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检索条件"机构=State Key Lab of Virtual Reality Technology and System"
344 条 记 录,以下是301-310 订阅
排序:
Real-time cutting method for soft-tissue based on TLED algorithm
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Beijing Gongye Daxue Xuebao/Journal of Beijing University of technology 2010年 第SUPPL. 1期36卷 144-149页
作者: Hao, Ai-Min Wang, He-Xiang State Key Laboratory of Virtual Reality Technology and System Beihang University Beijing 100191 China
Surgery simulation system can provide a safe virtual training environment. Cutting of soft tissue plays a very important role in the system. During the operation, the soft tissue exhibits nonlinear property and topolo... 详细信息
来源: 评论
A survey on virtual reality
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Science in China(Series F) 2009年 第3期52卷 348-400页
作者: ZHAO QinPing State Key Laboratory of Virtual Reality Technology and System Beihang University Beijing 100083 China
virtual reality (VR) is a scientific method and technology created during the exploration of the nature by human beings to understand, simulate, and better adapt and use the nature. Based on the analysis on the whol... 详细信息
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Haptic-visual interaction training system for refueling aircraft
Haptic-visual interaction training system for refueling airc...
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2009 2nd International Conference on Biomedical Engineering and Informatics, BMEI 2009
作者: Liu, Guanyang Zhou, Wanlin Muli, Liu Wang, Ju State Key Lab of Virtual Reality Technology and System Beihang University Beijing China
The goal of this paper is to develop haptic-visual interaction training system for aircraft fuel supply simulation. Operators can use this system to simulate refueling aircraft in virtual environment with tactile and ... 详细信息
来源: 评论
NURBS curve blending using extension
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Journal of Zhejiang University-Science A(Applied Physics & Engineering) 2009年 第4期10卷 570-576页
作者: Yong-jin LIU Rong-qi QIU Xiao-hui LIANG Tsinghua National Lab for Information Science and Technology Tsinghua University Beijing 100084 China State Key Lab of Virtual Reality Technology and Systems Beihang University Beijing 100191 China
Curve and surface blending is an important operation in CAD systems, in which a non-uniform rational B-spline (NURBS) has been used as the de facto standard. In local comer blending, two curves intersecting at that ... 详细信息
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A neural-network based technology of data distribution management in distributed virtual environment
A neural-network based technology of data distribution manag...
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2009 International Conference on Computational Intelligence and Software Engineering, CiSE 2009
作者: Zhang, Jiong Lei, Xiaoyong Dai, Shuling Chen, Na State Key Lab. of Virtual Reality Technology and System BeiHang University Beijing 100191 China
In Distributed virtual Environment many methods of Data Distribution Management (DDM) are presented to efficiently improve network traffic situation and save system resources? these technologies are based on virtual e... 详细信息
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Quick reconstruction of cameras and quasi-dense geometry from unordered photos
Quick reconstruction of cameras and quasi-dense geometry fro...
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2009 WRI World Congress on Computer Science and Information Engineering, CSIE 2009
作者: Shuang, He Yue, Qi Fei, Hou State Key Lab of Virtual Reality Technology and Systems Beihang University China
This paper presents a novel approach to quick reconstruction of cameras and quasi-dense geometry from unordered photos of a scene. With three reconstruction goals: reliable camera postures, high-density scene geometry... 详细信息
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The frame synchronization method on parallel rendering system
The frame synchronization method on parallel rendering syste...
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MIPPR 2009 - Medical Imaging, Parallel Processing of Images, and Optimization Techniques: 6th International Symposium on Multispectral Image Processing and Pattern Recognition
作者: He, Bing Wang, Bo State Key Laboratory of Virtual Reality Technology and System Beijing University of Aeronautics and Astronautics Beijing 100191 China
Parallel rendering based on a cluster is an effective method to improve the performance and resolution of graphics system, while frame synchronization is the core issue during parallel rendering. This paper puts forwa... 详细信息
来源: 评论
TACS: A transparent application bandwidth management system
TACS: A transparent application bandwidth management system
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IEEE 9th International Conference on Computer and Information technology, CIT 2009
作者: Chen, Xianqin Long, Xiang Gao, Xiaopeng Ma, Junjie State Key Lab. of Virtual Reality Technology and System School of Computer Science and Technology Beijing University of Aeronautics and Astronautics Beijing 100191 China
With the rapid advance of computer and network technology, more and more applications are deployed in the customer-side network. These applications require different quality of service (QoS), but have to share a few b... 详细信息
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Accelerate cache simulation with generic GPU
Accelerate cache simulation with generic GPU
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IEEE 9th International Conference on Computer and Information technology, CIT 2009
作者: Han, Wan Xiaopeng, Gao Zhiqiang, Wang State Key Laboratory of Virtual Reality Technology and System School of Computer Science and Engineering Beihang University Beijing China
Trace-driven cache simulation is the most widely used method to evaluate different cache structures. Several techniques have been proposed to reduce the simulation time of sequential trace-driven simulation. An obviou... 详细信息
来源: 评论
A novel simplification algorithm based on MLS and splats for point models  09
A novel simplification algorithm based on MLS and splats for...
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CGI 2009 - Computer Graphics International 2009
作者: He, Zhiying Liang, Xiaohui State Key Lab. of Virtual Reality Technology and Systems Beihang University Beijing 100191 China
The simplification of point models is important in point-based processing technology because of the increasing of data complexity. Many researches focus on getting the subset from the initial point set, which can not ... 详细信息
来源: 评论