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检索条件"机构=Pervasive and Mobile Computing Laboratory Department of Computer Science"
437 条 记 录,以下是21-30 订阅
排序:
Exploring Reliable PPG Authentication on Smartwatches in Daily Scenarios
arXiv
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arXiv 2025年
作者: Tang, Jiankai Liu, Jiacheng Tong, Renling Zhu, Kai Li, Zhe Yi, Xin Xing, Junliang Shi, Yuanchun Wang, Yuntao Key Laboratory of Pervasive Computing Ministry of Education Department of Computer Science and Technology Tsinghua University Ant Group China Key Laboratory of Pervasive Computing Ministry of Education Department of Computer Science and Technology Tsinghua University China Ant Group China Key Laboratory of Pervasive Computing Ministry of Education Department of Computer Science and Technology Tsinghua University China Intelligent Computing Application Laboratory of Qinghai Province Qinghai University China
Photoplethysmography (PPG) Sensors, widely deployed in smartwatches, offer a simple and non-invasive authentication approach for daily use. However, PPG authentication faces reliability issues due to motion artifacts ... 详细信息
来源: 评论
SpeechCraft: A Fine-Grained Expressive Speech Dataset with Natural Language Description  24
SpeechCraft: A Fine-Grained Expressive Speech Dataset with N...
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32nd ACM International Conference on Multimedia, MM 2024
作者: Jin, Zeyu Jia, Jia Wang, Qixin Li, Kehan Zhou, Shuoyi Zhou, Songtao Qin, Xiaoyu Wu, Zhiyong Department of Computer Science and Technology Tsinghua University Beijing China BNRist Tsinghua University Key Laboratory of Pervasive Computing Ministry of Education Beijing China Shenzhen International Graduate School Tsinghua University Shenzhen China
Speech-language multi-modal learning presents a significant challenge due to the fine nuanced information inherent in speech styles. Therefore, a large-scale dataset providing elaborate comprehension of speech style i... 详细信息
来源: 评论
A TSE based design for MMSE and QRD of MIMO systems based on ASIP
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High Technology Letters 2023年 第2期29卷 166-173页
作者: 冯雪林 SHI Jinglin CHEN Yang FU Yanlu ZHANG Qineng XIAO Feng Beijing Key Laboratory of Mobile Computing and Pervasive Device Institute of Computing TechnologyChinese Academy of SciencesBeijing 100080P.R.China School of Computer Science and Technology University of Chinese Academy of SciencesBeijing 100049P.R.China Beijing Sylincom Technology Co. Ltd.Beijing 100190P.R.China
A Taylor series expansion(TSE) based design for minimum mean-square error(MMSE) and QR decomposition(QRD) of multi-input and multi-output(MIMO) systems is proposed based on application specific instruction set process... 详细信息
来源: 评论
Auto Encoding Neural Process for Multi-interest Recommendation  39
Auto Encoding Neural Process for Multi-interest Recommendati...
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39th Annual AAAI Conference on Artificial Intelligence, AAAI 2025
作者: Jiang, Yiheng Xu, Yuanbo Yang, Yongjian Yang, Funing Wang, Pengyang Li, Chaozhuo Lab of Mobile Intelligent Computing College of Computer Science and Technology Jilin University China Department of Computer and Information Science The State Key Laboratory of Internet of Things for Smart City University of Macau China Beijing University of Aeronautics and Astronautics China
Multi-interest recommendation constantly aspires to an oracle individual preference modeling approach, one that satisfies the diverse and dynamic properties. Fueled by deep learning technologies, existing neural netwo... 详细信息
来源: 评论
VoxInstruct: Expressive Human Instruction-to-Speech Generation with Unified Multilingual Codec Language Modelling  24
VoxInstruct: Expressive Human Instruction-to-Speech Generati...
