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检索条件"机构=School of Engineering in Computing and Informatics"
4388 条 记 录,以下是81-90 订阅
排序:
Modeling Hybrid Feature-Based Phishing Websites Detection Using Machine Learning Techniques
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Annals of Data Science 2024年 第1期11卷 217-242页
作者: Das Guptta, Sumitra Shahriar, Khandaker Tayef Alqahtani, Hamed Alsalman, Dheyaaldin Sarker, Iqbal H. Department of Computer Science and Engineering Chittagong University of Engineering & ampTechnology Chittagong4349 Bangladesh Unit of Cybersecurity Department of Computer Science Center of Artificial Intelligence King Khalid University Abha Saudi Arabia School of Engineering Computing and Informatics Dar Al-Hekma University Jeddah Saudi Arabia
In this paper, we mainly present a machine learning based approach to detect real-time phishing websites by taking into account URL and hyperlink based hybrid features to achieve high accuracy without relying on any t... 详细信息
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Efficient Power Control for UAV Based on Trajectory and Game Theory
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Computers, Materials & Continua 2023年 第3期74卷 5589-5606页
作者: Fadhil Mukhlif Ashraf Osman Ibrahim Norafida Ithnin Roobaea Alroobaea Majed Alsafyani Information Assurance and Security Research Group(IASRG) School of ComputingFaculty of EngineeringUniversiti Teknologi MalaysiaJohorMalaysia Faculty of Computing and Informatics University Malaysia SabahKota KinabaluMalaysia Department of Computer Science College of Computers and Information TechnologyTaif UniversityTaifSaudi Arabia
Due to the fact that network space is becoming more limited,the implementation of ultra-dense networks(UDNs)has the potential to enhance not only network coverage but also network *** Aerial Vehicle(UAV)communications... 详细信息
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Roll for Robot: A Tabletop Role-Playing Game for Designing Socially Assistive Robots for Depression Management  16th
Roll for Robot: A Tabletop Role-Playing Game for Designing ...
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16th International Conference on Social Robotics, ICSR + AI 2024
作者: Collins, Sawyer Henkel, Kenna Baugus Henkel, Zachary Śabanović, Selma Luddy School of Informatics Computing and Engineering Indiana University Bloomington BloomingtonIN United States College of Computer Science and Engineering Mississippi State University Mississippi State StarkvilleMS United States
Imagining and creating a future with a robot tailored to an individual’s needs and wants provides a unique challenge to both designers and perspective users. Using both an existing base zoomorphic robot, TherabotTM i... 详细信息
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Skeptical Yet Curious: Attitudes Towards Conversational Assistants for Supporting Social Engagement among Older Adults Living Alone
Skeptical Yet Curious: Attitudes Towards Conversational Assi...
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2025 CHI Conference on Human Factors in computing Systems, CHI EA 2025
作者: Joshi, Kasturi Rahul Ulabhaje, Apurva Aniruddha Nataraj, Rachana Martin-Hammond, Aqueasha Luddy School of Informatics Computing and Engineering-Indianapolis Indiana University - Indianapolis Indianapolis IN United States Indiana University - Indianapolis Indianapolis IN United States Department of Human-Centered Computing Indiana University - Indianapolis Indianapolis IN United States Luddy School of Informatics Computing and Engineering Indiana University - Indianapolis Indianapolis IN United States
As people age, forming and maintaining social connections can become increasingly complex, especially for those living alone. Conversational assistants (CAs) show promise for supporting older adults’ socio-emotional ... 详细信息
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ReDiSto: A Resource-Efficient and Accurate Divider Circuit for Stochastic computing  30
ReDiSto: A Resource-Efficient and Accurate Divider Circuit f...
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30th IEEE International Conference on Electronics, Circuits and Systems, ICECS 2023
作者: Aftab, Mahnoor Pasha, Muhammad Adeel Department of Electrical Engineering Lahore54792 Pakistan Indiana University Luddy School of Informatics Computing and Engineering BloomingtonIN47405-7000 United States
Stochastic computing (SC) expresses a digital bit-stream as digitized probability enabling resource-efficient designs in terms of area and power. SC has potential applications in numerous compute-intensive fields incl... 详细信息
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Battling Disinformation Intermediaries: An Analysis of Information Policies  29
Battling Disinformation Intermediaries: An Analysis of Infor...
