In recent years,deep learning techniques have been used to estimate gaze-a significant task in computer vision and human-computer *** studies have made significant achievements in predicting 2D or 3D gazes from monocu...
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In recent years,deep learning techniques have been used to estimate gaze-a significant task in computer vision and human-computer *** studies have made significant achievements in predicting 2D or 3D gazes from monocular face *** study presents a deep neural network for 2D gaze estimation on mobile *** achieves state-of-the-art 2D gaze point regression error,while significantly improving gaze classification error on quadrant divisions of the *** this end,an efficient attention-based module that correlates and fuses the left and right eye contextual features is first proposed to improve gaze point regression ***,through a unified perspective for gaze estimation,metric learning for gaze classification on quadrant divisions is incorporated as additional ***,both gaze point regression and quadrant classification perfor-mances are *** experiments demonstrate that the proposed method outperforms existing gaze-estima-tion methods on the GazeCapture and MPIIFaceGaze datasets.
As one of the key operations in Wireless Sensor Networks(WSNs), the energy-efficient data collection schemes have been actively explored in the literature. However, the transform basis for sparsifing the sensed data i...
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As one of the key operations in Wireless Sensor Networks(WSNs), the energy-efficient data collection schemes have been actively explored in the literature. However, the transform basis for sparsifing the sensed data is usually chosen empirically, and the transformed results are not always the sparsest. In this paper, we propose a Data Collection scheme based on Denoising Autoencoder(DCDA) to solve the above problem. In the data training phase, a Denoising AutoEncoder(DAE) is trained to compute the data measurement matrix and the data reconstruction matrix using the historical sensed data. Then, in the data collection phase, the sensed data of whole network are collected along a data collection tree. The data measurement matrix is utilized to compress the sensed data in each sensor node, and the data reconstruction matrix is utilized to reconstruct the original data in the ***, the data communication performance and data reconstruction performance of the proposed scheme are evaluated and compared with those of existing schemes using real-world sensed data. The experimental results show that compared to its counterparts, the proposed scheme results in a higher data compression rate, lower energy consumption, more accurate data reconstruction, and faster data reconstruction speed.
Wrinkles make cloth simulation results more realistic. However, generating wrinkles with physically based methods usually requires a computationally expensive simulation, while geometric methods such as deforming the ...
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In-vivo measurement of force signals between surgical tool and human tissues is an important research topic in high-fidelity surgical simulations. In this paper, we introduce a portable device for real-time in-vivo me...
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Reflectance properties of real-world opaque materials can be represented by bidirectional reflectance distribution function (BRDF). Non-parametric BRDF becomes the main aspect nowadays because of its verisimilitude an...
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Geometry mesh introduces user control into tex- ture synthesis and editing, and brings more variations in the synthesized results. But still two problems related remain in need of better solutions. One problem is gene...
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Geometry mesh introduces user control into tex- ture synthesis and editing, and brings more variations in the synthesized results. But still two problems related remain in need of better solutions. One problem is generating the meshes with desired size and pattern efficiently from easier user inputs. The other problem is improving the quality of synthesized results with mesh information. We present a new two-step texture design and synthesis method that addresses these two problems. Besides example texture, a small piece of mesh sketch drawn by hand or detected from example texture is input to our algorithm. And then a mesh synthesis method of geometry space is provided to avoid optimizations cell by cell. Distance and orientation features are introduced to im- prove the quality of mesh rasterization. Results show that with our method, users can design and synthesize textures from mesh sketches easily and interactively.
Background In this study,we propose a novel 3D scene graph prediction approach for scene understanding from point *** It can automatically organize the entities of a scene in a graph,where objects are nodes and their ...
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Background In this study,we propose a novel 3D scene graph prediction approach for scene understanding from point *** It can automatically organize the entities of a scene in a graph,where objects are nodes and their relationships are modeled as *** specifically,we employ the DGCNN to capture the features of objects and their relationships in the scene.A Graph Attention Network(GAT)is introduced to exploit latent features obtained from the initial estimation to further refine the object arrangement in the graph structure.A one loss function modified from cross entropy with a variable weight is proposed to solve the multi-category problem in the prediction of object and *** Experiments reveal that the proposed approach performs favorably against the state-of-the-art methods in terms of predicate classification and relationship prediction and achieves comparable performance on object classification *** The 3D scene graph prediction approach can form an abstract description of the scene space from point clouds.
Unmanned aerial systems (UASs), especially the cluster of UAS, are highly focused and widely used in various domains. The application of small and inexpensive UAS with a large-scale group to perform complex tasks has ...
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Unmanned aerial systems (UASs), especially the cluster of UAS, are highly focused and widely used in various domains. The application of small and inexpensive UAS with a large-scale group to perform complex tasks has become a mainstream trend. Thus, collaborative task assignment of UAS
Image/video stitching is a technology for solving the field of view(FOV)limitation of images/*** stitches multiple overlapping images/videos to generate a wide-FOV image/video,and has been used in various fields such ...
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Image/video stitching is a technology for solving the field of view(FOV)limitation of images/*** stitches multiple overlapping images/videos to generate a wide-FOV image/video,and has been used in various fields such as sports broadcasting,video surveillance,street view,and *** survey reviews image/video stitching algorithms,with a particular focus on those developed in recent *** stitching first calculates the corresponding relationships between multiple overlapping images,deforms and aligns the matched images,and then blends the aligned images to generate a wide-FOV image.A seamless method is always adopted to eliminate such potential flaws as ghosting and blurring caused by parallax or objects moving across the overlapping *** stitching is the further extension of image *** usually stitches selected frames of original videos to generate a stitching template by performing image stitching algorithms,and the subsequent frames can then be stitched according to the *** stitching is more complicated with moving objects or violent camera movement,because these factors introduce jitter,shakiness,ghosting,and *** detection technique is usually combined into stitching to eliminate ghosting and blurring,while video stabilization algorithms are adopted to solve the jitter and *** paper further discusses panoramic stitching as a special-extension of image/video *** stitching is currently the most widely used application in *** survey reviews the latest image/video stitching methods,and introduces the fundamental principles/advantages/weaknesses of image/video stitching ***/video stitching faces long-term challenges such as wide baseline,large parallax,and low-texture problem in the overlapping *** technologies may present new opportunities to address these issues,such as deep learning-based semantic correspondence,and 3D image ***,
This paper develops a multi-view stereo approach to reconstruct the shape of a 3D object from a set of Internet photos. The stereo matching technique adopts region growing approach, starting from a set of sparse 3D po...
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