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检索条件"机构=Visualization and Graphics Lab"
72 条 记 录,以下是51-60 订阅
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PNG1 triangles for tangent plane continuous surfaces on the GPU
PNG1 triangles for tangent plane continuous surfaces on the ...
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graphics Interface 2008
作者: Fünfzig, Christoph Müller, Kerstin Hansford, Dianne Farin, Gerald PRISM Lab Arizona State University Tempe United States Computer Graphics and Visualization University Kaiserslautern Germany
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inherently hard, as shading has only a sma... 详细信息
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Design as traversal and consequences: An exploration tool for experimental designs  07
Design as traversal and consequences: An exploration tool fo...
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graphics Interface 2007
作者: Jennings, Christopher G. Kirkpatrick, Arthur E. Graphics Visualization and Usability Lab. Department of Computing Science Simon Fraser University Canada
We present a design space explorer for the space of experimental designs. For many design problems, design decisions are determined by the consequences of the design rather than its elemental parts. To support this ne... 详细信息
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Texture-based visualization of unsteady 3d flow by real-time advection and volumetric illumination
Texture-based visualization of unsteady 3d flow by real-time...
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作者: Weiskopf, Daniel Schafhitzel, Tobias Ertl, Thomas IEEE Computer Society Graphics Visualization and Usability Lab. School of Computing Science Simon Fraser University Burnaby BC V5A 1S6 Canada Institute of Visualization and Interactive Systems University of Stuttgart Universitätsstr. 38 70569 Stuttgart Germany
This paper presents an interactive technique for the dense texture-based visualization of unsteady 3D flow, taking into account issues of computational efficiency and visual perception. High efficiency is achieved by ... 详细信息
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Examplar-based Shape from Shading
Examplar-based Shape from Shading
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International Conference on 3D Imaging, Modeling, Processing, visualization and Transmission (3DIMPVT)
作者: Xinyu Huang Jizhou Gao Liang Wang Ruigang Yang Graphics and Vision Technology Lab (GRAVITY)Center for Visualization and Virtual Environments University of Kentucky USA
Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real images containing detailed shapes. Inspi... 详细信息
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Visualizing spray paint deposition in VR training
Visualizing spray paint deposition in VR training
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2007 IEEE Virtual Reality Conference, VR'07
作者: Daeseok, Kim Youngwoo, Yoon Sunyu, Hwang Geehyuk, Lee Jinah, Park Information and Communications University Electronics and Telecommunications Research Institute Computer Graphics and Visualization Lab. 119 Munjiro Yuseong-gu Daejeon 305-714 Korea Republic of Human-Computer Interaction Lab. 119 Munjiro Yuseong-gu Daejeon 305-714 Korea Republic of Virtual Reality Research Team 161 Gajeong-dong Yuseong-gu Daejeon 305-700 Korea Republic of
We present a real-time simulation of spray painting incorporated into a VR environment as an alternative training system for ship-building industries. The system allows the user to try out a painting work on life-size... 详细信息
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Enhanced 3D interaction with augmented visual information
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16th International Conference on Artificial Reality and Telexistence, ICAT 2006
作者: Lee, Dongwook Park, Jinah Computer Graphics and Visualization Lab Digital Media Lab Information and Communications University 119 Munji-ro Yusong-gu Daejeon Korea Republic of
As 3D graphics environment becomes the standards for most computer systems, it is natural to seek a 3D input device for manipulating an object in a 3D virtual world. Unlike 2D interface, however, 3D interface creates ... 详细信息
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Punctuated simplification of man-made objects
Punctuated simplification of man-made objects
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作者: Jang, Justin Wonka, Peter Ribarsky, William Shaw, Christopher D. Georgia Institute of Technology GVU Center College of Computing Atlanta GA 30332 United States Arizona State University PRISM Dept. of Computer Science and Engineering Tempe AZ 85287 United States UNC Charlotte CS Dept. Charlotte Visualization Center Charlotte NC 28223 United States Simon Fraser University Surrey School of Interactive Arts and Technology 14-660 Central City Tower 13450 102 Ave Surrey BC V3T 5X3 Canada Graphics Visualization and Usability Center Georgia Institute of Technology PRISM Lab. ASU Department of Information Technology UNC Charlotte Charlotte Visualization Center IEEE Visualization and Graphics Technical Committee School of Interactive Arts and Technology Simon Fraser University Surrey
We present a simplification algorithm for manifold polygonal meshes of plane-dominant models. Models of this type are likely to appear in man-made environments. While traditional simplification algorithms focus on gen... 详细信息
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visualization in the Einstein Year 2005: A case study on explanatory and illustrative visualization of relativity and astrophysics
Visualization in the Einstein Year 2005: A case study on exp...
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VIS 05: IEEE visualization 2005, Proceedings
作者: Weiskopf, Daniel Borchers, Marc Ertl, Thomas Falk, Martin Fechtig, Oliver Frank, Regine Grave, Frank King, Andreas Kraus, Ute Müller, Thomas Nollert, Hans-Peter Mendez, Isabel Rica Ruder, Hanns Schafhitzel, Tobias Schär, Sonja Zahn, Corvin Zatloukal, Michael Graphics Visualization and Usability Lab. Simon Fraser University Visualization and Interactive Systems University of Stuttgart Astronomy and Astrophysics University of Tübingen Historisches Museum Bern
In this application paper, we report on over fifteen years of experience with relativistic and astrophysical visualization, which has been culminating in a substantial engagement for visualization in the Einstein Year... 详细信息
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2D/3D non-rigid registration of volumetric CT lung data using thin-plate spline
2D/3D non-rigid registration of volumetric CT lung data usin...
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7th International Workshop on Enterprise Networking and Computing in Healthcare Industry (HEALTHCOM 2005)
作者: Kim, J Park, J Digital Ocean and Virtual Environment Center Korea Ocean Research and Development Institute South Korea Computer Graphics and Visualization Lab. Information and Communications University South Korea
In the medical image analysis for the human organs, non-rigid registration is necessary to properly register the local deformation. Especially for the dynamic organs like a heart and lungs, it is essential to process ... 详细信息
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VR - A reality check?
VR - A reality check?
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IEEE Virtual Reality 2005
作者: Smith, Randall C. Sandin, Dan Fisher, Brian D. Westin, Stephen H. General Motors R and D Electronic Visualization Lab. U. Illinois Chicago School of Interactive Arts and Technology Simon Fraser University Program of Computer Graphics Cornell University
Within the large spectrum of possible VR application areas, automotive applications were among the first to appear, and are among the most demanding. Technology has not been sufficiently sophisticated for many tasks. ... 详细信息
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