Augmented Reality (AR) technologies enhance the real world by integrating contextual digital information about physical entities. However, inconsistencies between physical reality and digital augmentations, which may ...
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This paper presents an investigation into the use of continuous physical dial interaction to specify the placement of controls on designs of physical interfaces. The designs are projected on white substrates with Spat...
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We present MaskWarp, a novel approach to enable haptic retargeting and other visuo-haptic illusions in video see-through (VST) mixed reality (MR). Virtual reality provides a unique ability to shift where users perceiv...
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This paper presents a novel technique, called Horus Eye, for augmented reality information visualization. 'Horus', the famous deity in ancient Egyptian mythology, inspires this visualization technique, which i...
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Mobile devices such as some recent phones are now fitted with projection capabilities that support Spatial Augmented Reality (SAR) and require investigation to uncover new interaction possibilities. This paper present...
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Recent advances in virtual reality technologies enable high-fidelity exploration of data in immersive environments. This is advantageous for professional applications of high-dimensional datasets (such as geo-temporal...
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TableMouse is a cursor manipulation device designed specifically for multiple users interacting on large tabletop surface. TableMouse tracks position, height, orientation, button state, and unique identification. It i...
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This paper presents a set of large object manipulation techniques implemented in a wearable augmented reality computer system that are optimised for the outdoor setting. These techniques supplement the current image p...
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Despite the resurgence of virtual reality (VR), the primary method of interacting with the environment is using generic controllers. Given the often-purpose-built nature of applications within VR, this is surprising, ...
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