A current trend in robotics is to define robot tasks using a combination of superimposed motion patterns. For maximum versatility of such motion patterns, they should be easily and efficiently adaptable for situations...
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A current trend in robotics is to define robot tasks using a combination of superimposed motion patterns. For maximum versatility of such motion patterns, they should be easily and efficiently adaptable for situations beyond those for which the motion was originally designed. In this work, we show how a challenging minigolf-like task can be efficiently learned by the robot using a basic hitting motion model and a task-specific adaptation of the hitting parameters: hitting speed and hitting angle. We propose an approach to learn the hitting parameters for a minigolf field using a set of provided examples. This is a non-trivial problem since the successful choice of hitting parameters generally represent a highly non-linear, multi-valued map from the situation-representation to the hitting parameters. We show that by limiting the problem to learning one combination of hitting parameters for each input, a high-performance model of the hitting parameters can be learned using only a small set of training data. We compare two statistical methods, Gaussian Process Regression (GPR) and Gaussian Mixture Regression (GMR) in the context of inferring hitting parameters for the minigolf task. We validate our approach on the 7 degrees of freedom Barrett WAM robotic arm in both a simulated and real environment.
This article combines programming by demon- stration and adaptive control for teaching a robot to physically interact with a human in a collaborative task requiring sharing of a load by the two partners. learning a ta...
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This article combines programming by demon- stration and adaptive control for teaching a robot to physically interact with a human in a collaborative task requiring sharing of a load by the two partners. learning a task model allows the robot to anticipate the partner’s intentions and adapt its motion according to perceived forces. As the human represents a highly complex contact environment, direct reproduction of the learned model may lead to sub-optimal results. To compen- sate for unmodelled uncertainties, in addition to learning we propose an adaptive control algorithm that tunes the impedance parameters, so as to ensure accurate reproduction. To facilitate the illustration of the concepts introduced in this paper and provide a systematic evaluation, we present experimental results obtained with simulation of a dyad of two planar 2-DOF robots.
Behavior adaptation with execution experience is a practical feature for any policy learning system. Our work provides performance feedback to a robot learner in the form of tactile corrections from a human teacher, f...
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Behavior adaptation with execution experience is a practical feature for any policy learning system. Our work provides performance feedback to a robot learner in the form of tactile corrections from a human teacher, for the purpose of policy refinement as well as policy reuse. Multiple variants of our general approach have been validated on the iCub robot, as building blocks towards a high-DoF humanoid system that integrates tactile sensing on the hands and arms into complex behaviors and sophisticated learning routines.
Demonstration learning is a powerful and practical technique to develop robot behaviors. Even so, development remains a challenge and possible demonstration limitations can degrade policy performance. This work presen...
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Demonstration learning is a powerful and practical technique to develop robot behaviors. Even so, development remains a challenge and possible demonstration limitations can degrade policy performance. This work presents an approach for policy improvement and adaptation through a tactile interface located on the body of a robot. We introduce the Tactile Policy Correction (TPC) algorithm, that employs tactile feedback for the refinement of a demonstrated policy, as well as its reuse for the development of other policies. We validate TPC on a humanoid robot performing grasp-positioning tasks. The performance of the demonstrated policy is found to improve with tactile corrections. Tactile guidance also is shown to enable the development of policies able to successfully execute novel, undemonstrated, tasks.
This paper presents a method by which a robot can learn through observation to perform a collaborative manipulation task, namely lifting an object. The task is first demonstrated by a user controlling the robot's ...
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This paper presents a method by which a robot can learn through observation to perform a collaborative manipulation task, namely lifting an object. The task is first demonstrated by a user controlling the robot's hand via a haptic interface. learning extracts statistical redundancies in the examples provided during training by using Gaussian Mixture Regression and Hidden Markov Model. Haptic communication reflects more than pure dynamic information on the task, and includes communication patterns, which result from the two users constantly adapting their hand motion to coordinate in time and space their respective motions. We show that the proposed statistical model can efficiently encapsulate typical communication patterns across different dyads of users, that are stereotypical of collaborative behaviours between humans and robots. The proposed learning approach is generative and can be used to drive the robot's retrieval of the task by ensuring a faithful reproduction of the overall dynamics of the task, namely by reproducing the force patterns for both lift the object and adapt to the human user's hand motion. This work shows the potential that teleoperation holds for transmitting both dynamic and communicative information on the task, which classical methods for programming by demonstration have traditionally overlooked.
