In this article, we investigate the use of joint a-entropy for 3D ear matching by incorporating the local shape feature of 3D ears into the joint a-entropy. First, we extract a sut^cient number of key points from the ...
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In this article, we investigate the use of joint a-entropy for 3D ear matching by incorporating the local shape feature of 3D ears into the joint a-entropy. First, we extract a sut^cient number of key points from the 3D ear point cloud, and fit the neighborhood of each key point to a single-value quadric surface on product parameter regions. Second, we define the local shape feature vector of each key point as the sampling depth set on the parametric node of the quadric surface. Third, for every pair of gallery ear and probe ear, we construct the minimum spanning tree (MST) on their matched key points. Finally, we minimize the total edge weight of MST to estimate its joint a-entropy the smaller the entropy is, the more similar the ear pair is. We present several examples to demonstrate the advantages of our algorithm, including low time complexity, high recognition rate, and high robustness. To the best of our knowledge, it is the first time that, in computer graphics, the classical information theory of joint a-entropy is used to deal with 3D ear shape recognition.
Based on a virtual spherical light source method, this paper presents an improved virtual spherical lights approach for glossy illumination by modifying a reflection render equation. First, in order to keep primitive ...
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Based on a virtual spherical light source method, this paper presents an improved virtual spherical lights approach for glossy illumination by modifying a reflection render equation. First, in order to keep primitive spherical lights, it uses non-zero solid angle integration instead of a geometric item of traditional Instant Radiosity arithmetic. Second, the formula mode for the light energy allocation of VSLs is improved by the energy distribution, in which the radius of sphere is replaced by the radius of inscribed circle generated by the tangent to the non-zero solid angle of cone. Third, the similar function of judging two point visibility takes place of a cosine term in the approximate equations of the VSLs. Experiments show that blurring or disappearing phenomenon that appear in part of right-angle surface scene is avoided.
In the free-floating mode, there is intense dynamic coupling existing between the space manipulator and the base, and the base attitude may change while performing a motion with its manipulator. Therefore, it is neces...
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In the free-floating mode, there is intense dynamic coupling existing between the space manipulator and the base, and the base attitude may change while performing a motion with its manipulator. Therefore, it is necessary to reduce the interference that resulted from the manipulator movement. For planning trajectories of the space manipulator with 7 degrees of freedom (7-DOF), simulated annealing particle swarm optimization (SAPSO) algorithm is presented in the paper. Firstly, kinematics equations are setup. Secondly, the joint functions are parameterized by sinusoidal functions, and the objective function is defined according to the motion constraints of manipulator and accuracy requirements of the base attitude. Finally, SAPSO algorithm is used to search the optimal trajectory. The simulation results verify the proposed method.
Networks have developed very quickly, allowing the speedy transfer of image information through Internet. However, the openness of these networks poses a serious threat to the security of image information. The field ...
Networks have developed very quickly, allowing the speedy transfer of image information through Internet. However, the openness of these networks poses a serious threat to the security of image information. The field of image encryption has drawn attention for this reason. In this paper, the concepts of 1-dimensional DNA cellular automata and T-DNA cellular automata are defined, and the concept of reversible T-DNA cellular automata is introduced. An efficient approach to encryption involving reversible T-DNA cellular automata as an encryption tool and natural DNA sequences as the main keys is here proposed. The results of a simulation experiment, performance analysis, and comparison to other encryption algorithms showed this algorithm to be capable of resisting brute force attacks, statistical attacks, and differential attacks. It also enlarged the key space enormously. It meets the criteria for one-time pad and resolves the problem that one-time pad is difficult to save.
The path planning of free-floating space robot in space on-orbit service has been paid more and more attention. The problem is more complicated because of the interaction between the space robot and base. Therefore, i...
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The path planning of free-floating space robot in space on-orbit service has been paid more and more attention. The problem is more complicated because of the interaction between the space robot and base. Therefore, it is necessary to minimize the base position and attitude disturbance to improve the path planning of free-floating space robot, reducing the fuel consumption for the position and attitude maintenance. In this paper, a reasonable path planning method to solve the problem is presented, which is feasible and relatively simple. First, the kinematic model of 6 degrees of freedom free-floating space robot is established. And then the joint angles are parameterized using the 7th order polynomial sine functions. The fitness function is defined according to the position and attitude of minimizing base disturbance and constraints of space robot. Furthermore, an improved chaotic particle swarm optimization (ICPSO) is presented. The proposed algorithm is compared with the standard PSO and CPSO algorithm in the literature by the experimental simulation. The simulation results demonstrate that the proposed algorithm is more effective than the two other approaches, such as easy to find the optimal solution, and this method could provide a satisfactory path for the free-floating space robot.
Conventional engineering optimization design technology is often computational expense and highly time cost, thus we need to take approximation technique to speed up the design process and reduce design cost. We herei...
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Conventional engineering optimization design technology is often computational expense and highly time cost, thus we need to take approximation technique to speed up the design process and reduce design cost. We herein would introduce the close-top mill housing optimization model, take Optimal Latin Hypercube Sampling(OLHS) experimental design strategies to determine the sample, analyse the difference among EBF, RBF, Kriging surrogate model, introduce NSGA-II algorithm briefly and study the performance of method based on surrogate model and optimization algorithm.
The paper analyzed a steel thick cylinder, established a bilinear kinematic hardening model based on the von Mises yield criterion. We also considered the parameters of the material yield limit, the autofrettage press...
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The paper analyzed a steel thick cylinder, established a bilinear kinematic hardening model based on the von Mises yield criterion. We also considered the parameters of the material yield limit, the autofrettage pressure, working pressure and cylinder diameters, studied of a response surface model to predict design parameters. We firstly used the optimal Latin Hypercube method to acquire the sample points. Then, we established a response surface model with these points. We also employed cross-validation error analysis for error analysis. The results tested the feasibility of this method in solving such problems.
There are mainly two parts in this paper. In the first part, we briefly introduce the basic theory of the radial basis function (RBF) and its application in scattered data interpolation, and investigate the difference...
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The aim of this paper is to investigate the difference of time-varying stiffness characteristics between a semi-elliptical front crack and a straight front crack of shaft-element in order to obtain a more accurate and...
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To generate foot-skate free locomotion along user defined path for virtual actors, a novel data structure of contact-based motion graph is proposed. At first, sample motions are divided to contact clips according to t...
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