One of the major issues that affect the performance of mobile ad hoc networks (MANET) is routing. Recently, position-based routing for MANET is found to be a very promising routing strategy for inter-vehicular communi...
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In a mobile ad hoc network (MANET), packet broadcast is common and frequently used to disseminate information. Broadcast consume large amount of bandwidth resource, which is scarce in MANET environment. The problem is...
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During the past few years, wireless local area networks (WLANs) have become extremely popular. The IEEE 802.11 protocol is the dominating standard for WLANs employing the distributed coordination function (DCF) as its...
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During the past few years, wireless local area networks (WLANs) have become extremely popular. The IEEE 802.11 protocol is the dominating standard for WLANs employing the distributed coordination function (DCF) as its essential medium access control (MAC) mechanism. This paper presents a simple and accurate analysis using Markov chain modelling to compute IEEE 802.11 DCF performance, in the absence of hidden stations and transmission errors. This mathematical analysis calculates in addition to the throughput efficiency, the average packet delay and the packet drop probability for both the basic access and RTS/CTS medium access schemes. The derived analysis, which takes into account packet retry limits, is validated by comparison with OPNET simulation results. The mathematical model is used to study the effectiveness of the RTS/CTS scheme at high data rates and the performance improvements of transmitting a burst of packets after winning the contention for medium access. Packet bursting considerably increases both throughput and packet delay performance but lowers the short-term fairness on medium access.
The Hausdorff distance (HD) between planar sets of points is known to be an effective measure for determining the degree of resemblance between binary images. In this paper, we analyze the conventional HD measure and ...
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For two-player games of perfect information such as Chess, we introduce "uniqueness" properties to describe game positions in which a winning strategy (should one exist) is forced to be unique. Depending on ...
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In this paper we separate many-one reducibility from truth-table reducibility for distributional problems in DistNP under the hypothesis that P ≠ NP. As a first example we consider the 3-Satisfiability problem (3SAT)...
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The prime aim of the workshop was to provide a forum to consider the global dimensions of a Software Engineering profession and determine the relevance and usefulness of an initiative concerning the harmonization of p...
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The use of multivariate information visualization techniques is intrinsically difficult because the multidimensional nature of data cannot be effectively presented and understood on real-world displays, which have lim...
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