We propose the concept of prototyping a multi-touch surface of an arbitrary form using a flexible linear multi-touch sensor that we call TouchString. We defined the conceptual structure of a TouchString, and implement...
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This research explores the utility of a multimodal surface computer for supporting medical communication between older adults and health care providers. Research involves a field study of health care communication pra...
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We present NetEvViz, a visualization tool for analysis and exploration of a dynamic social network. There are plenty of visual social network analysis tools but few provide features for visualization of dynamically ch...
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Exergames (video games that combine exercise and play) could encourage physical activity by making it more enjoyable. Mobile devices are an interesting platform for exergames because they can support outdoors activiti...
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Mixed Reality (MR) simulation, in which a Virtual Reality (VR) system is used to simulate both the real and virtual components of an Augmented Reality (AR) system, has been proposed as a method for evaluating AR syste...
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ISBN:
(纸本)9781467312462
Mixed Reality (MR) simulation, in which a Virtual Reality (VR) system is used to simulate both the real and virtual components of an Augmented Reality (AR) system, has been proposed as a method for evaluating AR systems with greater levels of experimental control. However, factors such as the latency of the MR simulator may impact the validity of experimental results obtained with MR simulation. We present a study evaluating the effects of simulator latency on the equivalence of results from an MR simulator and a real AR system. We designed an AR experiment which required the participants to visually follow a virtual pipe around a small room filled with real targets and to find and identify the targets which were intersected by the pipe. We show that, with a 95% confidence interval, the results from all three simulated AR conditions fall well within one standard deviation of the real AR case.
One common task when controlling smart displays is the manipulation of menu items. Given current examples of smart displays that support distant bare hand control, in this paper we explore menu item selection tasks wi...
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We present a two-part case study to explore how technology toys can promote computational thinking for young children. First, we conducted a formal study using littleBits, a commercially available technology toy, to e...
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Characters are a key component of understanding the story conveyed in TV series and movies. With the rise of advanced deep face models, identifying face images may seem like a solved problem. However, as face detector...
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Searching the Internet and the ability to competently use search engines are increasingly becoming an important part of children’s daily lives. Whether mobile or at home, children use search interfaces to explore per...
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ISBN:
(数字)9783031022869
ISBN:
(纸本)9783031011580
Searching the Internet and the ability to competently use search engines are increasingly becoming an important part of children’s daily lives. Whether mobile or at home, children use search interfaces to explore personal interests, complete academic assignments, and have social interaction. However, engaging with search also means engaging with an ever-changing and evolving search landscape. There are continual software updates, multiple devices used to search (e.g., phones, tablets), an increasing use of social media, and constantly updated Internet content. For young searchers, this can require infinite adaptability or mean being hopelessly confused. This book offers a perspective centered on children’s search experiences as a whole instead of thinking of search as a process with separate and potentially problematic steps. Reading the prior literature with a child-centered view of search reveals that children have been remarkably consistent over time as searchers, displaying the same search strategies regardless of the landscape of search. However, no research has synthesized these consistent patterns in children’s search across the literature, and only recently have these patterns been uncovered as distinct search roles, or searcher types. Based on a four-year longitudinal study on children’s search experiences, this book weaves together the disparate evidence in the literature through the use of 9 search roles for children ages 7-15. The search role framework has a distinct advantage because it encourages adult stakeholders to design children’s search tools to support and educate children at their existing levels of search strength and deficit, rather than expecting children to adapt to a transient search landscape.
Searching the Internet and the ability to competently use search engines are increasingly becoming an important part of children’s daily lives. Whether mobile or at home, children use search interfaces to explore per...
ISBN:
(数字)9781608454440
Searching the Internet and the ability to competently use search engines are increasingly becoming an important part of children’s daily lives. Whether mobile or at home, children use search interfaces to explore personal interests, complete academic assignments, and have social interaction. However, engaging with search also means engaging with an ever-changing and evolving search landscape. There are continual software updates, multiple devices used to search (e.g., phones, tablets), an increasing use of social media, and constantly updated Internet content. For young searchers, this can require infinite adaptability or mean being hopelessly confused. This book offers a perspective centered on children’s search experiences as a whole instead of thinking of search as a process with separate and potentially problematic steps. Reading the prior literature with a child-centered view of search reveals that children have been remarkably consistent over time as searchers, displaying the same search strategies regardless of the landscape of search. However, no research has synthesized these consistent patterns in children’s search across the literature, and only recently have these patterns been uncovered as distinct search roles, or searcher types. Based on a four-year longitudinal study on children’s search experiences, this book weaves together the disparate evidence in the literature through the use of 9 search roles for children ages 7-15. The search role framework has a distinct advantage because it encourages adult stakeholders to design children’s search tools to support and educate children at their existing levels of search strength and deficit, rather than expecting children to adapt to a transient search landscape.
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