Classification and reconstruction of archaeological fragments is based on the profile, which is the cross-section of the fragment in the direction of the rotational axis of symmetry. In order to segment the profile in...
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An algorithm for the automatic construction of a 3d model of archaeological vessels using two different 3d algorithms is presented. In archeology the determination of the exact volume of arbitrary vessels is of import...
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We present a new method to determine contraction kernels for the construction of graph pyramids. The new method works with undirected graphs and yields a reduction factor of at least 2.0. This means that with our meth...
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Methods for mobile robot localization that use eigenspaces of panoramic snapshots of the environment are in general sensitive to changes in the illumination of the environment. Therefore, we propose an approach which ...
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Methods for mobile robot localization that use eigen spaces of panoramic snapshots of the environment are in general sensitive to changes in the illumination of the environment. Therefore, we propose an approach which...
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Graph pyramids allow to combine pruning of skeletons with a concept known from the representation of line images, i.e. generalization of paths without branchings by single edges. Pruning will enable further generaliza...
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The use of plane graphs for the description of image structure and shape representation poses two problems : (1) how to obtain the set of vertices, the set of edges and the incidence relation of the graph, and (2) how...
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The concept of "nearness", which has been dealt with as soon as one started studying digital images, finds one of its rigorous forms in the notion of proximity space. It is this notion, together with "n...
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The activation of ancient vessel-fragments is a time consuming but important task for archaeologists. The basis for classification and reconstruction is the profile which is the cross-section of the fragment in the di...
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