In recent years, the development of systems for processing and analyzing large amounts of data (so-called Big Data) has become an important sub-discipline of softwareengineering. However, to date there exits no compr...
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ISBN:
(纸本)9781538673843
In recent years, the development of systems for processing and analyzing large amounts of data (so-called Big Data) has become an important sub-discipline of softwareengineering. However, to date there exits no comprehensive summary of the specific idiosyncrasies and challenges that the development of Big Data systems imposes on software engineers. With this paper, we aim to provide a first step towards filling this gap based on our collective experience from industry and academic projects as well as from consulting and initial literature reviews. The main contribution of our work is a concise summary of 26 challenges in engineering Big Data systems, collected and consolidated by means of a systematic identification process. The aim is to make practitioners more aware of common challenges and to offer researchers a solid baseline for identifying novel softwareengineering research directions.
Loss of key personnel has always been a risk for research software projects. Key members of the team may have to step away due to illness or burnout, to care for a family member, from a loss of financial support, or b...
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Background: Despite major advances in artificial intelligence (AI) research for healthcare, the deployment and adoption of AI technologies remain limited in clinical practice. In recent years, concerns have been raise...
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The EU-project SAFFI targets food for EU's 15 million and China's 45 million children under the age of three. It aims at developing an integrated approach to enhance the identification, assessment, detection a...
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In the past decades many density-functional theory methods and codes adopting periodic boundary conditions have been developed and are now extensively used in condensed matter physics and materials science research. O...
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A key component to enhancing reproducibility in the molecular simulation community is reducing ambiguity in the parameterization of molecular models. Ambiguity in molecular models often stems from the dissemination of...
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The First International Conference in systems and Network Medicine gathered together 200 global thought leaders, scientists, clinicians, academicians, industry and government experts, medical and graduate students, po...
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Imparting real world experiences in a software verification and validation (SV&V) course is often a challenge due to the lack of effective active learning tools. This pedagogical requirement is important because g...
This paper presents Racer, a car-racing simulator where the human player races a car against three game-controlled cars in a three-dimensional environment. The game incorporates artificial intelligence (AI) techniques...
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ISBN:
(纸本)9781509038473
This paper presents Racer, a car-racing simulator where the human player races a car against three game-controlled cars in a three-dimensional environment. The game incorporates artificial intelligence (AI) techniques, and the objective of AI in video games is not to defeat the human player, but to provide the player with a challenging and enjoyable experience. The game is a software simulation that incorporates considerations of human driving behavior. The paper provides a brief history of AI techniques in games, presents the use of AI techniques in contemporary video games, and discusses the contemporary video game AI techniques that were implemented in the development of Racer.
The goal of the 2016 Capstone Design Conference held in Columbus, OH was to build upon the success of previous conferences (2007 and 2010 in Boulder, CO, 2012 in Champaign, IL, and 2014 in Columbus, OH) and expand the...
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