Fully automatic semantic segmentation of highly specific semantic classes and complex shapes may not meet the accuracy standards demanded by scientists. In such cases, human-centered AI solutions, able to assist opera...
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3DHOP (3D Heritage On-line Presenter) has been released 4 years ago, as an open-source framework for the creation of interactive visualization of 3D content on the web, aimed at the CH field. Transforming a research t...
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We propose a novel rendering framework for visualizing point data with complex structures and/or different quality of data. The point cloud can be characterized by setting a per-point scalar field associated to the as...
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Video sequences can be a valuable source to document the state of objects and sites. They are easy to acquire and they usually ensure a complete coverage of the object of interest. One of their possible uses is to rec...
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We propose Anisotropic MatCap, a simple data structure based on a small volumetric texture that is able to represent, under a fixed lighting, the behavior of anisotropic materials. The data structure is designed to al...
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We present an efficient 3D interaction technique: generalizing the well known trackball approach, this technique unifies and blends the two common interaction mechanisms known as panning and orbiting. The approach all...
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We summarize our recent advances in acquisition, reconstruction and exploration of indoor environments with the aid of mobile devices. Our methods enable casual users to quickly capture and recover multi-room structur...
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ISBN:
(纸本)9781450345514
We summarize our recent advances in acquisition, reconstruction and exploration of indoor environments with the aid of mobile devices. Our methods enable casual users to quickly capture and recover multi-room structures coupled with their visual appearance, starting from panorama images generated with the built-in capabilities of modern mobile devices, as well as emerging low-cost 360° cameras. After introducing the reconstruction algorithms at the base of our approach, we show how to build applications able to generate 3D floor plans scaled to their real-world metric dimensions and capable to manage scene not necessary limited by Manhattan World assumptions. Then, exploiting the resulting structural and visual model, we propose a client-server interactive exploration system implementing a low-DOF navigation interface, specifically developed for touch interaction on smartphones and tablets.
The correct understanding of the 3D shape is a crucial aspect to improve the 3D scanning process, especially in order to perform high quality and as complete as possible 3D acquisitions on the field. The paper propose...
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Online publishing of almost every type of 3D data has become a quasi-standard routine. Nevertheless, the integration in a web page of a single 3D model, or of a predefined restricted set of models, raises different is...
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