Based on the newly appeared image editing and image processing techniques, a novel interactive, computer-assisted system is proposed for facial synthesis. This paper presents the architecture of this facial synthesis ...
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ISBN:
(纸本)3540334238
Based on the newly appeared image editing and image processing techniques, a novel interactive, computer-assisted system is proposed for facial synthesis. This paper presents the architecture of this facial synthesis system and gives a detailed description of the four key modules. The techniques used in these modules are also particularized. First, graph cut algorithm is used to automatically select region. Then gradient domain fusion is used to get better result. Finally, k-means method is used to improve efficiency. The experimental results show that our experimental facial synthesis system can produce visually good synthesized face images.
This paper presents a novel object-space line drawing algorithm that can depict shape with view dependent feature lines in real-time. Strongly inspired by the Laplacian-of-Gaussian (LoG) edge detector in image process...
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In this paper, we propose a new scheme for marker-driven free form global mesh deformation without manually establishing a skeleton orfreeform deformation domain beforehand. It allows a user to deform a given mesh int...
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This paper studies the problem of semi-supervised learning from the vector field perspective. Many of the existing work use the graph Laplacian to ensure the smoothness of the prediction function on the data manifold....
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ISBN:
(纸本)9781618395993
This paper studies the problem of semi-supervised learning from the vector field perspective. Many of the existing work use the graph Laplacian to ensure the smoothness of the prediction function on the data manifold. However, beyond smoothness, it is suggested by recent theoretical work that we should ensure second order smoothness for achieving faster rates of convergence for semisupervised regression problems. To achieve this goal, we show that the second order smoothness measures the linearity of the function, and the gradient field of a linear function has to be a parallel vector field. Consequently, we propose to find a function which minimizes the empirical error, and simultaneously requires its gradient field to be as parallel as possible. We give a continuous objective function on the manifold and discuss how to discretize it by using random points. The discretized optimization problem turns out to be a sparse linear system which can be solved very efficiently. The experimental results have demonstrated the effectiveness of our proposed approach.
Great efforts have been devoted to seamless quadrangulation of triangular mesh for its practical application in constructing surface patches. This type of algorithm sets up a parameterization on the triangular mesh an...
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Interactive generation of falling motions for virtual character with realistic responses to unexpected push, hit or collision with the environment is interesting work to many applications, such as computer games, film...
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In multimedia applications, dimension reduction is essential to the effectiveness and efficiency of an algorithm due to the curse of dimensionality. Recently, its adaptive variants have received considerable attention...
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Reconciling scene realism with interactivity has emerged as one of the most important areas in making virtual reality feasible for large-scale cad data sets consisting of several millions of primitives. Level of detai...
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Gaussian Mixture Model (GMM) is one of the most popular data clustering methods which can be viewed as a linear combination of different Gaussian components. In GMM, each cluster obeys Gaussian distribution and the ta...
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Segmentation is a fundamental issue in point cloud geometry process. It has encountered two difficulties. From one side, those efficient mesh based segmentation algorithms could not be applied to cloud, as point cloud...
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