Discordances between salience and relevance can be harmful. (a) The relative visibility of hues in the color scale is asymmetric, making higher values (represented by deep red) less apparent. (b) Continuously moving i...
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Discordances between salience and relevance can be harmful. (a) The relative visibility of hues in the color scale is asymmetric, making higher values (represented by deep red) less apparent. (b) Continuously moving images can be distracting and can compromise the viewers ability to concentrate on other content.
This paper proposes a highly automatic approach for a realistic facial expression synthesis that allows for enhanced performance in speed and quality, while minimizing user interferences. It will present a highly tech...
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This book (a third edition textbook) consists of 12 chapters and five appendices. The main text of each chapter discusses the mathematics and algorithms, with exercises and case studies given at the end of each chapte...
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This book (a third edition textbook) consists of 12 chapters and five appendices. The main text of each chapter discusses the mathematics and algorithms, with exercises and case studies given at the end of each chapter. Although the majority of the book's content is the same as in previous editions, the current edition reflects the significant developments that have appeared since the second edition which was released in 2000.
This article presents the author's critique of superhero films in relation to their comic book counterparts, which he deems are superior. He compares the technologically complex superhero films of the first decade...
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This article presents the author's critique of superhero films in relation to their comic book counterparts, which he deems are superior. He compares the technologically complex superhero films of the first decade of the 21st century with the introduction of musical motion pictures, and the possibly ambivalent response they received from the theater community. The author contends that the superhero film often utilizes the most basic elements of the comic book characters and emphasizes that there is no real emotional connection to the characters, which are usually computer-generated images rather than flesh-and-blood actors. The predictability of the origin stories and conflict the superhero will almost always encounter are also discussed.
This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is i...
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ISBN:
(数字)9781849514774
ISBN:
(纸本)9781849514767;9781849514774
This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is implemented using different architectural styles to make the reader understand the details of each style. There are also many small independent code samples to explain design patterns, WCF, and localization. This book is for people familiar with the *** framework using either C# or ***. You don''t need to be an *** guru – the book is ideal for novice and intermediate developers. If reading about application architecture usually confuses you or sends you to sleep, then this book will be perfect for you! In short, any *** programmer who is confused or disoriented reading different books or materials on architectures wondering how and what to implement in their application, will definitely benefit from this book!
This study presents a driver Traffic Training Simulator (TTS) that utilizes intelligent synthetic actors. The movements of intelligent actors are realized using a network flow graph consisting of segment nodes. The in...
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This study presents a driver Traffic Training Simulator (TTS) that utilizes intelligent synthetic actors. The movements of intelligent actors are realized using a network flow graph consisting of segment nodes. The intelligent actors in traffic are capable of such objectives as vehicles and lane following. In addition, they are capable of moving according to the traffic signs and lights. The duration of traffic lights can parametrically be determined by the simulator interface. Moreover, parametric values such as weather conditions, seasons, and sunlight can be fed to the simulator as inputs. Similarly, the type of the driver’s vehicle and other intelligent vehicles and their numbers can also be parametrically determined. The driver is able to drive in the heavy and light traffic conditions. Currently we are focusing on incorporating the hardware components into the system. Following the tests for the candidates with the system is expected to take place in driver training schools.
GPU Computing Gems, Jade Edition, offers hands-on, proven techniques for general purpose GPU programming based on the successful application experiences of leading researchers and developers. One of few resources avai...
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ISBN:
(数字)9780123859648
ISBN:
(纸本)9780123859631
GPU Computing Gems, Jade Edition, offers hands-on, proven techniques for general purpose GPU programming based on the successful application experiences of leading researchers and developers. One of few resources available that distills the best practices of the community of CUDA programmers, this second edition contains 100% new material of interest across industry, including finance, medicine, imaging, engineering, gaming, environmental science, and green computing. It covers new tools and frameworks for productive GPU computing application development and provides immediate benefit to researchers developing improved programming environments for GPUs. Divided into five sections, this book explains how GPU execution is achieved with algorithm implementation techniques and approaches to data structure layout. More specifically, it considers three general requirements: high level of parallelism, coherent memory access by threads within warps, and coherent control flow within warps. Chapters explore topics such as accelerating database searches; how to leverage the Fermi GPU architecture to further accelerate prefix operations; and GPU implementation of hash tables. There are also discussions on the state of GPU computing in interactive physics and artificial intelligence; programming tools and techniques for GPU computing; and the edge and node parallelism approach for computing graph centrality metrics. In addition, the book proposes an alternative approach that balances computation regardless of node degree variance. Software engineers, programmers, hardware engineers, and advanced students will find this book extremely usefull. For useful source codes discussed throughout the book, the editors invite readers to the following website:
Results of research and development of the device for measurement of diffraction efficiency of diffraction optical elements (DOE) simultaneously in many diffraction orders and in the large dynamic range are presented....
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