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检索条件"机构=State Key Laboratory of VR Technology and Systems"
168 条 记 录,以下是61-70 订阅
排序:
GazeRing: Enhancing Hand-Eye Coordination with Pressure Ring in Augmented Reality
GazeRing: Enhancing Hand-Eye Coordination with Pressure Ring...
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International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Zhimin Wang Jingyi Sun Mingwei Hu Maohang Rao Weitao Song Feng Lu State Key Laboratory of VR Technology and Systems School of CSE Beihang University Beijing China School of Optics and Photonics Beijing Institute of Technology Beijing China
Hand-eye coordination techniques find widespread utility in augmented reality and virtual reality headsets, as they retain the speed and intuitiveness of eye gaze while leveraging the precision of hand gestures. Howev... 详细信息
来源: 评论
"dongba Script Character Construction Space": vr science-based interactive experience of pictographs in intangible cultural heritage  23
"dongba Script Character Construction Space": VR science-bas...
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2023 SIGGRAPH Asia 2023 XR, SA 2023
作者: Lu, Yulu Dai, Wensi Yan, Shuo School of New Media Art and Design Beihang University Beijing China State Key Laboratory of Virtual Reality Technology and Systems Beihang University China
The "Dongba Script Character Construction Space"is an interactive science vr experience based on the Dongba script of the Naxi people in Yunnan Province, China, which provides an immersive virtual reality ex... 详细信息
来源: 评论
Transitioning360: Content-aware NFoV Virtual Camera Paths for 360° Video Playback  19
Transitioning360: Content-aware NFoV Virtual Camera Paths fo...
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19th IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2020
作者: Wang, Miao Li, Yi-Jun Zhang, Wen-Xuan Richardt, Christian Hu, Shi-Min Beihang University State Key Laboratory of Virtual Reality Technology and Systems China University of Bath United Kingdom Tsinghua University BNRist Beijing China
Despite the increasing number of head-mounted displays, many 360° vr videos are still being viewed by users on existing 2D displays. To this end, a subset of the 360° video content is often shown inside a ma... 详细信息
来源: 评论
Efficient Metaballs-Based Collision Detection for vr Neurosurgery Simulation on GPU  33rd
Efficient Metaballs-Based Collision Detection for VR Neurosu...
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33rd International Conference on Computer Animation and Social Agents, CASA 2020
作者: Shen, Yang Feng, Huiwei Su, Jian Pan, Junjun National Engineering Laboratory for Cyberlearning and Intelligent Technology Beijing Normal University Beijing China State Key Laboratory of Virtual Reality Technology and Systems Beihang University Beijing China Peng Cheng Lab Shenzhen China
This paper presents a novel hybrid model comprising both surface mesh and the metaballs which occupy organs’ interior for the soft tissue modeling. Through the utility of metaballs, we are capable of simplifying the ... 详细信息
来源: 评论
GazeOnce: Real-Time Multi-Person Gaze Estimation
arXiv
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arXiv 2022年
作者: Zhang, Mingfang Liu, Yunfei Lu, Feng Peng Cheng Laboratory China The University of Tokyo Japan State Key Lab. of VR Technology and Systems School of CSE Beihang University China
Appearance-based gaze estimation aims to predict the 3D eye gaze direction from a single image. While recent deep learning-based approaches have demonstrated excellent performance, they usually assume one calibrated f... 详细信息
来源: 评论
An integrated enhancement solution for 24-hour colorful imaging
arXiv
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arXiv 2020年
作者: Lv, Feifan Zheng, Yinqiang Li, Yicheng Lu, Feng State Key Laboratory of VR Technology and Systems School of CSE Beihang University Beijing China National Institute of Informatics Tokyo Japan Peng Cheng Laboratory Shenzhen China
The current industry practice for 24-hour outdoor imaging is to use a silicon camera supplemented with near-infrared (NIR) illumination. This will result in color images with poor contrast at daytime and absence of ch... 详细信息
来源: 评论
Whole-Body Interaction and Representative Applications in Virtual Reality  24th
Whole-Body Interaction and Representative Applications in Vi...
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24th International Conference on Human-Computer Interaction, HCI International, HCII 2022
作者: Lou, Xiaolong Li, Xinyi Zheng, Yuhaozhe Shi, Yan School of Humanity Art and Digital Media Hangzhou Dianzi University Hangzhou China State Key Laboratory of Virtual Reality Technology and Systems Beihang University Beijing China
A sufficiently qualified virtual reality (vr) application should be an immersive environment where all natural actions and behaviors, e.g., head expressive motions, torso postures, limb gestures and body signs, should... 详细信息
来源: 评论
Learning From Synthetic Photorealistic Raindrop for Single Image Raindrop Removal
Learning From Synthetic Photorealistic Raindrop for Single I...
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International Conference on Computer Vision Workshops (ICCV Workshops)
作者: Zhixiang Hao Shaodi You Yu Li Kunming Li Feng Lu State Key Laboratory of VR Technology and Systems Beihang University Beijing China Data61-CSIRO Tencent Australian National University Peng Cheng Laboratory Shenzhen China
Raindrops adhered to camera lens or windshield are inevitable in rainy scenes and can become an issue for many computer vision systems such as autonomous driving. Because raindrop appearance is affected by too many pa... 详细信息
来源: 评论
What i see is what you see: Joint attention learning for first and third person video co-analysis
arXiv
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arXiv 2019年
作者: Yu, Huangyue Cai, Minjie Liu, Yunfei Lu, Feng State Key Laboratory of VR Technology and Systems School of Computer Science and Engineering Beihang University Beijing China Hunan University Hunan China Peng Cheng Laboratory Shenzhen China
In recent years, more and more videos are captured from the firstperson viewpoint by wearable cameras. Such first-person video provides additional information besides the traditional third-person video, and thus has a... 详细信息
来源: 评论
Computer vision based geometric calibration in curved multi-projector displays
Computer vision based geometric calibration in curved multi-...
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International Conference on Computer Science and Information technology (CSIT)
作者: Yi Sun Shuling Dai Cheng Ren Na Chen State Key Laboratory of VR Technology and System Beihang University Beijing China Virtual Environments Laboratory Northeastern University Boston USA
In a multi-projector display system, geometric calibration is usually time-consuming and tedious. In this paper, we propose a multi-projector tiled display method with geometry parameters estimation. The method is use... 详细信息
来源: 评论