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检索条件"机构=Math. and Computer Sciences and Engineering"
64 条 记 录,以下是1-10 订阅
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Software effort estimation Based on long short term memory and stacked long short term memory  8
Software effort estimation Based on long short term memory a...
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8th International Conference on Contemporary Information Technology and math.matics, ICCITM 2022
作者: Ahmad, Farah B. Ibrahim, Laheeb M. University of Mosul College of Computer Sciences & Math. Software Engineering Department Mosul Iraq
Software effort estimation (SEE) is an important process for predicting the effort required to develop or maintain software projects. It is considered one of the difficult challenges for software engineering because t... 详细信息
来源: 评论
Enzigame: An Educational Game About Enzymes and Metabolism  53
Enzigame: An Educational Game About Enzymes and Metabolism
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53rd IEEE ASEE Frontiers in Education International Conference, FIE 2023
作者: De Carvalho Ferreira, Gustavo M. S. Faria, Michel Hecker Dias Cirilo, math.us Henrique De Oliveira, Alexandre Ponce De Oliveira Carvalho, Carla Roberta De Souza, Paulo Sergio Lopes Inst. of Math. and Computer Sciences Engineering School of Sao Carlos University of Sao Paulo Sao Carlos Brazil University of Sao Paulo Technology Faculty of Lins Sao Carlos Brazil Institute of Biomedical Sciences University of Sao Paulo Sao Paulo Brazil Inst. of Math. and Computer Sciences University of Sao Paulo Sao Carlos Brazil
This paper presents a novel game to teach metabolism and enzymatic activity concepts, exploring game-based and active learning. This study is part of a larger project that aims to update primary and secondary school t... 详细信息
来源: 评论
Metabuleiro: a Digital Board Game About the Human Body and a Healthy Diet  53
Metabuleiro: a Digital Board Game About the Human Body and a...
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53rd IEEE ASEE Frontiers in Education International Conference, FIE 2023
作者: De Oliveira, Alexandre Ponce Dias Cirilo, math.us Henrique Sarenci De Carvalho Ferreira, Gustavo M. Faria, Michel Hecker De Oliveira Carvalho, Carla Roberta Lopes De Souza, Paulo Sergio University of Sao Paulo Technology Faculty of Lins Sao Carlos Brazil Inst. of Math. and Computer Sciences Engineering School of Sao Carlos University of Sao Paulo Sao Carlos Brazil Institute of Biomedical Sciences University of Sao Paulo Sao Paulo Brazil Inst. of Math. and Computer Sciences University of Sao Paulo Sao Carlos Brazil
Traditional teaching methods often need help engaging students and effectively fostering active participation and knowledge retention. There is a growing need for innovative educational tools to address this challenge... 详细信息
来源: 评论
Health Tycoon: An Educational Simulation Game on Positive Habits  53
Health Tycoon: An Educational Simulation Game on Positive Ha...
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53rd IEEE ASEE Frontiers in Education International Conference, FIE 2023
作者: Cirilo, math.us Henrique Dias De Carvalho Ferreira, Gustavo M. Sarenci Faria, Michel Hecker De Oliveira, Alexandre Ponce De Oliveira Carvalho, Carla Roberta De Souza, Paulo Sergio Lopes Inst. of Math. and Computer Sciences Engineering School of Sao Carlos University of Sao Paulo Sao Carlos Brazil University of Sao Paulo Technology Faculty of Lins Sao Carlos Brazil Institute of Biomedical Sciences University of Sao Paulo Sao Paulo Brazil Inst. of Math. and Computer Sciences University of Sao Paulo Sao Carlos Brazil
This study explores how a game can be an effective active learning methodology for promoting health education and healthy eating habits among young students. The primary objective of the research was to develop an edu... 详细信息
来源: 评论
Food Battle: Game-Based Learning to Teach Healthy Eating Habits  53
Food Battle: Game-Based Learning to Teach Healthy Eating Hab...
