly inspired by the Laplacian-of-Gaussian (LoG) edge detector in image process...
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With the precision of data acquisition increases, large images that may occupy terabytes, become common in research and industry fields. Since multi-projector display wall systems can provide higher resolution, they b...
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We present a novel least scaling distortion metric to measure the deformation distortion for tetrahedral meshes. The stretch-like metric is a combination of Jacobian matrix norm and tetrahedron volume and has the prop...
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ISBN:
(纸本)1568813376
We present a novel least scaling distortion metric to measure the deformation distortion for tetrahedral meshes. The stretch-like metric is a combination of Jacobian matrix norm and tetrahedron volume and has the properties of good shape preservation and rotation invariance. Based on our metric, we propose a uniform non-linear optimization solution to a variety of tetrahedral mesh manipulation applications including shape deformation, interpolation, deformation transfer, and deformation learning. Our approach can produce volume preserving and flip free tetrahedral mesh results, which performs much better than the previous tetrahedral manipulation approaches. We also demonstrate an efficient and practical application using free-form deformation technique. The object is embedded in a rough control tetrahedral mesh and deformed by editing the tetrahedral mesh with various constraints. Each vertex of the object can be obtained by its barycentric coordinates according to its embedding tetrahedron of the control tetrahedral mesh.
Large-format high-resolution display systems are increasingly adopted in virtual reality, digital museum, scientific visualization, and other application fields. Traditionally, wall size display system is driven by a ...
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Large-format high-resolution display systems are increasingly adopted in virtual reality, digital museum, scientific visualization, and other application fields. Traditionally, wall size display system is driven by a cluster of PCs or special high end graphics supercomputer. With the rapid advance of PC graphics hardware, one inexpensive mainstream PC has the power to drive multiple high-resolution displays. This paper proposes one multi-projector display wall system driven by single PC. Besides graphics intensive applications, this system can transparently and efficiently display windows desktop applications without modifying the source code. It takes advantage of the bandwidth of PCI Express bus, and supports at least triple projectors, which is suitable for constructing immersive virtual reality center. Design geometric alignment and photometric correction methods are given to display the frame buffer content seamlessly on the planar display screen. Experimental results show that this system can achieve real time refresh rates. It does little side effect on the performance of common non-graphics windows desktop applications.
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