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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是261-270 订阅
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Volumetric modeling of colored pencil drawing  7
Volumetric modeling of colored pencil drawing
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7th pacific conference on computer graphics and applications, pacific graphics 1999
作者: Takgi, Saeko Fujishiro, Issei Nakajima, Masayuki Department of Computer Science Tokyo Institute of Technology 2-12-1 O-okayama Meguro-ku Tokyo152-8552 Japan Department of Information Sciences Ochanomizu University 2-1-1 Otsuka Bunkyo-ku Tokyo112-8610 Japan
Not only photorealistic rendering but non-photorealistic rendering is considered an important research topic in artistic image synthesis. However, little attention has been given to colored pencil drawing. This paper ... 详细信息
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Modification of n-sided patches based on variation of blending functions
Modification of n-sided patches based on variation of blendi...
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Proceedings of the 1997 5th pacific conference on computer graphics and applications
作者: Adachi, Masashi Miura, Kenjiro T. Univ of Aizu Fukushima Japan
By introducing the edge-based blending function derived from the surface-based one, we can capture the effects of the edges on the shape of the n-sided patch more directly. Because of the good nature of the edge-based... 详细信息
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Computing restricted Voronoi diagram on graphics hardware  25
Computing restricted Voronoi diagram on graphics hardware
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25th pacific conference on computer graphics and applications, pacific graphics 2017
作者: Han, Jiawei Yan, Dong-Ming Wang, Lili Zhao, Qinping State Key Laboratory of Virtual Reality Technology and Systems School of Computer Science and Engineering Beihang University China National Laboratory of Pattern Recognition Institute of Automation Chinese Academy of Sciences China
The 3D restricted Voronoi diagram (RVD), defined as the intersection of the 3D Voronoi diagram of a pointset with a mesh surface, has many applications in geometry processing. There exist several CPU algorithms for co... 详细信息
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3D Video Recorder  10
3D Video Recorder
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10th pacific conference on computer graphics and applications
作者: Würmlin, S Lamboray, E Staadt, OG Gross, MH Swiss Fed Inst Technol Dept Comp Sci Zurich Switzerland
We present the 3D Video Recorder a system capable of recording, processing, and playing three-dimensional video from multiple points of view. We first record 2D video streams from several synchronized digital video ca... 详细信息
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Weakly Supervised Part-wise 3D Shape Reconstruction from Single-View RGB Images
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computer graphics FORUM 2020年 第7期39卷 447-457页
作者: Niu, Chengjie Yu, Yang Bian, Zhenwei Li, Jun Xu, Kai Natl Univ Def Technol Changsha Hunan Peoples R China
In order for the deep learning models to truly understand the 2D images for 3D geometry recovery, we argue that single-view reconstruction should be learned in a part-aware and weakly supervised manner. Such models le... 详细信息
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`Skeleton Climbing': Fast isosurfaces with fewer triangles
`Skeleton Climbing': Fast isosurfaces with fewer triangles
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Proceedings of the 1997 5th pacific conference on computer graphics and applications
作者: Poston, Tim Nguyen, H.T. Heng, Pheng-Ann Wong, Tien-Tsin Natl Univ of Singapore Singapore Singapore
Skeleton Climbing is an algorithm that builds triangulated isosurfaces in 3D grid data, more economically than Marching Cubes, and without the time penalty of current mesh decimation algorithms. Building the surface f... 详细信息
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Virtual spectrophotometric measurements for biologically and physically-based rendering  8
Virtual spectrophotometric measurements for biologically and...
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8th pacific conference on computer graphics and applications, PG 2000
作者: Baranoski, G.V.G. Rokne, J.G. Xu, Guangwu Department of Computer Science University of Utah United States Department of Computer Science University of Calgary Canada Diversinet Corp. TorontoON Canada
The main topic of the paper is virtual spectrophotometers, virtual spectrophotometry and strategies for reducing the number of samples required to obtain asymptotically convergent measurements. A brief section on appl... 详细信息
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Retargeting 3D Objects and Scenes with a General Framework
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computer graphics FORUM 2016年 第7期35卷 33-42页
作者: Huang, Chun-Kai Chen, Yi-Ling Shen, I-Chao Chen, Bing-Yu Natl Taiwan Univ Taipei Taiwan Univ Calif Davis Davis CA 95616 USA Univ British Columbia Vancouver BC Canada
In this paper, we introduce an interactive method suitable for retargeting both 3D objects and scenes. Initially, the input object or scene is decomposed into a collection of constituent components enclosed by corresp... 详细信息
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Generative Adversarial Image Super-Resolution Through Deep Dense Skip Connections
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computer graphics FORUM 2018年 第7期37卷 289-300页
作者: Zhu, Xiaobin Li, Zhuangzi Zhang, Xiaoyu Li, Haisheng Xue, Ziyu Wang, Lei Beijing Technol & Business Univ Sch Comp & Informat Engn Beijing Peoples R China Chinese Acad Sci Inst Informat Engn Beijing Peoples R China Acad Broadcasting Sci SAPPRFT Beijing Peoples R China
Recently, image super-resolution works based on Convolutional Neural Networks (CNNs) and Generative Adversarial Nets (GANs) have shown promising performance. However, these methods tend to generate blurry and over-smo... 详细信息
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Efficient Multi-image Correspondences for On-line Light Field Video Processing
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computer graphics FORUM 2016年 第7期35卷 401-410页
作者: Dabala, L. Ziegler, M. Didyk, P. Zilly, F. Keinert, J. Myszkowski, K. Seidel, H. -P. Rokita, P. Ritschel, T. MPI Informat Saarbrucken Germany Warsaw Univ Technol Warsaw Poland Fraunhofer IIS Erlangen Germany Univ Saarland Saarbrucken Germany UCL London England
Light field videos express the entire visual information of an animated scene, but their shear size typically makes capture, processing and display an off-line process, i.e., time between initial capture and final dis... 详细信息
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