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检索条件"主题词=graphics programming"
73 条 记 录,以下是31-40 订阅
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The Art of Poser and Photoshop: The Official e-frontier Guide  1
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2008年
作者: Stephen Burns
Expand your digital art possibilities with Poser Pro and Photoshop CS4! If you are a digital artist who has been frustrated with the limitations and confusing interfaces of 3D software products in the past, "The ... 详细信息
来源: 评论
Advanced Animation with DirectX  1
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丛书名: Focus on Game Development
2003年
作者: Jim Adams
Includes index.
来源: 评论
Learn Vertex and Pixel Shader programming with DirectX®9  illustrated edition
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2004年
作者: James C. Leiterman
来源: 评论
Animating real-time game characters  1
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丛书名: Game Development Series
2002年
作者: Paul Steed.
来源: 评论
Essential ZBrush (Wordware Game and graphics Library) [Paperback]  1
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丛书名: Wordware game and graphics library
2008年
作者: Wayne Robson
ZBrush is an unparalleled must-have tool in the world of digital sculpting. This book goes into great depth not only about how and why ZBrush works, but also how to master both ZBrush and digital sculpting. All aspect... 详细信息
来源: 评论
Introduction to 3D Game Engine Design Using DirectX 9 and C#  1
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2003年
作者: Lynn Thomas Harrison
From the Publisher: Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling... 详细信息
来源: 评论
Introduction To 3D Game programming With Directx 9.0  1
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丛书名: Wordware game and graphics library
2003年
作者: Frank Luna
来源: 评论
Subdivision Methods for Geometric Design: A Constructive Approach  1st
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丛书名: The Morgan Kaufmann Series in Computer graphics
2001年
作者: Warren, Joe Weimer, Henrik
Subdivision Methods for Geometric Design provides computer graphics students and designers with a comprehensive guide to subdivision methods, including the background information required to grasp underlying concept... 详细信息
来源: 评论
OpenGL Shading Language  3rd Edition
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2009年
作者: Randi J. Rost Bill Licea-Kane Dan Ginsburg John M. Kessenich Barthold Lichtenbelt Hugh Malan Mike Weiblen
As the Red Book is known to be the gold standard for OpenGL, the Orange Book is considered to be the gold standard for the OpenGL Shading Language. With Randis extensive knowledge of OpenGL and GLSL, you can be assure... 详细信息
来源: 评论
autocad 2010 Essentials  1
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2009年
作者: Jones and Bartlett Publisher...
Unlike many AutoCAD competitors, this book covers only the basics and uses mixed units _ inches, meters, feet, kilometers, etc., to illustrate the myriad drawing and editing tools for this popular application. AutoCAD... 详细信息
来源: 评论