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32nd ACM International Conference on Multimedia, MM 2024
作者: Zhou, Yixuan Qin, Xiaoyu Jin, Zeyu Zhou, Shuoyi Lei, Shun Zhou, Songtao Wu, Zhiyong Jia, Jia Shenzhen International Graduate School Tsinghua University Shenzhen China Department of Computer Science and Technology Tsinghua University Beijing China BNRist Tsinghua University Key Laboratory of Pervasive Computing Ministry of Education Beijing China
Recent AIGC systems possess the capability to generate digital multimedia content based on human language instructions, such as text, image and video. However, when it comes to speech, existing methods related to huma... 详细信息
来源: 评论
Transfer Learning-Assisted DementiaNet: A Four Layer Deep CNN for Accurate Alzheimer’s Disease Detection from MRI Images  16th
Transfer Learning-Assisted DementiaNet: A Four Layer Deep CN...
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16th International Conference on Brain Informatics, BI 2023
作者: Umme Habiba, Sultana Debnath, Tanoy Islam, Md. Khairul Nahar, Lutfun Shahadat Hossain, Mohammad Basnin, Nanziba Andersson, Karl Khulna University of Engineering & Technology Khulna Bangladesh Department of Computer Science and Engineering Green University of Bangladesh Dhaka Bangladesh Department of Computer Science and Engineering International Islamic University Chittagong Chittagong Bangladesh Department of Computer Science and Engineering University of Chittagong Chittagong Bangladesh Leeds Beckett University Leeds United Kingdom Pervasive and Mobile Computing Laboratory Luleå University of Technology Luleå Sweden
Alzheimer’s disease is the most common type of dementia and the sixth highest cause of mortality among people over 65. Also, according to statistics, the number of deaths from Alzheimer’s disease has increased drama... 详细信息
来源: 评论
Subjective QoE Assessment for Virtual Reality Cloud-based First-Person Shooter Game
Subjective QoE Assessment for Virtual Reality Cloud-based Fi...
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IEEE International Conference on Communications (ICC)
作者: Henrique Souza Rossi Karan Mitra Samuel Larsson Christer Åhlund Irina Cotanis Department of Computer Science Electrical and Space Engineering Pervasive and Mobile Computing Luleå University of Technology Infovista AB Sweden
Quality of experience (QoE) is an essential metric for stakeholders to understand how customers perceive the quality of their products or services. Gaming-as-a-Service (GaaS) is a challenging model to deliver efficien... 详细信息
来源: 评论
Objective QoE Models for Cloud-Based First Person Shooter Game over mobile Networks
Objective QoE Models for Cloud-Based First Person Shooter Ga...
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Consumer Communications and Networking Conference, CCNC IEEE
作者: Henrique Souza Rossi Karan Mitra Christer Åhlund Irina Cotanis Niclas Örgen Per Johansson Department of Computer Science Electrical and Space Engineering Pervasive and Mobile Computing Luleå University of Technology Infovista AB Sweden
mobile cloud gaming (MCG) lets users play cloud games (CG) on mobile devices anywhere via mobile networks. However, the stochastic nature of network quality of service (QoS) can result in varying user quality of exper...
来源: 评论
QoE Models for Virtual Reality Cloud-based First Person Shooter Game over mobile Networks
QoE Models for Virtual Reality Cloud-based First Person Shoo...
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International Conference on Network and Service Management
作者: Henrique Souza Rossi Karan Mitra Christer Åhlund Irina Cotanis Department of Computer Science Electrical and Space Engineering Pervasive and Mobile Computing Luleå University of Technology Infovista AB Sweden
Virtual reality cloud-based gaming (VRCG) services are becoming widely available on virtual reality (VR) devices delivered over computer networks. VRCG brings users worldwide an extensive catalog of games to play anyw... 详细信息
来源: 评论
A Demonstration of ALTRUIST for Conducting QoE Subjective Tests in Immersive Systems
A Demonstration of ALTRUIST for Conducting QoE Subjective Te...
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Consumer Communications and Networking Conference, CCNC IEEE
作者: Henrique Souza Rossi Karan Mitra Christer Åhlund Irina Cotanis Department of Computer Science Pervasive and Mobile Computing Electrical and Space Engineering Luleå University of Technology. Infovista AB Sweden
Subjective Quality of Experience (QoE) studies often require setting up complex lab environments to study users' perceptions of the application or service under controlled test conditions. These lab environments m...
来源: 评论