This paper proposes the novel emotion dynamic equation for emotion implementation like human's emotion. Almost general method use artificial approach such as neutral networks to classify emotion by using speech an...
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This paper proposes the novel emotion dynamic equation for emotion implementation like human's emotion. Almost general method use artificial approach such as neutral networks to classify emotion by using speech and face image data for human's emotion recognition. But high-dimension and large size of this data cause low-speed learning in robot system. The main idea of the proposed dynamic equation method is to dynamically express emotion by multi-agent function.
For a ground target tracking system using an unmanned helicopter, an on-board pan-tilt controller is proposed to adjust the attitude of the camera, so that to keep the target staying at the center of the image plane w...
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For a ground target tracking system using an unmanned helicopter, an on-board pan-tilt controller is proposed to adjust the attitude of the camera, so that to keep the target staying at the center of the image plane when the target is in sight. When the target is temporarily out of view due to various reasons, the designed controller will make the camera quickly re-capture the target by estimating its state and then regulating the orientation of the camera correspondingly. Specifically, a novel state transformation is firstly introduced to make the error system independent of the target image. Subsequently, a nonlinear pan-tilt controller is designed for the transformed error system. Lyapunov techniques are then employed to prove that the target tracking error in the image plane is driven to zero exponentially fast. To facilitate the implementation of the constructed controller, a visual estimator is also utilized to obtain the state information of the target even if it is occasionally out of the view of the camera by introducing an effective nonlinear filter. Simulation results are provided to validate the performance of the presented controlsystem.
This paper presents the methods of how to approximate the nonlinear dynamic system into the Piecewise affine state-space model and an application to controller synthesis based on Piecewise Quadratic stability criterio...
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ISBN:
(纸本)9781457707148
This paper presents the methods of how to approximate the nonlinear dynamic system into the Piecewise affine state-space model and an application to controller synthesis based on Piecewise Quadratic stability criterion. Apart from linearization technique, three other methods based on minimizing least-square error have been observed. The average of root mean square error in each affine region is considered as a model selection criteria. controller design using this approximated PWA model is made through Piecewise Quadratic as an LMI problem. These controller gains are finally simulated in the original nonlinear model comparing with the approximated PWA model to verify its validity. The unmanned bicycle with gyroscopic flywheel is selected to illustrate the whole idea in this paper.
In this paper, we propose a method to predict the outcome of Bevacizumab therapy on Glioblastoma Multiform (GBM) tumors. The method uses diffusion anisotropy indices (DAI) and spatial information to predict the treatm...
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Creating reasonable steering feel is an underlying issue in Steer-by-Wire (SbW) vehicles especially when a lanekeeping assistance system functions along with the driver. In order for the artificial force feedback to b...
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ISBN:
(纸本)9781612848006
Creating reasonable steering feel is an underlying issue in Steer-by-Wire (SbW) vehicles especially when a lanekeeping assistance system functions along with the driver. In order for the artificial force feedback to be familiar to driver, as it is shown in this paper, it must not be built based upon the real roadwheels reaction torque simply because this torque could involve the contribution of lanekeeping controller. If this contribution is fed back to driver, they might perceive the force feedback as unnatural behavior and provoke unanticipated rushed reactions which may, in turn, destabilize the car. As opposed to current methods, that seek to estimate the real reaction torque at the roadwheels, a reference model as the virtual vehicle is employed here to produce a force feedback that corresponds closely to conventional steering systems. Not only does the new force feedback feel like a conventional system which is indeed familiar to the driver, it improves performance of lanekeeping system in comparison with current methods and actually gives the maximum performance as if there is no force feedback system. Simulations are carried out to evaluate the performance of current and proposed force feedback systems.
This paper describes some techniques based on polygon aggregation in reducing time for visibility graph in case of many obstacles. In path planning, the approaches are commonly used such as search-based, sampling-base...
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This paper describes some techniques based on polygon aggregation in reducing time for visibility graph in case of many obstacles. In path planning, the approaches are commonly used such as search-based, sampling-based or combinatorial planning. And visibility graph is one of the roadmaps of combinatorial planning. Building a visibility graph is a main phase in the whole process and theoretically it takes θ(nlogn). However, with some practical applications, for example one which has a large number of obstacles, this phase is very time-consuming. With the techniques proposed, the experiment result shows that the computing time gets a reduction factor of one-third approximately when the aggregation are used in preprocessing of building visibility graph.
To improve the dynamics response of the vehicle passive suspension, a two-terminal mass is suggested to connect in parallel with the suspension strut. Three performance criteria, tire grip, ride comfort and suspension...
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To improve the dynamics response of the vehicle passive suspension, a two-terminal mass is suggested to connect in parallel with the suspension strut. Three performance criteria, tire grip, ride comfort and suspension deflection, are taken into consideration to optimize the suspension parameters. However, the three criteria are conflicting and non-commensurable. For this reason, the Chebyshev goal programming method is applied to find the best tradeoff among the three objectives. A simulation case is presented to describe the multi-objective optimization procedure. For comparison, the Chebyshev method is also employed to optimize the design of a conventional passive suspension. The effectiveness of the proposed design method has been clearly demonstrated by the result. It is also shown that the suspension with a two-terminal mass in parallel has better performance in terms of the three objectives.
In view of the actual processing conditions of leachate treatment of the Inner Mongolia's municipal solid wastes plant, the paper studies new leachate treatment process integration, in order to reduce cost, improv...
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Sport video classification is an application of video analysis which can be useful in video indexing and retrieval. In this article, a new method for sport video classification using ensemble classifier is proposed. T...
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Sport video classification is an application of video analysis which can be useful in video indexing and retrieval. In this article, a new method for sport video classification using ensemble classifier is proposed. The proposed method uses 6 features: 3 dominant colors, dominant gray level, cut rate and motion rate. These features are classified by 4 simple classifiers in an ensemble classifier: Nearest Neighbor (NN), Linear Discriminant Analysis (LDA), Decision Tree (DT) and Probabilistic Neural Network (PNN). To combine the output of simple classifiers and make final decision, weighted majority vote is used while the weight of each simple classifier is equal to corresponding correct classification rate (CCR). Experimental result shows that the CCR of proposed system is 78.8%. In this experiment, 104 clips in 7 different sport classes are used: football, basketball, tennis, swimming, futsal, ski and box.
In a traditional anti-windup design, the anti-windup mechanism is set to be activated as soon as the control signal saturates the actuator. A recent innovation of delaying the activation of the anti-windup mechanism, ...
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In a traditional anti-windup design, the anti-windup mechanism is set to be activated as soon as the control signal saturates the actuator. A recent innovation of delaying the activation of the anti-windup mechanism, both static and dynamic, until the saturation reaches to a certain level of severity has led to a performance improvement of the resulting closed-loop system. More recently, it has been shown that significant further performance improvements can be obtained by activating a static anti-windup mechanism in anticipation of actuator saturation, in comparison with the delayed activation design. This paper demonstrates that anticipatory activation of a dynamic anti-windup mechanism would also lead to significant performance improvements over both the immediate and delayed activation schemes.
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