Drawing on in-depth interviews with users of Netflix and the local streaming service BluTV as well as analysis of press releases, and original TV series produced by these platforms, this study explores the emergence a...
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Drawing on in-depth interviews with users of Netflix and the local streaming service BluTV as well as analysis of press releases, and original TV series produced by these platforms, this study explores the emergence and impact of Video on Demand (VOD) in Turkey. It examines how VOD is adopted, negotiated, reformulated, and received in a non-Western context where global and local VOD platforms compete, substitute and emulate each other. We ask the following research question: What are Turkish audiences' social, psychological and technological needs and expectations from global and local VOD platforms? In order to respond to this question, we explore Turkish audiences' insight into what VOD means to them and offers them as content, in comparison with platforms' marketing discourse. The article argues that a) the local content that platforms offer is a central juncture through which audiences articulate their larger expectations from VODs, and b) Netflix's localization attempts do not always correspond with the audience demand, it is heavily critiqued and at times rejected by the local audience. The findings of this research indicate that the expectations, needs, and gratifications of Netflix and VOD audiences depend on three factors: Their interpretation of VODs' local content in relation to their cultural experience with broadcast TV, their technological needs such as instant access to global content and time/space shifting opportunities, and lastly the political context and policies such as the internet regulation and censorship. The significance of this is study is in showing, as distinct from the abundant literature on localization of Netflix, the complexity of local taste. Audiences' evaluation of a VOD is shaped simultaneously by multiple factors including their experiences with network TV, other VODs, media regulations as well as informal networks/piracy.
Starting from consensual definitions about video games and arts, this article discusses the artistic potentialities of video games and their relationship with the gaming industry. Highlighting the importance of games ...
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ISBN:
(纸本)9783031553110;9783031553127
Starting from consensual definitions about video games and arts, this article discusses the artistic potentialities of video games and their relationship with the gaming industry. Highlighting the importance of games for humanity in its cognitive aspect, power of socialization and the representation of society itself, this article discusses the possible artistic potential of video games, as well as the hypothesis that these potentialities may be totally or partially overshadowed by the emphasis on economic success that is given by the video game industry, mainly because it is a less established form of expression compared to cinema, music, literature and the visualarts, which do not need to prove anything as an artistic language, but which also experience dilemmas and counterpoints with their manifestations more focused on pop and media consumption, having as their first instance massive popularity and economic success, and not creativity and the full expression of human experience, subjectivity and sensibility.
Although the Artist's Contract, first developed in 1971, was not broadly adopted in its early decades, renewed interest in it fifty years later has led to inventive related structures that are enabled by blockchai...
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Although the Artist's Contract, first developed in 1971, was not broadly adopted in its early decades, renewed interest in it fifty years later has led to inventive related structures that are enabled by blockchain technology, in particular the phenomenon of NFT (non-fungible token) sales in art. We argue that the Contract's conceptual roots have laid groundwork for a potentially powerful funding mechanism via the Contract's resale royalties terms. Blockchain technology radically alters risks of incomplete contracting and lowers transaction costs, making the Quixotic terms of the Artist's Contract newly actionable. We study the artist Hans Haacke's longtime experimentation with the Artist's Contract, along with contemporary data from the blockchain registry SuperRare, which pays royalties to artists. Blockchain companies such as SuperRare generally sell digital works outside the taste-making and gatekeeping systems of the upper echelons of the traditional art market. This arc from conceptual practice within the arts to commercial practice at the edge of the traditional art market points to the Contract's legacy as a model for potentially disruptive technology and a new fundraising model for artists.
Women hospitalized on an antepartum unit can benefit from an open studio art therapy group. A case description follows six women over five group sessions. Several common experiences that occurred throughout the sessio...
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Women hospitalized on an antepartum unit can benefit from an open studio art therapy group. A case description follows six women over five group sessions. Several common experiences that occurred throughout the sessions included isolation/boredom, uncertainty, lack of control, and family. Art therapy in a group setting allowed the women to express their fears and anxieties and gain support from other women experiencing similar situations.
OBJECTIVE: The field of surgery is highly visual and technical. Yet, there is a paucity of data evaluating how a mandatory visualarts-based workshop may benefit surgical trainees. We report upon the feasibility of an...
