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文献详情 >The Internet of Toys: A Posthu... 收藏
TEACHERS COLLEGE RECORD

The Internet of Toys: A Posthuman and Multimodal Analysis of Connected Play

作     者:Marsh, Jackie 

作者机构:Univ Sheffield Educ Sheffield S Yorkshire England 

出 版 物:《TEACHERS COLLEGE RECORD》 (Teach. Coll. Rec.)

年 卷 期:2017年第119卷第12期

页      面:1-32页

核心收录:

学科分类:0401[教育学-教育学] 04[教育学] 

基  金:Economic and Social Research Council [ES/M006409/1] ESRC [ES/M006409/1] Funding Source: UKRI 

主  题:Young Children Toys Play Parent Surveys Telecommunications Handheld Devices Access to Computers Case Studies Computer Oriented Programs Ethnography Interviews Photography Films Video Technology Internet Foreign CountriesUnited Kingdom 

摘      要:Background: The study reported in this article focuses on an exploration of the role and nature of play in young children s use of toys that connect physical and digital domains. Purpose: The purpose of the article is to explore the nature of the connections that are made in play that transverses physical and virtual domains. The article draws on posthuman theory to explain some of the complexity of the play that occurs in these contexts. Research Design: The research took place in the United Kingdom, and the overall study consisted of four distinct stages: (a) A survey of 2,000 parents of children aged 0-5 years, focusing on children s access to and use of tablet apps;(b) case studies of preschool children s use of apps in six families;(c) observations of children aged 3-5 years in a school using apps;and (d) content and multimodal analysis of apps. The focus of this article is on (b), although some of the survey data from the first stage of the study are also shared to provide context. Data Collection and Analysis: The focus for this article is the play of a three-year-old girl, Amy. In addition to ethnographic data constructed over a 2-month period (field notes, interviews, photographs, and films), Amy s mother collected data between the researchers visits by making films of her daughter s use of apps. Amy also collected data herself by wearing a GoPro chestcam. The data that inform the analysis in this article are from a film created by Amy (11: 05 minutes) and a video filmed by Amy s mother (5.21 minutes). Data were both inductively analyzed using multimodal (inter) action analysis and deductively analyzed using a posthumanist approach. Findings: Amy s play connected digital and nondigital components in complex ways. An app and related physical object that typify the Internet of Toys provided opportunities for Amy s play to take place across physical and digital domains, and the inorganic objects embedded in the electronic toy and related app were an important

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