We study the on-line version of the maximum independent set problem, for the case of disk graphs which are graphs resulting from intersections of disks on the plane. In particular, we investigate whether randomization...
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We study the on-line version of the maximum independent set problem, for the case of disk graphs which are graphs resulting from intersections of disks on the plane. In particular, we investigate whether randomization can be used to break known lower bounds for deterministic on-line independent set algorithms and present new upper and lower bounds. (c) 2006 Elsevier B.V. All rights reserved.
We study the problem of learning parity functions that depend on at most k variables (k-parities) attribute-efficiently in the mistake-bound model. We design a simple, deterministic, polynomial-time algorithm for lear...
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We study the problem of learning parity functions that depend on at most k variables (k-parities) attribute-efficiently in the mistake-bound model. We design a simple, deterministic, polynomial-time algorithm for learning k-parities with mistake bound O(n(1-1/k)). This is the first polynomial-time algorithm to learn omega(1)-parities in the mistake-bound model with mistake bound o(n). Using the standard conversion techniques from the mistake-bound model to the PAC model, our algorithm can also be used for learning k-parities in the PAC model. In particular, this implies a slight improvement over the results of Klivans and Servedio (2004) [1] for learning k-parities in the PAC model. We also show that the (O) over tilde (n(k/2)) time algorithm from Klivans and Servedio (2004) [1] that PAC-learns k-parities with sample complexity O(k log n) can be extended to the mistake-bound model. (c) 2010 Elsevier B.V. All rights reserved.
We consider the Work Function Algorithm for the k-server problem (Chrobak and Larmore, 1991: Koutsoupias and Papadimitriou, 1995) [2,4]. We show that if the Work Function Algorithm is c-competitive, then it is also st...
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We consider the Work Function Algorithm for the k-server problem (Chrobak and Larmore, 1991: Koutsoupias and Papadimitriou, 1995) [2,4]. We show that if the Work Function Algorithm is c-competitive, then it is also strictly (2c)-competitive. As a consequence of (Koutsoupias and Papadimitriou, 1995) [4] this also shows that the Work Function Algorithm is strictly (4k - 2)-competitive. (C) 2010 Elsevier B.V. All rights reserved.
We present short proofs on the mistake bounds of the 1-nearest neighbor algorithm on an online prediction problem of path labels. The algorithm is one of key ingredients in the algorithm by Herbster. Lever, and Pontil...
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We present short proofs on the mistake bounds of the 1-nearest neighbor algorithm on an online prediction problem of path labels. The algorithm is one of key ingredients in the algorithm by Herbster. Lever, and Pontil for general graphs. Our proofs are combinatorial and naturally show that the algorithm works when the set of labels is not binary. (C) 2010 Elsevier B.V. All rights reserved.
We study a new kind of on-line bin packing, motivated by a problem arising when scheduling jobs on the Grid. In this bin packing problem, the set of items is given at the beginning, and variable-sized bins arrive one ...
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We study a new kind of on-line bin packing, motivated by a problem arising when scheduling jobs on the Grid. In this bin packing problem, the set of items is given at the beginning, and variable-sized bins arrive one by one. We analyze the problem using both the competitive ratio and the relative worst order ratio, observing that the two measures often lead to different conclusions. A closely related problem was introduced by Zhang (Discrete Appl. Math. 72:193-197, 1997). Our main result answers a question posed in that paper in the affirmative: we give an algorithm with a competitive ratio strictly better than 2, for our problem as well as Zhang's problem. For identical bins, the new algorithm has essentially the same performance as FFD (First-Fit-Decreasing).
In the graph exploration problem, a searcher explores the whole set of nodes of an unknown graph. We assume that all the unknown graphs are undirected and connected. The searcher is not aware of the existence of ail e...
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In the graph exploration problem, a searcher explores the whole set of nodes of an unknown graph. We assume that all the unknown graphs are undirected and connected. The searcher is not aware of the existence of ail edge until he/she visits one of its endpoints. The searcher's task is to visit all the nodes and go back to the starting node by traveling a tour as short as possible. One of the simplest strategies is the nearest neighbor algorithm (NN). which always chooses the unvisited node nearest to the searcher's current position. The weighted NN (WNN) is an extension of NN, which chooses the next node to visit by using the weighted distance. It is known that WNN with weight 3 is 16-competitive for planar graphs. In this paper we prove that NN achieves the competitive ratio of 1.5 for cycles. In addition, we show that the analysis for the competitive ratio of NN is tight by providing an instance for which the bound of 1.5 is attained, and NN is the best for cycles among WNN with all possible weights. Furthermore, we prove that no online algorithm to explore cycles is better than 1.25-competitive. (C) 2009 Elsevier B.V. All rights reserved.
