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检索条件"机构=Visualization and Computer Graphics Group"
141 条 记 录,以下是41-50 订阅
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Designing procedurally generated levels
Designing procedurally generated levels
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9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2013 Workshop
作者: Van Linden, Roland Der Lopes, Ricardo Bidarra, Rafael Computer Graphics and Visualization Group Delft University of Technology Netherlands
There is an increasing demand to improve the procedural generation of game levels. Our approach empowers game designers to author and control level generators, by expressing gameplay-related design constraints. Graph ... 详细信息
来源: 评论
A generic method for classification of player behavior
A generic method for classification of player behavior
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9th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2013 Workshop
作者: Etheredge, Marlon Lopes, Ricardo Bidarra, Rafael Computer Graphics and Visualization Group Delft University of Technology Netherlands
Player classification allows for considerable improvements on both game analytics and game adaptivity. With this paper we aim at reversing the ad-hoc tendency in player classification methods, by proposing an approach... 详细信息
来源: 评论
Progressive high-quality response surfaces for visually guided sensitivity analysis
Progressive high-quality response surfaces for visually guid...
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15th Eurographics Conference on visualization, EuroVis 2013
作者: Demir, I. Westermann, R. Computer Graphics and Visualization Group Technische Universität München Germany
In this paper we present a technique which allows us to perform high quality and progressive response surface prediction from multidimensional input samples in an efficient manner. We utilize kriging interpolation to ... 详细信息
来源: 评论
Adding context to multi-touch region selections  13
Adding context to multi-touch region selections
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12th International Conference on Mobile and Ubiquitous Multimedia, MUM 2013
作者: Strothoff, Sven Hinrichs, Klaus Visualization and Computer Graphics Research Group University of Münster Einsteinstraße 62 48149 Münster Germany
As applications originating on desktop computers find their way onto multi-touch enabled mobile devices many inter- action tasks that were designed for computer mice spread to new touch-based environments. One example... 详细信息
来源: 评论
Adding context to multi-touch region selections  13
Adding context to multi-touch region selections
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2013 8th ACM International Conference on Interactive Tabletops and Surfaces, ITS 2013
作者: Strothoff, Sven Hinrichs, Klaus Visualization and Computer Graphics Research Group University of Münster Einsteinstraße 62 48149 Münster Germany
As applications that originated on desktop computers find their way onto new multi-touch enabled devices many interaction tasks that were designed for keyboards and computer mice spread to new touch-based environments... 详细信息
来源: 评论
Interactive comparative visualization of multimodal brain tumor segmentation data  18
Interactive comparative visualization of multimodal brain tu...
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18th International Workshop on Vision, Modeling and visualization, VMV 2013
作者: Lindemann, F. Laukamp, K. Jacobs, A.H. Hinrichs, K. Visualization and Computer Graphics Research Group University of Münster Germany European Institute for Molecular Imaging Münster Germany
We present a visualization system for the analysis of multi-modal segmentation data of brain tumors. Our system is designed to allow researchers and doctors a further investigation of segmented tumor data beyond a qua... 详细信息
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Online reconstruction of textured triangle meshes from aerial images
Online reconstruction of textured triangle meshes from aeria...
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2013 Eurographics Workshop on Urban Data Modelling and Visualisation, UDMV 2013
作者: Vierjahn, Tom Roters, Jan Moser, Manuel Hinrichs, Klaus Mostafawy, Sina Rmh New Media GmbH Cologne Germany Visualization and Computer Graphics Research Group Department of Computer Science University of Muenster Germany Department of Media FH Duesseldorf University of Applied Sciences Germany
In this paper we present and evaluate a new online reconstruction algorithm to create a textured triangle mesh from a set of aerial images via an unorganized point cloud. Both the point cloud and the mesh are iterativ... 详细信息
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visualization of big SPH simulations via compressed octree grids
Visualization of big SPH simulations via compressed octree g...
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IEEE International Conference on Big Data
作者: Florian Reichl Marc Treib Rüdiger Westermann Technische Universität München Computer Graphics & Visualization Group Munich Germany
Interactive and high-quality visualization of spatially continuous 3D fields represented by scattered distributions of billions of particles is challenging. One common approach is to resample the quantities carried by... 详细信息
来源: 评论
From imprecise user input to precise vessel segmentations
From imprecise user input to precise vessel segmentations
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3rd Eurographics Workshop on VisualComputing in Biology and Medicine, EG VCBM 2012
作者: Diepenbrock, S. Ropinski, T. Visualization and Computer Graphics Group University of Münster Germany Scientific Visualization Group Linköping University Sweden
Vessel segmentation is an important prerequisite for many medical applications. While automatic vessel segmentation is an active field of research, interaction and visualization techniques for semi-automatic solutions... 详细信息
来源: 评论
Interactive editing of GigaSample terrain fields
Interactive editing of GigaSample terrain fields
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33rd Annual Conference on European Association for computer graphics, EUROgraphics 2012
作者: Treib, Marc Reichl, Florian Auer, Stefan Westermann, Rüdiger Computer Graphics and Visualization Group Technische Universität München Germany
Previous terrain rendering approaches have addressed the aspect of data compression and fast decoding for rendering, but applications where the terrain is repeatedly modified and needs to be buffered on disk have not ... 详细信息
来源: 评论