Machine learning has been used by insurance companies for nearly a decade to identify potential risks and improve underwriting decisions. Nonetheless, there is a lack of systematic survey articles on state-of-the-art ...
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As a significant field within data mining, association rule mining plays a pivotal role in unveiling relationships between items within a dataset. Existing approaches in multivariate time series (MTS) association rule...
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Edge Computing (EC) is a distributed network architecture offering computation and storage resources at the network edge, addressing cloud computing limitations by optimizing latency and enhancing data safety and priv...
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Due to the absorption and scattering of light in water, the underwater image has some problems such as colour distortion, serious colour difference and ambiguity, which seriously affects the detection of underwater re...
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Pre-trained large-scale models have exhibited remarkable efficacy in computer vision, particularly for 2D image analysis. However, when it comes to 3D point clouds, the constrained accessibility of data, in contrast t...
Models trained with adversarial attack can be significantly improved stability and performance when faced with new uncertain environment. In this paper, we propose the robust training framework based on Wasserstein SA...
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Physical adversarial attacks can deceive deep neural networks (DNNs), leading to erroneous predictions in real-world scenarios. To uncover potential security risks, attacking the safety-critical task of person detecti...
Real-world datasets often exhibit long-tailed distributions, compromising the generalization and fairness of learning-based models. This issue is particularly pronounced in Image Aesthetics Assessment (IAA) tasks, whe...
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Real-world datasets often exhibit long-tailed distributions, compromising the generalization and fairness of learning-based models. This issue is particularly pronounced in Image Aesthetics Assessment (IAA) tasks, where such imbalance is difficult to mitigate due to a severe distribution mismatch between features and labels, as well as the great sensitivity of aesthetics to image variations. To address these issues, we propose an Enhancer against Long-Tail for Aesthetics-oriented models (ELTA). ELTA first utilizes a dedicated mixup technique to enhance minority feature representation in high-level space while preserving their intrinsic aesthetic qualities. Next, it aligns features and labels through a similarity consistency approach, effectively alleviating the distribution mismatch. Finally, ELTA adopts a specific strategy to refine the output distribution, thereby enhancing the quality of pseudo-labels. Experiments on four representative datasets (AVA, AADB, TAD66K, and PARA) show that our proposed ELTA achieves state-of-the-art performance by effectively mitigating the long-tailed issue in IAA datasets. Moreover, ELTA is designed with plug-and-play capabilities for seamless integration with existing methods. To our knowledge, this is the first contribution in the IAA community addressing long-tail. All resources are available in here. Copyright 2024 by the author(s)
This paper presents the evolving role of artificial intelligence (AI) in improving internal control and management processes. AI-driven technologies, including Generative Adversarial Networks (GANs) and ontologies, in...
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This paper presents a parallel method for simulating real-time 3D deformable objects using the volume preservation mass-spring system method on tetrahedron *** general,the conventional mass-spring system is manipulate...
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This paper presents a parallel method for simulating real-time 3D deformable objects using the volume preservation mass-spring system method on tetrahedron *** general,the conventional mass-spring system is manipulated as a force-driven method because it is fast,simple to implement,and the parameters can be ***,the springs in traditional mass-spring system can be excessively elongated which cause severe stability and robustness issues that lead to shape restoring,simulation blow-up,and huge volume loss of the deformable *** addition,traditional method that uses a serial process of the central processing unit(CPU)to solve the system in every frame cannot handle the complex structure of deformable object in ***,the first order implicit constraint enforcement for a mass-spring model is utilized to achieve accurate visual realism of deformable objects with tough constraint *** this paper,we applied the distance constraint and volume conservation constraints for each tetrahedron element to improve the stability of deformable object simulation using the mass-spring system and behave the same as its real-world *** reduce the computational complexity while ensuring stable simulation,we applied a method that utilizes OpenGL compute shader,a part of OpenGL Shading Language(GLSL)that executes on the graphic processing unit(GPU)to solve the numerical problems *** applied the proposed methods to experimental volumetric models,and volume percentages of all objects are *** average volume percentages of all models during the simulation using the mass-spring system,distance constraint,and the volume constraint method were 68.21%,89.64%,and 98.70%,*** proposed approaches are successfully applied to improve the stability of mass-spring system and the performance comparison from our experimental tests also shows that the GPU-based method is faster than CPU-based implementation for all cases.
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