Qualifying the discrepancy between 3D geometric models, which could be represented with either point clouds or triangle meshes, is a pivotal issue with board applications. Existing methods mainly focus on directly est...
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Blockchain technology has been extensively studied over the past decade as a foundation for decentralized information-sharing platforms due to its promising *** the success of existing blockchain architectures like Bi...
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Blockchain technology has been extensively studied over the past decade as a foundation for decentralized information-sharing platforms due to its promising *** the success of existing blockchain architectures like Bitcoin,Ethereum,Filecoin,Hyperledger Fabric,BCOS,and BCS,current blockchain applications are still quite *** struggles with scenarios requiring high-speed transactions(e.g.,online markets)or large data storage(e.g.,video services)due to consensus efficiency *** restrictions pose risks to investors in blockchain-based economic systems(e.g.,DeFi),deterring current and potential *** protection challenges make it difficult to involve sensitive data in blockchain applications.
The field of quantile estimation has grown in importance due to its myriad practical applications. Recent research trends have evolved from estimating the quantile for a single data stream to developing data structure...
Augmented reality (AR)-based rehabilitation is an excellent teaching tool (ICT tool) for simulating daily activities for autistic children. Children with autism may become more mentally capable with this type of AR-ba...
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Augmented reality (AR)-based rehabilitation is an excellent teaching tool (ICT tool) for simulating daily activities for autistic children. Children with autism may become more mentally capable with this type of AR-based rehabilitation. It is intended to observe the children's performance in terms of concentration, attention, and identification. The observation has been done through placards as a target image to display the 3D objects on a mobile phone or tablet. In this project, observations are made for 21 autism children in the age group of 7–14, out of whom 17 are boys and 5 are girls. Those 21 children are given practice identifying 15 different objects in an augmented reality environment. Their performance was initially evaluated using conventional instructional techniques. The majority of the kids were having more difficulty identifying things during that observation. Then, with an Augmented Reality environment, the identical observation has been made once more. Using a mobile device or tablet, the 3D objects from the provided placard photos are produced in an augmented reality environment with animation and voice in the languages of English and Tamil. Children with autism are able to recognize and also grasp the behaviors of those objects while viewing them in 3D. Their efforts are measured using a two-point scale (0, 1, 2). The pre-assessment and post-assessment reports for the above observations are tabulated. All the observations are made in the presence of the special education teacher (therapist). However, the children observed in this project fall into three different categories: mild, moderate, and severe. In the Mild category, statistical significance is evident with p values of 0.002 in pre-assessment and 0.014 in post-assessment. Likewise, in the Moderate category, where p values are 0.023 in pre-assessment and 0.033 in post-assessment, significance is observed, as all p values fall below the chosen significance level of 0.05. This leads to rejecti
Satellite image classification and prediction are crucial, with applications in domains ranging from environmental monitoring to urban planning, geological exploration, mapping, disaster response management, and agric...
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Distributed and resilient machine learning (DRML) endues next-generation consumer electronics with AI function. Intuitively, AI provides innovative, humanized, convenient applications based on the data extended by nex...
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Genetic programming hyperheuristic (GPHH) has recently become a promising methodology for large-scale dynamic path planning (LDPP) since it can produce reusable heuristics rather than disposable solutions. However, in...
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Internet of Things(IoT)is becoming popular nowadays for collecting and sharing the data from the nodes and among the nodes using internet ***,some of the nodes in IoT are mobile and dynamic in *** maintaining the link...
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Internet of Things(IoT)is becoming popular nowadays for collecting and sharing the data from the nodes and among the nodes using internet ***,some of the nodes in IoT are mobile and dynamic in *** maintaining the link among the nodes,efficient bandwidth of the links among the mobile nodes with increased life time is a big challenge in IoT as it integrates mobile nodes with static nodes for data *** such networks,many routing-problems arise due to difficulties in energy and bandwidth based quality of *** to the mobility and finite nature of the nodes,transmission links between intermediary nodes may fail frequently,thus affecting the routing-performance of the network and the accessibility of the *** existing protocols do not focus on the transmission links and energy,bandwidth and link stability of the nodes,but node links are significant factors for enhancing the quality of the *** stability helps us to define whether the node is within or out of a coverage *** paper proposed an Optimal Energy and bandwidth based Link Stability Routing(OEBLS)algorithm,to improve the link stable route with minimized error rate and *** this paper,the optimal route from the source to the sink is determined based on the energy and bandwidth,link stability *** the existing routes,the sink node will choose the optimal route which is having less link stability *** stable link is determined by evaluating link stability value using distance and ***-energy of the node is estimated using the current energy and the consumed *** energy is estimated using transmitted power and the received *** bandwidth in the link is estimated using the idle time and channel capacity with the consideration of probability of collision.
Topology is usually perceived intrinsically immutable for a given *** argue that optical topologies do not immediately enjoy such ***'optical skyrmions'as an example,we show that they will exhibit varying text...
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Topology is usually perceived intrinsically immutable for a given *** argue that optical topologies do not immediately enjoy such ***'optical skyrmions'as an example,we show that they will exhibit varying textures and topological invariants(skyrmion numbers),depending on how to construct the skyrmion vector when projecting from real to parameter *** demonstrate the fragility of optical skyrmions under a ubiquitous scenario-simple reflection off an optical *** topology is not without benefit,but it must not be assumed.
Now object detection based on deep learning tries different *** uses fewer data training networks to achieve the effect of large dataset ***,the existing methods usually do not achieve the balance between network para...
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Now object detection based on deep learning tries different *** uses fewer data training networks to achieve the effect of large dataset ***,the existing methods usually do not achieve the balance between network parameters and training *** makes the information provided by a small amount of picture data insufficient to optimize model parameters,resulting in unsatisfactory detection *** improve the accuracy of few shot object detection,this paper proposes a network based on the transformer and high-resolution feature extraction(THR).High-resolution feature extractionmaintains the resolution representation of the *** and spatial attention are used to make the network focus on features that are more useful to the *** addition,the recently popular transformer is used to fuse the features of the existing *** compensates for the previous network failure by making full use of existing object *** on the Pascal VOC and MS-COCO datasets prove that the THR network has achieved better results than previous mainstream few shot object detection.
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