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检索条件"机构=Program of Computer Graphics"
157 条 记 录,以下是61-70 订阅
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Unbiased sampling techniques for image synthesis  91
Unbiased sampling techniques for image synthesis
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18th Annual Conference on computer graphics and Interactive Techniques, SIGGRAPH 1991
作者: Kirk, David Arvo, James California Institute of Technology Computer Graphics 350-74 PasadenaCA91125 United States Program of Computer Graphics Cornell University IthacaNY14853 United States
We examine a class of adaptive sampling techniques employed in image synthesis and show that those commonly used for efficient anti-aliasing are statistically biased. This bias is dependent upon the image function bei... 详细信息
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The back-buffer algorithm: An extension of the radiosity method to dynamic environments
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The Visual computer 1986年 第5期2卷 298-306页
作者: Baum, Daniel R. Wallace, John R. Cohen, Michael F. Greenberg, Donald P. Cornell University Program of Computer Graphics Cornell University Ithaca 14853 NY 120 Rand Hall United States
An efficient algorithm is introduced for the production of realistic image sequences of dynamic environments. The practicality of the radiosity method, which computes the interreflection of light within complex diffus... 详细信息
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Direct illumination with lazy visibility evaluation  99
Direct illumination with lazy visibility evaluation
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26th Annual Conference on computer graphics and Interactive Techniques, SIGGRAPH 1999
作者: Hart, David Dutré, Philip Greenberg, Donald P. Program of Computer Graphics Cornell University 580 Rhodes Hall IthacaNY14850 United States
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility between luminaires and receivers, and ... 详细信息
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A perceptually based physical error metric for realistic image synthesis  99
A perceptually based physical error metric for realistic ima...
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26th Annual Conference on computer graphics and Interactive Techniques, SIGGRAPH 1999
作者: Ramasubramanian, Mahesh Pattanaik, Sumanta N. Greenberg, Donald P. Program of Computer Graphics Cornell University 580 Rhodes Hall IthacaNY14853 United States
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the perceptual threshold for detecting artifacts... 详细信息
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A multiscale model of adaptation and spatial vision for realistic image display  98
A multiscale model of adaptation and spatial vision for real...
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25th Annual Conference on computer graphics and Interactive Techniques, SIGGRAPH 1998
作者: Pattanaik, Sumanta N. Ferwerda, James A. Fairchild, Mark D. Greenberg, Donald P. Program of Computer Graphics Cornell University 580 Rhodes Hall Ithaca NY 14853 United States
In this paper we develop a computational model of adaptation and spatial vision for realistic tone reproduction. The model is based on a multiscale representation of pattern, luminance, and color processing in the hum... 详细信息
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A clustering algorithm for radiosity in complex environments  94
A clustering algorithm for radiosity in complex environments
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21st Annual Conference on computer graphics and Interactive Techniques, SIGGRAPH 1994
作者: Smits, Brian Arvo, James Greenberg, Donald Program of Computer Graphics Cornell University 580 ETC Building IthacaNY14853 United States
We present an approach for accelerating hierarchical radiosity by clustering objects. Previous approaches constructed effective hierarchies by subdividing surfaces, but could not exploit a hierarchical grouping on exi... 详细信息
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Interactive global illumination in dynamic scenes  02
Interactive global illumination in dynamic scenes
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ACM Transactions on graphics;Proceedings of ACM SIGGRAPH 2002
作者: Tole, Parag Pellacini, Fabio Walter, Bruce Greenberg, Donald P. Program of Computer Graphics Cornell University 580 Rhodes Hall Ithaca NY 14853 United States
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality pixel-based renderer such as a bidirect... 详细信息
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Microfacet Models for Refraction through Rough Surfaces
Microfacet Models for Refraction through Rough Surfaces
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18th Eurographics Symposium on Rendering Techniques, EGSR 2007
作者: Walter, Bruce Marschner, Stephen R. Li, Hongsong Torrance, Kenneth E. Program of Computer Graphics Cornell University United States Beijing Institute of Technology China
Microfacet models have proven very successful for modeling light reflection from rough surfaces. In this paper we review microfacet theory and demonstrate how it can be extended to simulate transmission through rough ... 详细信息
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Fast, minimum storage ray/triangle intersection  05
Fast, minimum storage ray/triangle intersection
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ACM SIGGRAPH 2005 International Conference on computer graphics and Interactive Techniques, SIGGRAPH 2005
作者: Möller, Tomas Trumbore, Ben Prosolvia Claxus AB Chalmers University of Technology Sweden Program of Computer Graphics Cornell University United States
We present a clean algorithm for determining whether a ray intersects a triangle. The algorithm translates the origin of the ray and then changes the base of that vector which yields a vector (t u v)T, where t is the ... 详细信息
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Use of networked workstations for parallel nonlinear structural dynamic simulations of rotating bladed-disk assemblies
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Computing Systems in Engineering 1993年 第4-6期4卷 521-530页
作者: Hsien, Shang-Hsien Abel, J.F. School of Civil and Environmental Engineering Program of Computer Graphics Cornell University Ithaca NY 14853-3501 Hollister Hall United States
The principal objective of this research is to investigate, develop and demonstrate coarse-grained, parallel-processing strategies for nonlinear dynamic simulations of rotating bladed-disk assemblies. The parallel-pro...
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