Recently, sequence anomaly detection has been widely used in many fields. Sequence data in these fields are usually multi-dimensional over the data stream. It is a challenge to design an anomaly detection method for a...
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Recently, sequence anomaly detection has been widely used in many fields. Sequence data in these fields are usually multi-dimensional over the data stream. It is a challenge to design an anomaly detection method for a multi-dimensional sequence over the data stream to satisfy the requirements of accuracy and high speed. It is because:(1) Redundant dimensions in sequence data and large state space lead to a poor ability for sequence modeling;(2) Anomaly detection cannot adapt to the high-speed nature of the data stream, especially when concept drift occurs, and it will reduce the detection rate. On one hand, most existing methods of sequence anomaly detection focus on the single-dimension sequence. On the other hand, some studies concerning multi-dimensional sequence concentrate mainly on the static database rather than the data stream. To improve the performance of anomaly detection for a multi-dimensional sequence over the data stream, we propose a novel unsupervised fast and accurate anomaly detection(FAAD) method which includes three algorithms. First, a method called "information calculation and minimum spanning tree cluster" is adopted to reduce redundant dimensions. Second, to speed up model construction and ensure the detection rate for the sequence over the data stream, we propose a method called"random sampling and subsequence partitioning based on the index probabilistic suffix tree." Last, the method called "anomaly buffer based on model dynamic adjustment" dramatically reduces the effects of concept drift in the data stream. FAAD is implemented on the streaming platform Storm to detect multi-dimensional log audit *** with the existing anomaly detection methods, FAAD has a good performance in detection rate and speed without being affected by concept drift.
Dear editor,GitHub1)is a web-based project hosting platform which was launched in 2008 and has become one of the premier open-source development sites [1]. During the software development process of GitHub projects, i...
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Dear editor,GitHub1)is a web-based project hosting platform which was launched in 2008 and has become one of the premier open-source development sites [1]. During the software development process of GitHub projects, issue reports, as an important development knowledge, are likely to be related as they contain relevant information. One
There are many researches use peer-to-peer model to organize the Grid Information Service (GIS) and have been testified which be able to improve scalability and reliability of Grid environment. However, Data Grid Info...
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The paper presents a novel framework for scalable model checking of concurrent C programs. With the idea of verification reuse, it shows an integrated approach to efficient reduction of state space by abstraction, sym...
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The performance gap for high performance applications has been widening over time. High level program transformations are critical to improve applications' performance, many of which concern the determination of o...
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Jamming attack can severely affect the performance of Wireless sensor networks (WSNs) due to the broadcast nature of wireless medium. In order to localize the source of the attacker, we in this paper propose a jammer ...
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Jamming attack can severely affect the performance of Wireless sensor networks (WSNs) due to the broadcast nature of wireless medium. In order to localize the source of the attacker, we in this paper propose a jammer localization algorithm named as Minimum-circlecovering based localization (MCCL). Comparing with the existing solutions that rely on the wireless propagation parameters, MCCL only depends on the location information of sensor nodes at the border of the jammed region. MCCL uses the plane geometry knowledge, especially the minimum circle covering technique, to form an approximate jammed region, and hence the center of the jammed region is treated as the estimated position of the jammer. Simulation results showed that MCCL is able to achieve higher accuracy than other existing solutions in terms of jammer's transmission range and sensitivity to nodes' density.
A data-driven method was proposed to realistically animate garments on human poses in reduced space. Firstly, a gradient based method was extended to generate motion sequences and garments were simulated on the sequen...
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A data-driven method was proposed to realistically animate garments on human poses in reduced space. Firstly, a gradient based method was extended to generate motion sequences and garments were simulated on the sequences as our training data. Based on the examples, the proposed method can fast output realistic garments on new poses. Our framework can be mainly divided into offline phase and online phase. During the offline phase, based on linear blend skinning(LBS), rigid bones and flex bones were estimated for human bodies and garments, respectively. Then, rigid bone weight maps on garment vertices were learned from examples. In the online phase, new human poses were treated as input to estimate rigid bone transformations. Then, both rigid bones and flex bones were used to drive garments to fit the new poses. Finally, a novel formulation was also proposed to efficiently deal with garment-body penetration. Experiments manifest that our method is fast and accurate. The intersection artifacts are fast removed and final garment results are quite realistic.
Building distributed applications is difficult mostly because of concurrency management. Existing approaches primarily include events and threads. Researchers and developers have been debating for decades to prove whi...
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Building distributed applications is difficult mostly because of concurrency management. Existing approaches primarily include events and threads. Researchers and developers have been debating for decades to prove which is superior. Although the conclusion is far from obvious, this long debate clearly shows that neither of them is perfect. One of the problems is that they are both complex and error-prone. Both events and threads need the programmers to explicitly manage concurrencies, and we believe it is just the source of difficulties. In this paper, we propose a novel approach—superscalar communication, in which concurrencies are automatically managed by the runtime system. It dynamically analyzes the programs to discover potential concurrency opportunities; and it dynamically schedules the communication and the computation tasks, resulting in automatic concurrent execution. This approach is inspired by the idea of superscalar technology in modern microprocessors, which dynamically exploits instruction-level parallelism. However, hardware superscalar algorithms do not fit software in many aspects, thus we have to design a new scheme completely from scratch. Superscalar communication is a runtime extension with no modification to the language, compiler or byte code, so it is good at backward compatibility. Superscalar communication is likely to begin a brand new research area in systems software, which is characterized by dynamic optimization for networking programs.
Software security is one of the most important aspects of software quality, but errors in programs are still inevitable. Despite the development of static and dynamic analysis, the useful but costly manual analysis is...
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Software security is one of the most important aspects of software quality, but errors in programs are still inevitable. Despite the development of static and dynamic analysis, the useful but costly manual analysis is still heavily used. In this paper, we propose a human computation game based software error detection mechanism. The purpose of our mechanism is to improve the effectiveness and efficiency of manual error detection. The framework includes four main steps: 1) get all suspicious error locations by static tools according to different security properties;2) slice the programs from each error location;3) construct games for each slice and show them to players;4) collect game information and generate the final error report. We evaluate our approach by instantiating it for detecting errors of buffer overflow. The results show that our technique is successful in practice.
In light of GPUs’ powerful floating-point operation capacity,heterogeneous parallel systems incorporating general purpose CPUs and GPUs have become a highlight in the research field of high performance computing(HPC)...
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In light of GPUs’ powerful floating-point operation capacity,heterogeneous parallel systems incorporating general purpose CPUs and GPUs have become a highlight in the research field of high performance computing(HPC).However,due to the complexity of programming on GPUs,porting a large number of existing scientific computing applications to the heterogeneous parallel systems remains a big *** OpenMP programming interface is widely adopted on multi-core CPUs in the field of scientific *** effectively inherit existing OpenMP applications and reduce the transplant cost,we extend OpenMP with a group of compiler directives,which explicitly divide tasks among the CPU and the GPU,and map time-consuming computing fragments to run on the GPU,thus dramatically simplifying the *** have designed and implemented MPtoStream,a compiler of the extended OpenMP for AMD’s stream processing *** experimental results show that programming with the extended directives deviates from programming with OpenMP by less than 11% modification and achieves significant speedup ranging from 3.1 to 17.3 on a heterogeneous system,incorporating an Intel Xeon E5405 CPU and an AMD FireStream 9250 GPU,over the execution on the Xeon CPU alone.
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