The dust evolution simulation provides an important way to analyze the impact of dust on the environment. Dynamic data driven application system framework is applied and dust evolution simulation model based on DDDAS ...
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The dust evolution simulation provides an important way to analyze the impact of dust on the environment. Dynamic data driven application system framework is applied and dust evolution simulation model based on DDDAS framework is proposed. Compared with the simulation model of dust evolution without DDDAS, the functions of the inputs of real-time data and modification of simulation parameters ensure the improvement of the accuracy of dust evolution simulation. The experimental results show that the dust evolution simulation with DDDAS framework is more precise than the simulation without DDDAS, which proves the effectiveness of the dust evolution simulation system based on dynamic data driven.
In this paper, a nonsmooth dynamic filtering approach is proposed for stochastic noise filtering of mechanical servo-systems. In this approach, a stochastic nonsmooth state-space model with sandwich structure is devel...
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ISBN:
(纸本)9781509017393
In this paper, a nonsmooth dynamic filtering approach is proposed for stochastic noise filtering of mechanical servo-systems. In this approach, a stochastic nonsmooth state-space model with sandwich structure is developed to describe the nonsmooth dynamic feature of the system in random noisy case. Then, an approach for observability test of the nonsmooth system with sandwich architecture is proposed. Afterwards, a nonsmooth dynamic filtering method motivated by the structure of Kalman filter is proposed for noise suppression. The proposed nonsmooth Kalman filtering method is applied to random noise filtering of a servo-system with dead-zone feature.
This paper addresses the leader-follower flocking problem with a moving leader for networked Lagrange systems with parametric uncertainties under a proximity graph. Here a group of followers move cohesively with the m...
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Unmanned Aerial Vehicles (UAV), commonly known as drones, have many potential uses in real world applications. Drones require advanced planning and navigation algorithms to enable them to safely move through and inter...
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ISBN:
(纸本)9781509024100
Unmanned Aerial Vehicles (UAV), commonly known as drones, have many potential uses in real world applications. Drones require advanced planning and navigation algorithms to enable them to safely move through and interact with the world around them. This paper presents an extended potential field controller (ePFC) which enables an aerial robot, or drone, to safely track a dynamic target location while simultaneously avoiding any obstacles in its path. The ePFC outperforms a traditional potential field controller (PFC) with smoother tracking paths and shorter settling times. The proposed ePFC's stability is evaluated by Lyapunov approach, and its performance is simulated in a Matlab environment. Finally, the controller is implemented on an experimental platform in a laboratory environment which demonstrates the effectiveness of the controller.
Following publication of the original article [1], the authors provided an updated funding statement to the article. The updated statement is as follows.
Following publication of the original article [1], the authors provided an updated funding statement to the article. The updated statement is as follows.
作者:
Jianlei ZhangZengqiang ChenZhongxin LiuDepartment of Automation
College of Computer and Control Engineering Nankai University Tianjin 300071 People's Republic of China and Tianjin Key Laboratory of Intelligent Robotics Computer and Control Engineering Nankai University Tianjin 300071 People's Republic of China
Altruistic behaviors in multiplayer groups have obtained great attention in the context of the public goods game, which poses a riddle from the evolutionary viewpoint. Here we focus on a particular type of public good...
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Altruistic behaviors in multiplayer groups have obtained great attention in the context of the public goods game, which poses a riddle from the evolutionary viewpoint. Here we focus on a particular type of public goods game model in which the benefits of cooperation are either discounted or synergistically enhanced at the appearance of multiple cooperators in a group. Moreover, we focus on the three-strategies profile by adding the role of loners, besides the often-used cooperation and defection. Using the replicator dynamic equations, we investigate a range of dynamical portraits that characterizes the properties of the steady state. Analysis results indicate that loners and cooperators both have chances to be the stable equilibrium points in the presence of perturbations, while defectors fail to do so in this three-strategy competition. Moreover, the coexistence state, in which all three strategies exist in equilibrium, can be led by suitable parameters and stabilized for perturbations. These results elucidate the interplay between the characteristics of the public goods game and evolutionary dynamics in well-mixed systems.
This paper addresses the problem of flocking of mobile robots by bounded feedback. A control problem is formulated with the multiple goals: velocity consensus, collision avoidance, and cohesion maintenance. The flocki...
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ISBN:
(纸本)9781509024100
This paper addresses the problem of flocking of mobile robots by bounded feedback. A control problem is formulated with the multiple goals: velocity consensus, collision avoidance, and cohesion maintenance. The flocking protocol is then obtained by means of control design. Particularly, a Lyapunov-like function is presented, the velocity control is designed to achieve coordination and linear speed consensus, and the steering control is designed for consensus on orientation. The convergence is verified via Barbalat's lemma. Simulation results with a group of mobile robots are presented to show the effectiveness of the proposed flocking control.
The aim of this paper is to present a new approach in modelling wine quality and quantity using Fuzzy Cognitive Maps trained by non linear Hebbian learning algorithm. The methodology described extracts the knowledge f...
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The aim of this paper is to present a new approach in modelling wine quality and quantity using Fuzzy Cognitive Maps trained by non linear Hebbian learning algorithm. The methodology described extracts the knowledge f...
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The aim of this paper is to present a new approach in modelling wine quality and quantity using Fuzzy Cognitive Maps trained by non linear Hebbian learning algorithm. The methodology described extracts the knowledge from the experts and exploits their experience on wine production. Two case studies with data from real vineyards were examined. The results of this study show that software tools using Fuzzy Cognitive Maps could be explored further and problems that arise during the wine production could be prevented by an efficient decision support system.
The origin of artificial intelligence is investigated, based on which the concepts of hybrid intelligence and parallel intelligence are presented. The paradigm shift in Intelligence indicates the ''new normal&...
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