This paper presents an innovative approach to integrating ML-Agents into a microgame-based kart racing environment, showcasing the potential for enhancing gameplay experiences through AI-driven opponents. Kart Unity G...
This paper presents an innovative approach to integrating ML-Agents into a microgame-based kart racing environment, showcasing the potential for enhancing gameplay experiences through AI-driven opponents. Kart Unity Game is a racing game that uses small motorized vehicles but still uses the concept of racing in the real world. One of the racing game development platforms is Unity. Unity has developed a platform, Unity Karting Microgame, which users can modify. Unity Karting Microgame applies self-driving to ML-Agents trained and designed to drive their karts with suitable sensors and actuators. The method used to develop the game is to modify the racetrack and modify ML-Agents to make the game more exciting and fun. As a result of this study, successful implementation of ML-Agents in a microgame-based kart racing environment. The study highlights the potential of using Unity ML-Agents to create AI-driven opponents that enrich gameplay experiences. Games can run well and seem varied. ML-Agents can also control their karts on their lanes. Thus, kart racing games can be implemented.
Along with technological improvements, online shopping is currently developing quickly. Online shops started by selling electronics, clothing, food, and home appliances and continue to evolve, selling various things. ...
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In this paper, machine learning-based techniques are used to solve and analyze the modulation format recognition problem. The combination of intelligent software and high-performance hardware provides a large scope fo...
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This paper describes the design and implementation of the Ludo game on Microsoft Hololens to create a mixed reality-based application with Hololens technology connected to many services. The Ludo game is made for two ...
This paper describes the design and implementation of the Ludo game on Microsoft Hololens to create a mixed reality-based application with Hololens technology connected to many services. The Ludo game is made for two players, with player one playing on Hololens and player two sending and receiving player one's data via the console. The Ludo game with Hololens is one of the results of the development of Hololens technology and the RabbitMQ Messaging Server. The Ludo game is made on Visual Studio software using UrhoSharp Framework and RabbitMQ Messaging Server service with the AMQP protocol. As application frameworks, Hololens and UrhoSharp function as devices for visualization and running games. At the same time, the RabbitMQ Messaging Server and AMQP protocol serve as services that connect two players from the Hololens and console by sending the data needed by the application. The test results show that Hololens is running successfully and communicating with other console players. Thus, the results obtained are the purpose of this paper, which is to create a mixed reality-based application with Hololens technology connected to many services.
Border and Inland areas are often faced with communication problems due to limited infrastructure and extreme geographical conditions. This research has produced three APRS-based communication system devices in border...
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ISBN:
(数字)9798331542016
ISBN:
(纸本)9798331542023
Border and Inland areas are often faced with communication problems due to limited infrastructure and extreme geographical conditions. This research has produced three APRS-based communication system devices in border and inland areas that can be used to report emergency positions, namely Tracker, Digipeater, and Internet Gateway (IGate). Two APRS testing scenarios were conducted, namely sending beacons from Tracker and Ground Station, and sending beacons from Tracker, Digipeater, and Ground Station. The first scenario test results recorded a maximum distance of 2.36 kilometers (straight line) for sending and receiving information. Meanwhile, the second scenario test results can send and receive information with a maximum distance of 4.21 kilometers (straight line). This result confirms that the range of sending information signals using the digipeater device can expand the range of receiving information up to two times. Based on these results, the second scenario between Tracker, Digipeater, and Ground Station is more effectively used to increase communication coverage in border and inland areas.
Management of patient data at the Technical Implementation Unit of the Community Health Center (UPT. Puskesmas) of Rhee Sumbawa District has not been fully computerized. The need for the development of an Information ...
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This study examines the mapping of research data on digital technology in the field of health education using bibliometric analysis method. Data was collected by identifying keywords in the Scopus database and sorting...
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In this study, we built an Electronic Nose to detect pineapple ripeness. We designed a prototype E-Nose using a wooden crate. Inside the box, we built the E-Nose using 9 MQ sensor circuits connected to the Arduino Mic...
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In this study, we built an Electronic Nose to detect pineapple ripeness. We designed a prototype E-Nose using a wooden crate. Inside the box, we built the E-Nose using 9 MQ sensor circuits connected to the Arduino Microcontroller. In the crate, we put an object, namely a pineapple with three levels of ripeness (ripe, half ripe, and unripe), each weighing 1kg placed in three different positions (5cm, 20cm, and 35cm) from the position of the sensor array (E-nose). We converted the signal output results into ppm units. We compared the value of each fruit signal based on the level of ripeness and distance using E-Nose. We used several signal processing methods (wavelets) for signal processing. Then, we improved the signal generated using wavelet. The wavelet methods used are Moving Average, Fast Fourier Transform (FFT), and Discrete Wavelet Transform (DWT). The contribution of this research is to see the influence of the signal valuegenerated from the sensor (MQ Sensor) to the position (distance) of the object (fruit) and its influence on the level of maturity (fruit). Then signalgenerated from the sensor we make improvements with the mva, fft, and dwt methods.
Safety and comfort are things that everyone wants to get on a trip. Every tourist who wants a vacation to one of the tourist destinations will prioritize these two things. Leisure in travel is influenced by the availa...
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Puri Wira Mahkota Ltd is a distributor company in the automotive parts industry. Puri Wira Mahkota has an obstacles in preparing weekly order on stock to the primary production unit. They predict total sales of produc...
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