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检索条件"机构=Visualization and Computer Graphics Group"
141 条 记 录,以下是71-80 订阅
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2D touching of 3D stereoscopic objects  11
2D touching of 3D stereoscopic objects
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
作者: Valkov, Dimitar Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Visualization and Computer Graphics Research Group University of Münster Einsteinstr. 62 48149 Münster Germany
Recent developments in the area of touch and display technologies have suggested to combine multi-touch systems and stereoscopic visualization. Stereoscopic perception requires each eye to see a slightly different per... 详细信息
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Flexible clipmaps for managing growing textures
Flexible clipmaps for managing growing textures
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作者: Feldmann, Dirk Steinicke, Frank Hinrichs, Klaus H. Visualization and Computer Graphics Research Group University of Münster Einsteinstr. 62 48149 Münster Germany
Previous work on large image data sets has evolved techniques for handling representations of these data that cache textures of arbitrary, but fixed, size in a limited amount of physical memory for rendering in real-t... 详细信息
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Context-aware volume navigation
Context-aware volume navigation
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Pacific (formerly Asia-Pacific APVIS) visualization Symposium
作者: Stefan Diepenbrock Timo Ropinski Klaus Hinrichs Visualization and Computer Graphics Research Group Germany
The trackball metaphor is exploited in many applications where volumetric data needs to be explored. Although it provides an intuitive way to inspect the overall structure of objects of interest, an in-detail inspecti... 详细信息
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Interactive high-resolution boundary surfaces for deformable bodies with changing topology
Interactive high-resolution boundary surfaces for deformable...
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8th Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2011
作者: Wu, Jun Dick, Christian Westermann, Rüdiger Computer Graphics and Visualization Group Technische Universität München Germany State Key Lab of Virtual Reality Technology and Systems Beihang University China
Recent work has demonstrated that composite finite-elements provide an effective means for physically based modeling of deformable bodies. In this paper we present a number of highly effective improvements of previous... 详细信息
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Interactive generation of virtual environments using MUAVs
Interactive generation of virtual environments using MUAVs
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IEEE International Symposium on VR Innovation
作者: Strothoff, Sven Feldmann, Dirk Steinicke, Frank Vierjahn, Tom Mostafawy, Sina Visualization and Computer Graphics Research Group University of Münster Einsteinstr. 62 48149 Germany Rmh New Media GmbH Gilbachstr. 29a 50672 Cologne Germany
In this paper we introduce a novel approach to interactively generate a virtual environment (VE) as reconstruction of the real world by using a swarm of autonomously flying miniature unmanned aerial vehicles (MUAVs). ... 详细信息
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Self-motion illusions in immersive virtual reality environments
Self-motion illusions in immersive virtual reality environme...
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IEEE Annual International Symposium Virtual Reality
作者: Gerd Bruder Frank Steinicke Phil Wieland Visualization and Computer Graphics Research Group Department of Computer Science University of Münster Germany Psychology Department II University of Münster Germany
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel distances in immersive virtual enviro... 详细信息
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Special interest group touching the 3rd dimension (T3D)
Special interest group touching the 3rd dimension (T3D)
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作者: Steinicke, Frank Benko, Hrvoje Daiber, Florian Keefe, Daniel De La Rivière, Jean-Baptiste Visualization and Computer Graphics Research Group Einsteinstr. 62 48149 Münster Germany Adaptive Systems and Interaction Microsoft Research One Microsoft Way Redmond WA 98052-6399 United States Intelligent User Interfaces DFKI GmbH Stuhlsatzenhausweg 3 66123 Saarbrücken Germany University of Minnesota USA 200 Union Street SE Minneapolis MN 55455 United States IMMERSION SAS 12 Rue Feaugas 33100 Bordeaux France
In recent years interactive visualization of 3D data has become important and widespread due to the requirements of several application areas. However, current user interfaces often lack adequate support for 3D intera... 详细信息
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Estimation of virtual interpupillary distances for immersive head-mounted displays  10
Estimation of virtual interpupillary distances for immersive...
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7th Annual Symposium on Applied Perception in graphics and visualization, APGV 2010
作者: Bruder, Gerd Steinickey, Frank Hinrichsz, Klaus Visualization and Computer Graphics Research Group University of Münster Germany
Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. In order to present a realistic stereoscopic view, the rendering system has to be adjusted to the characte... 详细信息
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Interactive deformations with multigrid skeletal constraints
Interactive deformations with multigrid skeletal constraints
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7th Workshop on Virtual Reality Interactions and Physical Simulations, VRIPHYS 2010
作者: Georgii, J. Lagler, D. Dick, C. Westermann, R. Computer Graphics and Visualization Group Technische Universität München Germany Fraunhofer MEVIS Bremen Germany
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skeleton that is attached to this model. The... 详细信息
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GPU-aware hybrid terrain rendering
GPU-aware hybrid terrain rendering
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作者: Dick, Christian Krüger, Jens Westermann, Rüdiger Computer Graphics and Visualization Group Technische Universität München Germany Interactive Visualization and Data Analysis Group DFKI Saarbrücken Germany
We present a hybrid GPU rendering pipeline for high-resolution textured terrain fields that reduces polygon throughput limitations on the GPU. This pipeline uses rasterization and ray-casting in every frame simultaneo... 详细信息
来源: 评论