The Metaverse presents an emerging creative expression and collaboration frontier where generative artificial intelligence (GenAI) can play a pivotal role with its ability to generate multimodal content from simple pr...
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The Metaverse presents an emerging creative expression and collaboration frontier where generative artificial intelligence (GenAI) can play a pivotal role with its ability to generate multimodal content from simple prompts. These prompts allow the metaverse to interact with GenAI, where context information, instructions, input data, or even output indications constituting the prompt can come from within the metaverse. However, their integration poses challenges regarding interoperability, lack of standards, scalability, and maintaining a high-quality user experience. This paper explores how GenAI can productively assist in enhancing creativity within the contexts of the Metaverse and unlock new opportunities. We provide a technical, in-depth overview of the different generative models for image, video, audio, and 3D content within the Metaverse environments. We also explore the bottlenecks, opportunities, and innovative applications of GenAI from the perspectives of end users, developers, service providers, and AI researchers. This survey commences by highlighting the potential of GenAI for enhancing the Metaverse experience through dynamic content generation to populate massive virtual worlds. Subsequently, we shed light on the ongoing research practices and trends in multimodal content generation, enhancing realism and creativity and alleviating bottlenecks related to standardization, computational cost, privacy, and safety. Lastly, we share insights into promising research directions toward the integration of GenAI with the Metaverse for creative enhancement, improved immersion, and innovative interactive applications.
作者:
ORMSBY, JOSEPH F. A.THE AUTHOR Graduated from Rensselaer Polytechnic Institute in 1950. From then until the Spring of 1955
he worked at R.P.I. in the various capacities of instructor in the Department of Electrical Engineering assistant project engineer on a Signal Corps project and research associate in the Computer (analogue) Laboratory Department. During this period he also received his M.E.E. and M.S. (math) degrees from R.P.I. He entered the United States Naval Officers Candidate School in May 1955 and received his commission as an Ensign in the Naval Reserve in September 1955. Upon assignment to Boston Naval Shipyard he worked as a ship superintendent. Later he was assigned to the Production Analysis Officer as an assistant on electronic data processing. His interest in this area is reflected in the present article.
This book includes the proceedings of the International Conference on Artificial Neural Networks (ICANN 2006) held on September 10-14, 2006 in Athens, Greece, with tutorials being presented on September 10, the main c...
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ISBN:
(数字)9783540386278
ISBN:
(纸本)9783540386254
This book includes the proceedings of the International Conference on Artificial Neural Networks (ICANN 2006) held on September 10-14, 2006 in Athens, Greece, with tutorials being presented on September 10, the main conference taking place during September 11-13 and accompanying workshops on perception, cognition and interaction held on September 14, 2006. The ICANN conference is organized annually by the European Neural Network Society in cooperation with the International Neural Network Society, the Japanese Neural Network Society and the IEEE Computational Intelligence Society. It is the premier European event covering all topics concerned with neural networks and related areas. The ICANN series of conferences was initiated in 1991 and soon became the major European gathering for experts in these fields. In 2006 the ICANN Conference was organized by the Intelligent Systems laboratory and the Image, Video and multimedia Systems laboratory of the National Technical University of Athens in Athens, Greece. From 475 papers submitted to the conference, the International Program Committee selected, following a thorough peer-review process, 208 papers for publication and presentation to 21 regular and 10 special sessions. The quality of the papers received was in general very high; as a consequence, it was not possible to accept and include in the conference program many papers of good quality.
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