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29th Annual Americas Conference on Information Systems: Diving into Uncharted Waters, AMCIS 2023
作者: Zhu, Xiaohua Awa Yang, Shengnan School of Information Sciences University of Tennessee Knoxville United States Luddy School of Informatics Computing and Engineering Indiana University Bloomington United States
Despite the increasing scholarly attention to disinformation, there is a lack of research on policies of disinformation, which has extended beyond social media to cover other aspects of disinformation distribution. Th... 详细信息
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Deep Learning-Based Malaysian Sign Language (MSL) Recognition: Exploring the Impact of Color Spaces  14
Deep Learning-Based Malaysian Sign Language (MSL) Recognitio...
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14th International Conference on Computer and Knowledge engineering, ICCKE 2024
作者: Moung, Ervin Gubin Suwek, Precilla Fiona Sufian, Maisarah Mohd Liaw, Valentino Farzamnia, Ali Khong, Wei Leong Faculty of Computing and Informatics University Malaysia Sabah Kota Kinabalu Sabah Malaysia School of Computing and Engineering University of Huddersfield West YorkshireHD1 3DH United Kingdom School of Engineering Monash University Malaysia Bandar Sunway Selangor Malaysia
Sign language is one form of communication for this group of people to communicate with each other. Not only for people with hearing problems but sign language is also useful for people who are mute or have problem sp... 详细信息
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Dogs or Not Dogs? Examining ACI Authors' Reporting on Animal Participants' Willingness to Engage in Research: A Spotlight on Mediated and Contingent Consent  23
Dogs or Not Dogs? Examining ACI Authors' Reporting on Animal...
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Proceedings of the Tenth International Conference on Animal-Computer Interaction
作者: Eli B. McGraw Cristina Bosco Lisa Brey Christena Nippert-Eng Department of Informatics Luddy School of Informatics Computing and Engineering and the Cognitive Science Program Indiana University USA Department of Informatics Luddy School of Informatics Computing and Engineering Indiana University USA
How do Animal-Computer Interaction (ACI) researchers working with live animal participants assess the animals’ willingness to participate in their research? In this paper we present the results of a systematic litera... 详细信息
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Non-IT Program Students Learn Basic Web Language;The Preliminary Study of Affective and Cognitive Response on IVML Prototype  17th
Non-IT Program Students Learn Basic Web Language;The Prelimi...
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17th International Conference on Information Technology and Applications, ICITA 2023
作者: Naim, Nur Faraha Mohd Ibrahim, Ag. Asri Ag. Baharum, Aslina Moung, Ervin Gubin Salimun, Carolyn Multimedia Technology Programme Faculty of Computing and Informatics Universiti Malaysia Sabah Kampus Antarabangsa Labuan Federal Territory of Labuan Malaysia Software Engineering Programme Faculty of Computing and Informatics Universiti Malaysia Sabah Kota Kinabalu Sabah Malaysia User Experience Research Group Faculty of Computing and Informatics Universiti Malaysia Sabah Kota Kinabalu Sabah Malaysia School of Engineering and Technology Sunway University Selangor Petaling Jaya Malaysia
This paper examines the response of affective and cognitive processes under human–computer interaction (HCI) toward interactive video mobile learning known as the IVML prototype. The idea is to determine the potentia... 详细信息
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Analysis of the Gamification Aspects of Digital Educational Tools Using Gamification Classification  32
Analysis of the Gamification Aspects of Digital Educational ...
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32nd International Conference on Software, Telecommunications and Computer Networks, SoftCOM 2024
作者: Bozic, Ana Vrcelj Hoic-Bozic, Natasa Dlab, Martina Holenko Stancin, Kristian Jagust, Tomislav Civil Engineering Technical School in Rijeka Rijeka Croatia University of Rijeka Faculty of Informatics and Digital Technologies Rijeka Croatia University of Zagreb Faculty of Electrical Engineering and Computing Zagreb Croatia
Nowadays, gamification is increasingly being used in education to increase student motivation. The reason for this is that it is easier to design and implement in the classroom than game-based learning (GBL). Instead ... 详细信息
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