This paper reports on the evaluation of the ICRA 2008 Human-Robot Interaction (HRI) Challenge. Five research groups demonstrated state-of-the-art work on HRI with a special focus on social and learning abilities. The ...
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This paper reports on the evaluation of the ICRA 2008 Human-Robot Interaction (HRI) Challenge. Five research groups demonstrated state-of-the-art work on HRI with a special focus on social and learning abilities. The demonstrations were rated by expert evaluators, in charge of awarding the prize, and 269 participants, i.e. 20 percent of the conference attendees through a standardized questionnaire (semantic differential). The data was analyzed with respect to six independent variables: expert evaluators vs. attendees, nationality of participants, origin region of the demo, age, gender and knowledge level of the attendees. Conference attendees tended to give higher scores for Social Skills, General Impression, and Overall Score than the expert evaluators. Irrespectively of the level of knowledge, age, and gender, conference attendees rated all demos relatively homogeneously. However, a comparative analysis of the conference attendees's ratings nationality-wise showed that demonstrations were rated differently depending on the region of origin. Conference attendees for the USA and Asian countries tended to rate demos from the same country of origin more frequently and more positively.
We aim at merging technologies from information technology, roomware, and robotics in order to design adaptive and intelligent furniture. This paper presents design principles for our modular robots, called Roombots, ...
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We aim at merging technologies from information technology, roomware, and robotics in order to design adaptive and intelligent furniture. This paper presents design principles for our modular robots, called Roombots, as future building blocks for furniture that moves and self-reconfigures. The reconfiguration is done using dynamic connection and disconnection of modules and rotations of the degrees of freedom. We are furthermore interested in applying Roombots towards adaptive behaviour, such as online learning of locomotion patterns. To create coordinated and efficient gait patterns, we use a Central Pattern Generator (CPG) approach, which can easily be optimized by any gradient-free optimization algorithm. To provide a hardware framework we present the mechanical design of the Roombots modules and an active connection mechanism based on physical latches. Further we discuss the application of our Roombots modules as pieces of a homogenic or heterogenic mix of building blocks for static structures.
This paper reports on the evaluation of the ICRA 2008 Human-Robot Interaction (HRI) Challenge. Five research groups demonstrated state-of-the-art work on HRI with a special focus on social and learning abilities. The ...
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ISBN:
(纸本)9781605584041
This paper reports on the evaluation of the ICRA 2008 Human-Robot Interaction (HRI) Challenge. Five research groups demonstrated state-of-the-art work on HRI with a special focus on social and learning abilities. The demonstrations were rated by expert evaluators, in charge of awarding the prize, and 269 participants, i.e. 20 percent of the conference attendees through a standardized questionnaire (semantic dierential). The data was analyzed with respect tosix independent variables: expert evaluators vs. attendees,nationality of participants, origin region of the demo, age,gender and knowledge level of the attendees. Conference attendees tended to give higher scores for Social Skills, General Impression, and Overall Score than the expert evaluators. Irrespectively of the level of knowledge, age, and gender, conference attendees rated all demos relatively homogeneously. However, a comparative analysis of the conference attendees's ratings nationality-wise showed that demonstrations were rated differently depending on the region of origin. Conference attendees for the USA and Asian countries tended to rate demos from the same country of origin more frequently and more positively.
We present a probabilistic architecture for solving generically the problem of extracting the task constraints through a Programming by Demonstration (PbD) framework and for generalizing the acquired knowledge to vari...
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We present a probabilistic architecture for solving generically the problem of extracting the task constraints through a Programming by Demonstration (PbD) framework and for generalizing the acquired knowledge to various situations. In previous work, we proposed an approach based on Gaussian Mixture Regression (GMR) to find a controller for the robot reproducing the essential characteristics of a skill in joint space and in task space through Lagrange optimization. In this paper, we extend this approach to a more generic procedure handling simultaneously constraints in joint space and in task space by combining directly the probabilistic representation of the task constraints with a simple Jacobian-based inverse kinematics solution. Experiments with two 5-DOFs Katana robots are presented with manipulation tasks that consist of handling and displacing a set of objects.
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