In this paper, we consider the problem of finding epsilon-approximate frequent items over a sliding window of size N. A recent work by Lee and Ting (2006) [7] solves the problem by giving an algorithm that supports O(...
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In this paper, we consider the problem of finding epsilon-approximate frequent items over a sliding window of size N. A recent work by Lee and Ting (2006) [7] solves the problem by giving an algorithm that supports O(1/epsilon) query and update time, and uses O(1/epsilon) space. Their query time and memory usage are essentially optimal, but the update time is not. We give a new algorithm that supports O(1) update time with high probability while maintaining the query time and memory usage as O(1/epsilon). (C) 2010 Elsevier B.V. All rights reserved.
In the online bidding problem, a bidder is trying to guess a positive number T. by placing bids until the value of the bid is at least T. The bidder is charged with the sum of the bids. In the bounded online bidding p...
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In the online bidding problem, a bidder is trying to guess a positive number T. by placing bids until the value of the bid is at least T. The bidder is charged with the sum of the bids. In the bounded online bidding problem, a parameter k is given, and the bidder is charged only with the largest k bids. It is known that the online bidding problem admits a 4-competitive deterministic algorithm, and an e-competitive randomized algorithm, and these results are best possible. The deterministic best possible competitive ratio for the online bounded bidding problem is also known, for any value of k. We study the randomized bounded online bidding problem, and show that for any k > 2, randomization is helpful, that is, it allows to design an algorithm of a smaller competitive ratio compared to the best deterministic algorithm. In contrast, for k = 2, we show a lower bound of 2 on the competitive ratio of any randomized algorithms, matching the upper bound achieved by a trivial deterministic algorithm, which tests all possible bids sequentially. (C) 2010 Elsevier B.V. All rights reserved.
We consider the problem of minimizing the number of ADMs in optical networks. All previous theoretical studies of this problem dealt with the off-line case, where all the lightpaths are given in advance. In a real-lif...
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We consider the problem of minimizing the number of ADMs in optical networks. All previous theoretical studies of this problem dealt with the off-line case, where all the lightpaths are given in advance. In a real-life situation, the requests (lightpaths) arrive at the network on-line, and we have to assign them wavelengths so as to minimize the switching cost. This study is thus of great importance in the theory of optical networks. We present a deterministic on-line algorithm for the problem, and show its competitive ratio to be 74. We show that this result is best possible in general. Moreover, we show that even for the ring topology network there is no on-line algorithm with competitive ratio better than 74. We show that on path topology the competitive ratio of the algorithm is 32. This is optimal for in this topology. The lower bound on ring topology does not hold when the ring is of bounded size. We analyze the triangle topology and show a tight bound of 53 for it. The analyses of the upper bounds, as well as those for the lower bounds, are all using a variety of proof techniques, which are of interest by their own, and which might prove helpful in future research on the topic.(C) 2009 Elsevier B. V. All rights reserved.
In this paper, we consider the problem of on-line scheduling a job sequence on two uniform machines. A job can be either rejected, in which case we pay its penalty, or scheduled on machines, in which case it contribut...
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In this paper, we consider the problem of on-line scheduling a job sequence on two uniform machines. A job can be either rejected, in which case we pay its penalty, or scheduled on machines, in which case it contributes its processing time to the makspan of the constructed schedule. The objective is to minimize the sum of the makespan of the schedule for all accepted jobs and the penalties of all rejected jobs. Both preemptive and non-preemptive versions are considered. For the preemptive version, we present an optimal on-line algorithm with a competitive ratio 1/2 + root 1/4 + 1/s for any s >= 1, where s is the machine speed ratio. For the non-preemptive version, we present an improved lower bound. Moreover, as an optimal algorithm for s >= 1.6180 is known, we present a modified version of the known algorithm, and show that it becomes optimal for any 1.3852 <= s < 1.6180 and has a smaller competitive ratio than that of original version for any 1 <= s < 1.3852. The maximum gap between its competitive ratio and the lower bound is 0.0534.
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