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OBJECTIVE: The field of surgery is highly visual and technical. Yet, there is a paucity of data evaluating how a mandatory visualarts-based workshop may benefit surgical trainees. We report upon the feasibility of and shortterm outcomes of a novel, visual art-based curriculum for surgery residents. DESIGN: A validated survey was administered at the end of each visual art workshop to measure resident self- reported skills in problem-solving, interpersonal skills, and wellness. All questionnaire items were measured on a 4-point Likert scale (0-3) with added responses that were analyzed qualitatively. SETTING: 3-hour singular workshops were hosted at The Museum of Fine arts, Boston. PARTICIPANTS: General and vascular surgery residents in their first and second postgraduate year were required to participate in the new curriculum. RESULTS: Moderate to great improvement was reported for most questionnaire items. The greatest improvement was reported for making intentional observations (2.46), attentiveness to detail (2.42), viewing others as multidimensional people (2.57), and forming connections with colleagues (2.5). When asked how the workshop would impact their future practice, many residents described setting goals to: slow down when thinking through clinical problems, to consider alternative diagnoses, work on perspective taking, and paraphrase back to patients to enhance their relationships and accuracy of communication. CONCLUSIONS: Required workshops for surgery residents early in their training at an art museum is feasible and beneficial. Future studies to measure the long-term impact such session and the ideal content and timing (e.g., PGY 1-5) are required to better understand the potential of this methodology. ( J Surg Ed 82:103401. (c) 2024 Association of program Directors in Surgery. Published by Elsevier Inc. All rights are reserved, including those for text and data mining, AI training, and similar technologies.)
The Bonneville Power Administration (BPA) is a federally operated power utility tasked with managing and distributing the electricity produced by a series of dams on the Columbia River in the northwestern United State...
The Bonneville Power Administration (BPA) is a federally operated power utility tasked with managing and distributing the electricity produced by a series of dams on the Columbia River in the northwestern United States. The BPA began producing films in 1939 and continues to the present. Although overlooked by film studies, these sponsored films produce affective, narrative, and political structures integral to the BPA's mission and the region's broader settler colonial process. This article traces shifts in this infrastructural media over time to consider the potential for public infrastructure to serve as a lever for change.
作者:
Niittynen, Miranda A. M.Lakehead Univ
Dept Visual Arts Thunder Bay ON Canada Lakehead Univ
Dept Gender & Womens Studies Thunder Bay ON Canada Lakehead Univ
Social Justice Studies Grad Program Thunder Bay ON Canada Lakehead Univ
Dept Mus Visual Arts Wm H Buset BldgRm 1001955 Oliver Rd Thunder Bay ON P7B5E1 Canada
Lions Attacking a Dromedary created at Maison Verreaux brings up a larger discussion about representations of racialized bodies (real and synthetic) in the history of museum display. Looking to the history of racializ...
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Lions Attacking a Dromedary created at Maison Verreaux brings up a larger discussion about representations of racialized bodies (real and synthetic) in the history of museum display. Looking to the history of racialized bodies on display, I outline how taxidermied animals and racialized mannequins oscillate to reinforce continual colonial projects of the present. I show my reader how the construction of a 'specimen' is used in the dehumanizing processes that shapes who and what is human: a recognizable being that is (borrowing from Judith Butler) grievable upon death. Since the discovery of real human remains inside the racialized mannequin, the group is now redisplayed at the Carnegie Museum alongside educational insights that seek to ethically interrupt the colonial violence that the display narrates. In order to push this discussion further, I seek direction from decolonial artists and scholars on the best approaches to take in response to postmortem human rights abuses (past and present) and to show the ways that art can be both a destructive and reparative exchange.
BackgroundMilitary-to-civilian transition is complicated for U.S. veterans when civilians lack detailed knowledge of their experiences and military *** purpose of this research was to: (1) examine the experiences of a...
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BackgroundMilitary-to-civilian transition is complicated for U.S. veterans when civilians lack detailed knowledge of their experiences and military *** purpose of this research was to: (1) examine the experiences of a group of civilian participants who viewed a veteran art exhibition and engaged in responsive art making, and (2) to identify participants understanding of military service and the veteran experience may shift as a result of participation in study *** study research was used to examine the experiences of a group of civilian participants who engaged in a workshop that involved viewing veteran artwork and making response art. Data were collected through surveys, participant artwork and written responses, and researcher observation. Case studies were presented using thick description with interpretive and linked narratives to interpret the *** experiences demonstrated that the pilot study interventions promoted four outcomes: (1) authentic and meaningful exchanges and engagement with veterans (2) challenged to think about veterans' experiences more deeply, (3) inspired to show support for people who have served in the military in new ways, and (4) promoted empathy and *** illustrate how active participation in an art exhibition through response art making can help to increase understanding of people with different lived experiences by promoting authentic and meaningful exchanges through *** for practice/policy/future researchInterdisciplinary partnerships between art therapists and museum professionals can support the development of programming that bridges divides between groups with different lived experiences and prompts social change through participatory ***-language summaryCivilian citizens often lack a complete understanding of veteran experiences and military culture. A civilian citizen is a person who has not serve in the armed forces, and ther
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