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检索条件"机构=Visualization and Computer Graphics Research Group Department of Computer Science"
95 条 记 录,以下是41-50 订阅
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Progressive parallel coordinates
Progressive parallel coordinates
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Pacific (formerly Asia-Pacific APVIS) visualization Symposium
作者: René Rosenbaum Jian Zhi Bernd Hamann Visual Computing and Computer Graphics group (VCG) Institute for Computer Science University of Rostock Rostock Germany Institute for Data Analysis and Visualization (IDAV) Department of Computer Science University of California Davis CA USA Department of Industrial Engineering and Operations Research Columbia University NY USA
Progressive refinement is a methodology that makes it possible to elegantly integrate scalable data compression, access, and presentation into one approach. Specifically, this paper concerns the effective use of progr... 详细信息
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New Technique:Sketch-based rotation editing
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Journal of Zhejiang University-science C(computers and Electronics) 2011年 第11期12卷 867-872页
作者: Yue XIE Wei-wei XU Yi-zhou YU Yan-lin WENG School of Computer Science and Technology Zhejiang University Hangzhou 310027 China Internet Graphics Group Microsoft Research Asia Beijing 100190 China Department of Computer Science University of Illinois at Urbana-Champaign Urbana Illinois 61801 USA
We present a sketch-based rotation editing mations. Given a set of keyframe orientations of a rigid system for enriching rotational motion in keyframe ani- object, the user first edits its angular velocity trajectory ... 详细信息
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Self-motion illusions in immersive virtual reality environments
Self-motion illusions in immersive virtual reality environme...
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IEEE Annual International Symposium Virtual Reality
作者: Gerd Bruder Frank Steinicke Phil Wieland Visualization and Computer Graphics Research Group Department of Computer Science University of Münster Germany Psychology Department II University of Münster Germany
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel distances in immersive virtual enviro... 详细信息
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The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables  11
The effects of interaction techniques on talk patterns in co...
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
作者: Jamil, Izdihar O'Hara, Kenton Perry, Mark Karnik, Abhijit Subramanian, Sriram Interaction and Graphics Group Department of Computer Science University of Bristol United Kingdom Microsoft Research Cambridge United Kingdom DISC Brunel University United Kingdom Mobile Life Interactive Institute Sweden
This paper presents the findings of a user study investigating conversational patterns across three conditions of table-based interaction (direct touch interactive table, pantograph interactive table and non-digital t... 详细信息
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Sketch-based rotation editing
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Frontiers of Information Technology & Electronic Engineering 2011年 第11期12卷
作者: Yue XIE Wei-wei XU Yi-zhou YU Yan-lin WENG School of Computer Science and Technology Zhejiang University Hangzhou 310027 China Internet Graphics Group Microsoft Research Asia Beijing 100190 China Department of Computer Science University of Illinois at Urbana-Champaign Urbana Illinois 61801 USA
We present a sketch-based rotation editing system for enriching rotational motion in keyframe *** a set of keyframe orientations of a rigid object,the user first edits its angular velocity trajectory by sketching curv... 详细信息
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Augmentation techniques for efficient exploration in head-mounted display environments  10
Augmentation techniques for efficient exploration in head-mo...
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Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
作者: Bolte, Benjamin Bruder, Gerd Steinicke, Frank Hinrichs, Klaus Lappe, Markus Visualization and Computer Graphics Group Department of Computer Science University of Münster Germany Psychology Department II University of Münster Germany
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the limited field of view (FOV) subtended by ... 详细信息
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5D-odetlap: A novel five-dimensional compression method on time-varying multivariable geospatial dataset
5D-odetlap: A novel five-dimensional compression method on t...
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Special Joint Symposium of ISPRS Commission IV and AutoCarto 2010, in Conjunction with ASPRS/CaGIS 2010 Special Conference
作者: Li, You Lau, Tsz-Yam Fox, Peter Randolph Franklin, W. Computer Science Department Computer Graphics Research Group Rensselaer Polytechnic Institute 110 Eighth Street TroyNY United States
A five dimensional (5D) geospatial dataset consists of several multivariable 4D datasets, which are sequences of time-varying volumetric 3D geographical datasets. These datasets are typically very large in size and de... 详细信息
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Animating horse gaits and transitions
Animating horse gaits and transitions
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8th Theory and Practice of computer graphics Conference, TPCG 2010
作者: Murphy, J.E. Carr, H. O'Neill, M. Imaging Visualisation and Graphics Group School of Computer Science and Informatics University College Dublin Ireland Visualization and Virtual Reality Group School of Computing University of Leeds United Kingdom Natural Computing Research and Applications Group School of Computer Science and Informatics University College Dublin Ireland
Animations of horses are commonly used for entertainment purposes. A realistic animated model must move with a gait appropriate to its velocity. We present a kinematic animation system in which a horse model moves usi... 详细信息
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A multi-touch enabled human-transporter metaphor for virtual 3D traveling
A multi-touch enabled human-transporter metaphor for virtual...
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IEEE Symposium on 3D User Interfaces (3DUI)
作者: Dimitar Valkov Frank Steinicke Gerd Bruder Klaus Hinrichs Visualization and Computer Graphics (VisCG) Research Group Department of Computer Science University of Münster Munster Germany
In this tech-note we demonstrate how multi-touch hand gestures in combination with foot gestures can be used to perform navigation tasks in interactive 3D environments. Geographic Information Systems (GIS) are well su... 详细信息
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Immersive virtual studio for architectural exploration
Immersive virtual studio for architectural exploration
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IEEE Symposium on 3D User Interfaces (3DUI)
作者: Gerd Bruder Frank Steinicke Dimitar Valkov Klaus Hinrichs Visualization and Computer Graphics (VisCG) Research Group Department of Computer Science University of Münster Munster Germany
Architects use a variety of analog and digital tools and media to plan and design constructions. Immersive virtual reality (VR) technologies have shown great potential for architectural design, especially for explorat... 详细信息
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