作者:
王振华吴伟仁田玉龙田金文柳健Institute for Pattern Recognition and Artificial Intelligence
State Key Lab for Image Processing and Intelligent ControlHuazhong University of Science and Technology Wuhan 430074 China Institute for Pattern Recognition and Artificial Intelligence
State Key Lab for Image Processing and Intelligent ControlHuazhong University of Science and Technology Wuhan 430074 China major limitation for deep space communication is the limited bandwidths available. The downlink rate using X-band with an L2 halo orbit is estimated to be of only 5.35 GB/d. However the Next Generation Space Telescope (NGST) will produce about 600 GB/d. Clearly the volume of data to downlink must be reduced by at least a factor of 100. One of the resolutions is to encode the data using very low bit rate image compression techniques. An very low bit rate image compression method based on region of interest(ROI) has been proposed for deep space image. The conventional image compression algorithms which encode the original data without any data analysis can maintain very good details and haven't high compression rate while the modern image compressions with semantic organization can have high compression rate even to be hundred and can't maintain too much details. The algorithms based on region of interest inheriting from the two previews algorithms have good semantic features and high fidelity and is therefore suitable for applications at a low bit rate. The proposed method extracts the region of interest by texture analysis after wavelet transform and gains optimal local quality with bit rate control. The Result shows that our method can maintain more details in ROI than general image compression algorithm(SPIHT) under the condition of sacrificing the quality of other uninterested areas
A major limitation for deep space communication is the limited bandwidths available. The downlinkrate using X-band with an L2 halo orbit is estimated to be of only 5.35 GB/d. However, the Next GenerationSpace Telescop...
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A major limitation for deep space communication is the limited bandwidths available. The downlinkrate using X-band with an L2 halo orbit is estimated to be of only 5.35 GB/d. However, the Next GenerationSpace Telescope (NGST) will produce about 600 GB/d. Clearly the volume of data to downlink must be re-duced by at least a factor of 100. One of the resolutions is to encode the data using very low bit rate image com-pression techniques. An very low bit rate image compression method based on region of interest(ROI) has beenproposed for deep space image. The conventional image compression algorithms which encode the original datawithout any data analysis can maintain very good details and haven' t high compression rate while the modernimage compressions with semantic organization can have high compression rate even to be hundred and can' tmaintain too much details. The algorithms based on region of interest inheriting from the two previews algorithmshave good semantic features and high fidelity, and is therefore suitable for applications at a low bit rate. Theproposed method extracts the region of interest by texture analysis after wavelet transform and gains optimal localquality with bit rate control. The Result shows that our method can maintain more details in ROI than generalimage compression algorithm(SPIHT) under the condition of sacrificing the quality of other uninterested areas.
A novel evolutionary route planner for aircraft is proposed in this paper. In the new planner, individual candidates are evaluated with respect to the workspace, thus the computation of the configuration space is not ...
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A novel evolutionary route planner for aircraft is proposed in this paper. In the new planner, individual candidates are evaluated with respect to the workspace, thus the computation of the configuration space is not required. By using problem-specific chromosome structure and genetic operators, the routes are generated in real time,with different mission constraints such as minimum route leg length and flying altitude, maximum turning angle, maximum climbing/diving angle and route distance constraint taken into account.
We review multilevel hierarchies under two special aspects: their potential for abstraction and for storing discrete representations. Motivated by claims to ‘bridge the representational gap between image and model fe...
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A hierarchical structure is a stack of successively reduced image representations. Each basic element of a hierarchical structure is the father of a set of elements in the level below. The transitive closure of this f...
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With the development of remote sensing technique, onboard data compression has become an urgent need and a lot of study has been directed toward the development of efficient techniques. In this paper, the construction...
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An improved Zernike moment using a region-based shape descriptor is presented. The improved Zernike moment not only has rotation invariance, but also has scale invariance that the unimproved Zernike moment does not ha...
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An algorithm for the automatic construction of a 3d model of archaeological vessels using two different 3d algorithms is presented. In archeology the determination of the exact volume of arbitrary vessels is of import...
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An algorithm for the automatic construction of a 3d model of archaeological vessels using two different 3d algorithms is presented. In archeology the determination of the exact volume of arbitrary vessels is of importance since this provides information about the manufacturer and the usage of the vessel. To acquire the 3d shape of objects with handles is complicated, since occlusions of the object's surface are introduced by the handle and can only be resolved by taking multiple views. Therefore, the 3d reconstruction is based on a sequence of images of the object taken from different viewpoints with two different algorithms; shape from silhouette and shape from structured light. The output of both algorithms are then used to construct a single 3d model. Results of the algorithm developed are presented for both synthetic and real input images.
Classification and reconstruction of archaeological fragments is based on the profile, which is the cross-section of the fragment in the direction of the rotational axis of symmetry. In order to segment the profile in...
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Classification and reconstruction of archaeological fragments is based on the profile, which is the cross-section of the fragment in the direction of the rotational axis of symmetry. In order to segment the profile into primitives like rim, wall, and base, rules based on expert knowledge are created. The input data for the estimation of the profile is a set of points produced by the acquisition system. A function fitting this set is constructed and later on processed to find the characteristic points necessary to classify the original fragment. The one we propose is based on B-splines or bell-shaped splines.
In this paper we deal with performance improvement of robust PCA algorithms by replacing regular subsampling of images by an irregular image pyramid adapted to the expected image content. The irregular pyramid is a st...
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Classification and reconstruction of archaeological fragments is based on the profile, which is the cross-section of the fragment in the direction of the rotational axis of symmetry. In order to segment the profile in...
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