This paper presents an algorithm for extraction of phrases from text *** e algorithm builds phrases by iteratively merging bigrams according to an association *** o association measures are presented: mutual informati...
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One of the fundamental problems in knowledge discovery in databases and other applications of AI is how to represent knowledge and *** representation schemes have various *** this paper, we propose a new knowledge rep...
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In this paper we present a new architecture for combining classifiers. This approach integrates learning into the voting scheme used to aggregate individual classifiers decisions. This overcomes the drawbacks of havin...
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The problem of delayed reward in reinforcement learning is usually tackled by implementing the mechanism of eligibility traces. In this paper we introduce an extension of eligibility traces to solve one of the challen...
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In search for a reinforcement learning technique with the simplicity of tabular techniques and capability of dealing with continuous states like in fuzzy systems, we introduce a new approach, which we have called Adap...
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This paper describes the use of the blackboard architecture for the high level programming and control of autonomous mobile robots in a hazardous material spill emergency situation. The purpose of the robot is to perf...
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This paper proposes a modular-based classifier for the problem of phoneme recognition. This is carried out by the use of a two-level classification approach including, high and low levels. We propose a new concept cal...
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This paper proposes a modular-based classifier for the problem of phoneme recognition. This is carried out by the use of a two-level classification approach including, high and low levels. We propose a new concept called phoneme family. To obtain phoneme families, we employ k-mean clustering method. A given unknown phoneme is first classified into a phoneme family at high level classification. Then, the exact label of the phoneme is determined at low level classification. We have used a combined framework of statistical and neural network based classifiers. Encouraging results are obtained by applying the proposed method on TIMIT database and its performance is compared against other methods
A new clustering technique by the use of multiple swarms is proposed. The proposed technique mimics the behavior of biological swarms which explore food situated in several places. We model the clustering problem usin...
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A new clustering technique by the use of multiple swarms is proposed. The proposed technique mimics the behavior of biological swarms which explore food situated in several places. We model the clustering problem using particle swarm optimization (PSO) approach. The proposed method considers multiple cooperating swarms to find centers of clusters. By assigning a portion of the solution space to each swarm, the exploration ability to find the solution is enhanced. Moreover, the cooperation among swarms increases the between-class distance. The proposed method outperforms k-means clustering as well as conventional PSO-based clustering techniques
It has been accepted that multiple classifier systems provide a platform for not only performance improvement, but more efficient and robust pattern classification systems. A variety of combining methods have been pro...
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The work presented in this paper aims at combining fuzzy function approximation and reinforcement learning in order to create robotic soccer agents that are able to coordinate their behaviours locally and socially whi...
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The work presented in this paper aims at combining fuzzy function approximation and reinforcement learning in order to create robotic soccer agents that are able to coordinate their behaviours locally and socially while learning from experience. This simultaneous coordination and learning ability can play a crucial role in improving the behaviour usage of robotic soccer agents. To achieve this goal, a fuzzy reinforcement learning technique for a single agent is first examined and then this technique is applied to multiple agents. The conducted experiments through a soccer simulation system show that the performance of robot scoring speed is improved using the proposed approach.
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