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53rd IEEE ASEE Frontiers in Education International Conference, FIE 2023
作者: Faria, Michel Hecker De Carvalho Ferreira, Gustavo M. S. Cirilo, math.us Henrique Dias De Oliveira, Alexandre Ponce De Oliveira Carvalho, Carla Roberta De Souza, Paulo Sergio Lopes Inst. of Math. and Computer Sciences Engineering School of Sao Carlos University of Sao Paulo Sao Carlos Brazil University of Sao Paulo Technology Faculty of Lins Sao Carlos Brazil Institute of Biomedical Sciences University of Sao Paulo Sao Paulo Brazil Inst. of Math. and Computer Sciences University of Sao Paulo Sao Carlos Brazil
Game-based learning has gained popularity in recent years, as it is an effective method to engage students and improve their learning experience. The present study aimed to investigate the use of game-based learning i... 详细信息
来源: 评论
On biased compression for distributed learning
The Journal of Machine Learning Research
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The Journal of Machine Learning Research 2023年 第1期24卷 12974-13023页
作者: Aleksandr Beznosikov Samuel Horváth Peter Richtárik Mher Safaryan Computer Electrical and Math. Sciences and Engineering Division King Abdullah University of Science and Technology Thuwal KSA and Skolkovo Institute of Science and Technology Moscow Russia and School of Applied Mathematics and Informatics Moscow Institute of Physics and Technology Moscow Russia Computer Electrical and Math. Sciences and Engineering Division King Abdullah University of Science and Technology Thuwal KSA
In the last few years, various communication compression techniques have emerged as an indispensable tool helping to alleviate the communication bottleneck in distributed learning. However, despite the fact biased com... 详细信息
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Software effort estimation Based on long short term memory and stacked long short term memory
Software effort estimation Based on long short term memory a...
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Contemporary Information Technology and math.matics (ICCITM), International Conference on
作者: Farah B. Ahmad Laheeb M. Ibrahim Software Engineering Department College of Computer Sciences & Math. University of Mosul Mosul Iraq
Software effort estimation (SEE) is an important process for predicting the effort required to develop or maintain software projects. It is considered one of the difficult challenges for software engineering because t... 详细信息
来源: 评论
Reconfigurable Intelligent Surfaces and DF-relay Improved Spectral Efficiency in Cognitive Radio Networks  97
Reconfigurable Intelligent Surfaces and DF-relay Improved Sp...
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97th IEEE Vehicular Technology Conference, VTC 2023-Spring
作者: El Mettiti, Abderahmane Saber, Mohamed Chehri, Abdellah Chaibi, Hasna Badaoui, Abdel Saadane, Rachid Faculty of Sciences University Mohamed v Ehtp LRIT-GSCM Morocco SIRC/LAGeS Ehtp Laboratory Engineering System Casablanca Morocco Royal Military College Dep. Math. and Computer Science Kingston Canada Supmti Genuis Laboratory Rabat Morocco Mohammed v University Laboratory Lastimi Casablanca Morocco
Cognitive radio (CR) is considered a primary technology for spectrum usage efficiency and dynamic spectrum management. Spectrum sensing is an essential cognitive radio cycle function. Recently, reconfigurable intellig... 详细信息
来源: 评论
Enzigame: An Educational Game About Enzymes and Metabolism
Enzigame: An Educational Game About Enzymes and Metabolism
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Frontiers in Education (FIE) Conference
作者: Gustavo M. S. de Carvalho Ferreira Michel Hecker Faria math.us Henrique Dias Cirilo Alexandre Ponce de Oliveira Carla Roberta de Oliveira Carvalho Paulo Sergio Lopes de Souza Inst. of Math. and Computer Sciences Engineering School of Sao Carlos University of Sao Paulo Sao Carlos Brazil Technology Faculty of Lins University of Sao Paulo Sao Carlos Brazil Institute of Biomedical Sciences University of Sao Paulo Sao Paulo Brazil Inst. of Math. and Computer Sciences University of Sao Paulo Sao Carlos Brazil
This paper presents a novel game to teach metabolism and enzymatic activity concepts, exploring game-based and active learning. This study is part of a larger project that aims to update primary and secondary school t...
来源: 评论
Food Battle: Game-Based Learning to Teach Healthy Eating Habits
Food Battle: Game-Based Learning to Teach Healthy Eating Hab...
收藏 引用
Frontiers in Education (FIE) Conference
作者: Michel Hecker Faria Gustavo M. S. de Carvalho Ferreira math.us Henrique Dias Cirilo Alexandre Ponce de Oliveira Carla Roberta de Oliveira Carvalho Paulo Sergio Lopes de Souza Inst. of Math. and Computer Sciences Engineering School of Sao Carlos University of Sao Paulo Sao Carlos Brazil Technology Faculty of Lins University of Sao Paulo Sao Carlos Brazil Institute of Biomedical Sciences University of Sao Paulo Sao Paulo Brazil Inst. of Math. and Computer Sciences University of Sao Paulo Sao Carlos Brazil
Game-based learning has gained popularity in recent years, as it is an effective method to engage students and improve their learning experience. The present study aimed to investigate the use of game-based learning i...
来源: 评论